Hacking WBFS Manager and Channel Creator Released!

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cocomonk22

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The cygwin wbfs.exe being used has problems detecting some USB drives. Could you modify your app to use the windows delta wbfs.exe or sorg's mod wbfs.exe (http://wiinewz.com/forums/backup-loaders/94905-modified-version-of-wbfs-exe.html)?
 

Eugol

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Howard you are a star.

I have used your WBFS Manager and Channel Creator application this morning and it works flawlessly.

It takes out all the hassle and time taken jumping from one tool to another to produce a Channel wad.

I am running it on Microsoft Windows XP SP3.

I am using a Seagate FreeAgent Go 320Gig USB HDD.

MY Wii is running 4.0E installed via Waninkoko's updater package, IOS36 rev 9, IOS 202, IOS 222 and USB Loader v1.1.

What a brilliant piece of software!

Well done mate.

Regards,

Eugol.
yay.gif
 

-pb-

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ekudp said:
Dantarion said:
-pb- said:
Hi,

noticed wad's always get ID Uisc.

any methode to make that unique for every wad?
(not it will overwrite bij installing)

for example, disc id RUUP01
--> created wad id UUUP

(replace first R for U keep next 3 values in sync of disc id?)

I thought thats how this tool worked.
I am just using the updated U8Tool in the package, but changing the R to U should ALWAYS work.

Check page nine or read the manual. This has been discussed. If you are using the "Channel Maker" option, you must have the game on the HDD already and choose it before trying the "Channel from ISO" option. It will pick up the DiscID from the HDD Game chosen and the banner data from the ISO.

You are so right, thanks for pointing out to me :-)
 

hilo

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When creating a channel

"This is not a valid u8 archive!"
"Error unpacking opening.bnr! Your ISO may be corrupt!"


iu have similar error any solutions to fix this probleme
 

spiritofcat

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SFenton said:
Frakking...
My computer cannot find cygwin.
I KNOW it's at C/Cygwin/bin.
Anybody else EVER have this problem?
Uh, what?
You're meant to have cygwin1.dll in the directory that wbfs.exe is in.
 

SkH

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Code:
Run-time error '9':
Subscript out of range.

frown.gif
Somebody have any idea how to fix this error?
 

boobooman

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Im getting runtime 9 error on vista and no usb drive on xp
frown.gif


Back to makeing channels by hand for now
frown.gif
 

Chemodile

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I've been waiting for a program to do exactly this, but add me to the ranks of people whose drive it won't recognize, despite the fact that XP, Vista, wbfs_win and every other wbfs gui has no problems finding it.

edit:
HowardC said:
The drive detection thing is all windows... if you can't see the drive in explorer then neither can my app! This is for safety reasons.
manchan.gif

Not to rub it in your face or anything HowardC, as your channel maker app looks extremely useful and much better than any other current solutions. Just wanted to show that this is a legitimate issue and not just a flood of vague bug reports.

edit2: Confirmed wbfs.exe as the problem, wbfs ls returns "cannot find any wbfs partition (verify permissions)): No such file or directory"
Could this be because I used wbfs_win delta to init the partition rather than this tool? Note that I'm running as admin with full permissions.
 

stefanox

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Same Side Here,

Working on Vista 32 Ultimate Sp1 32
same error Run-Time Error 9.

somebody have a solution?


gr
 

wi_takeru

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stefanox said:
Same Side Here,

Working on Vista 32 Ultimate Sp1 32
same error Run-Time Error 9.

somebody have a solution?


gr
same here, vista x64. On my EeePC with Windows XP the Tool run fine...
 

phaerun

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I am on vista and when i run the manager as Administrator gives the same error 9 subscript out of range.

WBFS_WIN (the cmd prompt version) on vista works fine . You simply need to open the command prompt as Administrator. Then it detects your drive and all commands work. That is how I am moving my files for now.

Btw for ppl who have drive detection error problems, make sure when you plug in your drive that the windows assign it a drive letter. If not you have to do it by hand.

I have also moved the wbfs manager folder to the root of both C and D and it gives the same error as well.

I will stick with wbfs_win for now, since it works on my vista and I don't really need the game channels.

