DS #3690: Made in Ore (Japan)

elixirdream

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BlueStar,
I HOPE YOU ARE RIGHT!
that would be good news rather than nightmare
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Mailenste

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I'm using an AK2i+AKAIO latest public release on a japanese DSi running with the latest FW.
After creating the first own game in the tutorial, I tried to click on the ORE sign on the right side (top row on the left) and right after that the game froze.

Just wanted to inform you guys about that, if it helps.
 

Rayder

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Hmm....I'm noticing over at DS-Scene that they left the scene number on this one while most other sites (including us) have XXXX'd it. DS-Scene's plan is to just wait for a redump because of the header info error to varify if it that's the way it's supposed to be and just replace the current one with the redump. So now I'm wondering if we should leave it numbered or X it out too. I'd really hate to have to re-number a bunch of releases.
unsure.gif
 

Mailenste

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Rayder said:
Hmm....I'm noticing over at DS-Scene that they left the scene number on this one while most other sites (including us) have XXXX'd it. DS-Scene's plan is to just wait for a redump because of the header info error to varify if it that's the way it's supposed to be and just replace the current one with the redump. So now I'm wondering if we should leave it numbered or X it out too. I'd really hate to have to re-number a bunch of releases.
unsure.gif
Nobody needs numbers anyway, just certain kids these days.
 

Rayder

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Well, as a collector of ALL the numbered DS releases, it's sorta important to me. I don't catalog the XXXX releases, only the numbered ones. It just makes it irritating if I zip up a 50 pack of DS games and then one of the releases changes.

I treat numbered DS releases like Pokemon (even though I abhor Pokemon).....you know, gotta catch 'em all.
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striderx

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Rayder said:
I treat numbered DS releases like Pokemon (even though I abhor Pokemon).....you know, gotta catch 'em all.
smileipb2.png

I do too Rayder... But there's no reason to hate the Pokemans.
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striderx
 

antiaverage

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It's #3690

X'd or not, there have been releases since which continue numbering from there, so if you're a collector there's no reason not to use #3690
 

HaloBenish

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Boots fine on AceKard2i but won't save. I did manage to go online with it though and try out a few UserMade MicroGames and seems pretty good. Overall though, in Japenese and no saving, I say skip it.
 

LeonardoGolden

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Wow, after digging through the japanese text, I made a microgame!

It's so hard to program when you don't know what you're doing @_@
 

HaloBenish

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Fix Released! This will not make it work on any flash cards that wouldn't boot before, but it will now run properly on the cards it would boot on before.

1.Download Patch http://www.megaupload.com/?d=CY4V1UJM
2.Rename Rom To "Original.nds"
3.Place "Original.nds" in the folder as the patch
4.Patch.exe > run

Edit: I spoke too soon, this doesn't help it at all for me when AceKard 2i, still has the same crashes and still unable to save.
 

Gamer

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HaloBenish said:
Fix Released! This will not make it work on any flash cards that wouldn't boot before, but it will now run properly on the cards it would boot on before.

1.Download Patch http://www.megaupload.com/?d=CY4V1UJM
2.Rename Rom To "Original.nds"
3.Place "Original.nds" in the folder as the patch
4.Patch.exe > run

Edit: I spoke too soon, this doesn't help it at all for me when AceKard 2i, still has the same crashes and still unable to save.

Where did you get that from?
 

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