DS #3622: Giana Sisters DS (Europe)

plasmatron

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I`ve ordered my copy allready. Love the new game. It is not as hard as the original, but it will get harder during the second world.
the tunes are superb. Nice remixes, very nice and happy chippy stuff- Love it
yaynds.gif

Thanxx for the IND guy for it. Your greetinxx list brings tears to my eyes believe.

I really wonder why no big group get hand on this title. It shows thad the DS scene is pure crap, and really everyone can get a first release. Anyway respect to the IND guy who dumped it.
 

funem

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Ah memories.... I remember the hoo-ha about this when it came out. It was completed on the Spectrum but never released.

Spectrum Review.

Played a pirate copy of this way back on the C64 as you couldnt buy it... love to see how this compares, then to now.

Have to admit apart from the Viz Fat Slags, these are two of the ugliest looking girlies ever to grace a games advert.....

Advert

blink.gif
 

Blackiris

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2short said:
Tanas said:
It s not a patch on the original C64 version.

For anyone thats interested here is cool remix of the original C64 title tune.

that was.. horrible.
as for the game, it's easy, but really relaxing and and a nice nostalgic experience for me.

You mean that was one of the best remixes ever made. >_> -points to signature-
Nah, just kidding, everyone has different opinions and of course I accept that XD

The game is pretty simple. I mean, since it was a "Mario clone" it's just a platformer with your usual get-this and evade-that. But still it's well made, and the remixed music within the game even integrates the traditional C64 sounds, which makes it even more awesome.

I just wish it wasn't so...pink
 

granville

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I must say, this game is surprisingly polished. So far, it's really great and feels like a true sequel to the original C64 game. In fact, it feels like the 16 bit sequel that sadly never happened. Do note though, this game feels more like a sequel than a remake of the original game.
If the original Giana Sisters = Super Mario Bros then Giana Sisters DS = either Super Mario World or Mario 3.

Graphics are nothing that couldn't be done on GBA or even SNES, but they've got definite style. The game actually looks very much like Cave Story. The backgrounds are attractive, if simple, with many layers of scrolling. The pixel art makes me smile and the animation on the sisters is nice. This game's graphics are very stylish, if nothing that really shows off either the GBA OR DS. Just smooth, attractive, and simple.

Sound is quite nice. Heavily remixed versions of some of the original music. I don't know what else to say besides the music and sound effects are appropriate and get the job done nicely. Just what you expect from a good old 16 bit platformer.

Gameplay is actually heavily enhanced from the original. Like I said, if the original Giana Sisters = Super Mario Bros, this DS game = Mario 3 or Mario World. They improved the physics of the original game and added improvements such as slopes as a nod to the improvements made in Mario 3 from the original Mario Bros. People say this game is much easier than the original, and I'd have to agree. But I feel the added easiness is fitting in this rare case. The original game was difficult due to some weird control physics. Sometimes you didn't move in the air or on the ground how you wanted, which led to many somewhat unfair deaths and frustration. I feel that these things are better off gone. Yes, it's easier and yes that may turn some people off, but it's a really fun platformer if you're into Mario games. Gameplay is indeed a shameless ripoff of Mario, but I suppose Nintendo doesn't seem to mind much as they let the game exist this time. You have Mario platforming, the blocks which you can hit to get powerups, you jump on enemies, collect 100 crystals to get an extra life, etc etc. You know the drill.

Graphics: 8/10
Sound: 8/10
Control: 10/10
Gameplay 8/10 (one point off for blatant ripoff, and another for bringing nothing new to the formula)
Overall 8/10

My score may not be as high as my praise, but that's for two reasons. 1- The game is still a blatant and shameless Mario clone through and through. We know it and the developers know it. 2- The game doesn't bring anything new to the table as far as platformers go. The reason I DO recommend the game is because it IS an excellent Mario clone. And lets face it, what better game to clone? Mario has always been the best when it comes to platformers. Can't really blame some company for wanting that glory in their game. All platformers have taken from the Mario series. And in a way, it's almost better that this company is so blatant in the way they took from Mario. Try the game if you want a simple but great Mario platformer, but don't need Mario as the character.
 

omatic

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I'm still not clear on something about this game - are there one or two main characters? Is the punk girl a separate entity from the other one, or is this the same person?
 

