DS #2803: Akumajou Dracula: Ubawareta Kokuin (Japan)

zlac

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Doozy said:
Anyone done the crab dude in the tower? He kicks my ass everytime!
I got ass kicked by the giant skeleton 3 or 4 times now, it pisses me off and I love it!
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Doozy

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I done old skool jumping over him and attack - Using R Button and direction to scale him and the hitting him a bit. I then moved back to dodge any attack and when he used his kick, just pummeled it! Jumped over him again and repeated!

Hope that helps!
 

zlac

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I did beat him with that hammer pick weapon, it was nice...
i have two cats in that village or whatever it is. You can speak to people you saved and, you can teleport there from wherever you want with some scroll thingy and there you can recharge hearts, save game, buy things... It's a fine game, can't wait for US version to read the dialogs.

Edit: I see what you mean by the crab, he's a real pain in the ass, I got to last floor (4th I think) where the doors are and died instantly, lol.
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BlueStar

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Doozy said:
BlueStar said:
Doozy said:
It no worky on DSTT with latest YSMenu
frown.gif


It gets to:

write reload bins...
make indextab...disk errcode=-2147483632
system halt!


Any Ideas?

Try -

Looking to see if the .sav file extension is all in capitals and if it is changing it to lower case
Copying the rom over again
Taking everything off your micro-sd card, formatting it and copying everything back over


Sweet meat mate! I performed all of the above even renaming the save that was actually lowercase! This worked a treat
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Many Thanks
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Bottle of Brown to this man!
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Nee botha
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Torte

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Oh man... if this game had come out last year, I would've finished it by now - like I did with PoR
tongue.gif


Damn you job! Damn you gf! Damn you summer! Damn you life!

This'll be the first DS game I've played since the overhyped TWEWY...
 

babelfish

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Doozy said:
Anyone done the crab dude in the tower? He kicks my ass everytime!
I beat the crustacean bastard, and here's how:
I found that a combination of the sickle and lightning works very well, as the UP+X or Y attack does massive damage when you're attacking from the top left platform.

Stay on the top left platform, and attack until he snaps his right pincher -- drop to the lower left platform and duck to avoid this attack.
While on the lower left platform, continue to duck and attack to pop the bubbles.
Jump back up to the upper left platform, rinse and repeat until he he turns red and breaks through the floor, which will allow you to climb higher.

Do this until you reach the top of the tower. Now just jump up on the elevator platform and press down to finish him.

Yay, fresh crab meat!
 

shadowboy

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Just beat skeleton... reaaaallly hard for me to put it down, just want to play forever lol.
Can't wait for USA versions so I know whats going on XD
 

ramzabeoulve

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Just beat that crab boss, which was possibly the most retarded boss fight in a Castlevania game ever. Basically, you have to stay in the same safe corner where he can almost never harm you and spam the same attack over and over for about 5 minutes. Yaaaawn.
Overall, I'm incredibly disappointed in this new Igavania. Sure, the game is gorgeous, but thanks to the inclusion of a world map, levels are short, bland and linear, with hardly a few side paths to explore. Not my idea of a Castlevania game. At least they have a few nice gimmicks, like that prison level, but that doesn't quite cut it.
 

tNB

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ramzabeoulve said:
Just beat that crab boss, which was possibly the most retarded boss fight in a Castlevania game ever. Basically, you have to stay in the same safe corner where he can almost never harm you and spam the same attack over and over for about 5 minutes. Yaaaawn.
Overall, I'm incredibly disappointed in this new Igavania. Sure, the game is gorgeous, but thanks to the inclusion of a world map, levels are short, bland and linear, with hardly a few side paths to explore. Not my idea of a Castlevania game. At least they have a few nice gimmicks, like that prison level, but that doesn't quite cut it.


The hell, you beat that boss in about 10 seconds at level 2.


And we already have 6-9 metroid rip-off castelevania games(depending on if you count the 3d ones) and a little bit of evolution in the series is definitely welcome.
 

Sir VG

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QUOTE said:
Overall, I'm incredibly disappointed in this new Igavania. Sure, the game is gorgeous, but thanks to the inclusion of a world map, levels are short, bland and linear, with hardly a few side paths to explore. Not my idea of a Castlevania game. At least they have a few nice gimmicks, like that prison level, but that doesn't quite cut it.

Glad to see I'm not the only person disappointed in this.

Nice graphics. Nice music (though nothing memorable, it all fits nicely). But the game play SUCKS.

Your slide kick should NOT be doing more damage on enemies then your good weapons!
 

zlac

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Some maps are actually not so small, there are multiple exits on them, and you have to return when you can sink in water, make double jump etc... Glyph system is fine. The game is actually very good, it's not bad.
 

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