Good work though Howard. Keep up
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CIJC

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cant detect my drive.

i've restarted.

it has a drive letter 'W' for wii.

its WBFS formatted.

Im on XP.

Why?
frown.gif
 

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For sake of testing... EDIT: I apologize in advance for a long post
biggrin.gif
For those too lazy to read a big long post, I got USB not detected in XP, but after that I got it working! Read on for details.

I've got a WD Elements 500GB drive, formatted 100GB to WBFS, the rest to data, and it works.
I've got a Integral 2GB Flash Stick, in WBFS, which works with the only 2 games that I can fit on there.
I've tried a few GUIs, based off wbfs_win_delta, and they all work on my Vista 32bit laptop (haven't tried the other Vista laptop, not much point) and my Vista 64bit computer.

Now I try WBFSMAN (after installing the redist), and get the #9 error. Not much surprise there - everybody has been having it.
EDIT: I also tried various workarounds. Compatibility Mode (2000, XP, themes, no themes, etc) does nothing. Virtual Machines of XP didn't work. And using Vista Ultimate x64 computer didn't work either.
So I crack out my old Toshiba laptop (299MHz), running Windows XP SP2. USB not detected error. No surprise there either - others have reported it too.
Device Manager sees both partitions as normal, one it reads as RAW but has the correct sizes, and the other it sees as NTSC.
Other GUIs (stored on the Data partition for convenience on the other laptop) work perfectly (albeit based on wbfs_win_delta, so it may not be fair to compare).
I've restarted, no difference anywhere.
Next test I try; the 2GB stick. "USB Drive Not Detected! Plug In the Drive and Click Ok." Again, Device Manager shows it as normal - RAW format, auto-assigned drive letter D. Seems like there's no hope.

Being silly, I tried another test (which is more likely to cause problems than fix any) by having 2 WBFS formatted drives in at the same time. Now here's the surprising bit. It worked. It couldn't detect the 2GB stick, but it fully detected and read the 100GB Partition. It even read all the renamed games (which makes up half of them) with the correct sizes and everything.

So this is where I stand. It can work in XP, even if it tells you it can't detect the USB. I'll edit this post when I've tested out all of the functions (adding, removing, extracting, and making channels).

EDIT: The next batch of tests. Since having 2 WBFS drives in at once, it's worked, with or without. Taking out the 2GB stick still works. Putting back in my other exHDD (2x1TB in RAID, untested with Wii) still works (although it didn't when I first tried this setup). No matter where I try running WBFSMAN, it works (I haven't tried a directory with spaces though, or periods). For whatever reason, it works in XP SP2 (32bit) under any circumstance from the point when I put 2 WBFS drives in.

Adding, Extracting and Removing all work as normal. No bugs found, although it's very slow when it's only got USB1.1 (powered by mains) and 299MHz to work with.
Creating channels:
SSBB, selected it from the drive, browsed for the ISO in the same directory, worked. Output "USBP.wad". I'll test it in the Wii when I've got a few more.
Mario Galaxy, located in a different directory, still worked. Output "UMGP.wad".
Endless Oceans, located in a different drive (Extract from WBFS crashed because I knocked the laptop over whilst cooking - so I tried a faster testing method). Output "UFBP.wad". It seems like it's either random, or it goes through a list to keep them unique.
Mario Party 8, Extract from WBFS method. I find it strange that the status bar is located at the bottom, greyed out, where previously it showed disk space. I get the feeling that it's creating a large log file on the fly. Goes at 0.02% per second, and the ETA just keeps going up and up by 20 second intervals.
EDIT: Ultimately it failed. It seems that the log keeping updates on the status causes a memory leak, slowly running the CPU and RAM to 100%. If it didn't do this, it would've prolly worked just fine. On the other hand, I've tested the 3 channels I did create and they all worked perfectly (Wii v4.0E, preloader0.29, etc).

And so ends my battery of tests. I look forward to a Vista compatible release
biggrin.gif
 

graz519

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Same here, USB Drive Not Detected, yet windowsxp sees it as E: and so do other wbfs tools. Oh well, keep on trying, seems like it would be a great tool!

i think the problem is wbfs.exe in the archive does NOT see my drive, I used wbfs_win.exe (delta version) to create my hdd, maybe the two arent compatible with one another?
 
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