Vater Unser

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Ah, so it's out now.
I had the chance to play this game before any of you guys (probably), the publisher sponsored a few copies to a Nintendo gaming convention that was held last weekend. Played until world 4, and this game REALLY rocks.
I've been a huge fan of Giana Sisters on the Amiga 500 since I was a kid, I think I even played it before I ever played the original Super Mario Bros. on the NES (played Super Mario Land on the GameBoy before, though). A couple of years ago I bought an Amiga 500 at eBay mainly so I could play Giana Sisters again (I just hate WinUAE), and just recently (like a month ago) I finally finished the game for the first time, not without using the trainer though.

If there'd ever been a sequel to Giana Sisters on the Amiga 500, this game would pretty much be it. It's amazing how they caught the spirit of good old Amiga 500 platforming games without seeming outdated at all. The music, the sprite graphics, the multiple layers of parallax backgrounds, the old-school leveldesigns, it's all just top-notch. It may not live up to today's Super Mario standards, but fuck that, the game delivers everything it ever promised.
What was kind of a disappointment to me is that the gameplay mechanics are very different from the original game, but it's okay. This game is by no means perfect, but if you like old-school jump'n runs or have played Giana Sisters, or even if you just like games with a magical atmosphere, you *need* to play it.

Sucks that I don't have a flashcard right now
frown.gif



Edit:
Whoops, looks like someone beat me to it:
da_rula said:
Finally! I played it last Saturday (28th of march) on a convention. They had 3 of this game as prices. Unfortunately i didnt won
one off this 3 games. So, i wasnt able to dump the game
frown.gif
I swear, i checked gbatemp every day since last week, because
i really liked this game (the music ist soooo great). Finally someone dumped it!
yaynds.gif

Anyway, what I think is miraculous about the Amiga500 version is that pirated copies managed to spread ALL around the country, I literally haven't met a single person who owned an Amiga500 but didn't have a pirated copy of Giana Sisters, even when the internet wasn't (really) around yet. EVERYBODY had it. Of course, the Amiga500 I bought off eBay conveniently came with a pirated copy of the game
nyanya.gif
 

Burbruee

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Played through four worlds now, it's a great game (especially for fans of the original, general platformer or mario lover) with the same style as the old one. (includes music)
I have to say that I like the bubblegum machine and love blowing into the microphone for some reason. (but for most other games that uses the mic I hate it)

For 8 MB I don't see a reason not to have this game on your flashcard.
smile.gif
 

Nero_

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Indeed what made the original hard was the weird jumping physics, kinda floaty feeling. I'm now at world 7 (all red gems found so far) and it's still an extremely enjoyable game. I'm digging the remixed music more now than in the beginning. It's a very nostalgic feeling playing this game.
 

dreassica

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Perseid said:
It seems like a fairly solid, if so far easy, platform game. The reason Nintendo allowed this game is because it actually has very little in common with the C64/Amiga game. Some of the music is the same, and the style is similar but the levels are all new. That was Nintendo's sticking point years ago. It wasn't that Giana Sisters was a Mario clone it was that the level layouts were similar if not copied outright.


Dunno what u are talking about. Played the original and SMB shortly after one other, and the levels werent even alike designwise.


Also, there was a sequel to it rlsed. I managed to find a copy on floppy liek a year later, but it wasnt as good as the original.
 

plasmatron

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dreassica said:
Perseid said:
It seems like a fairly solid, if so far easy, platform game. The reason Nintendo allowed this game is because it actually has very little in common with the C64/Amiga game. Some of the music is the same, and the style is similar but the levels are all new. That was Nintendo's sticking point years ago. It wasn't that Giana Sisters was a Mario clone it was that the level layouts were similar if not copied outright.


Dunno what u are talking about. Played the original and SMB shortly after one other, and the levels werent even alike designwise.


Also, there was a sequel to it rlsed. I managed to find a copy on floppy liek a year later, but it wasnt as good as the original.


Hard 'n' Heavy
http://hol.abime.net/658
 

Heran Bago

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As a person who has no nostalgia attached to the original title I can say the DS game is quite fun in its own regard. I really like the music and animations. Starts out easy and gets a bit tough but nothing special for platforming vets. Lack of bosses so far is the only letdown.
 

Rankio

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There was a boss at the end of the 1st castle but I haven't gotten to the final stage of the 2nd caste yet. I'd imagine a boss will be waiting.

The music, animations, sound effects are pretty nice. Fun platformer, not cheap like Henry Hatsworth.
 

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