Hacking SSBB Texture Swaps

Raganook

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Smash Brothers Brawl Character Swap Project

Project website: www.EESyntaxError.net
Project Forum:

Current Phase: Phase IV: Release
Apprx. completion: 99%
 

Agent M

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My gosh thats so cool you've designed link with the utmost detail BRAVO!!!
biggrin.gif

But seriously awesome dude i can't wait to see this come in to action with new characters
*Cough*Zss,Marth and falco*cough*
 

Agent M

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once this is out this should work for both NTSC-J And NTSC-U Versions right? because from the Mysterious Mr L Picture It Seems that you gots the Japanese version

And i bet it's mister game and watch next XP
 

Joey90

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That is seriously cool!

Is there any way you (or any other person) could make a quick program to extract and reinsert the textures, without hex-editing?

Because I'd really like to try out making some textures, or just use some of yours
tongue.gif
, without too much complex hexing.
 

Raganook

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Agent M said:
once this is out this should work for both NTSC-J And NTSC-U Versions right? because from the Mysterious Mr L Picture It Seems that you gots the Japanese version

And i bet it's mister game and watch next XP

Ike may not work, we shall discover...

Yes, once released, it will work on any version
smile.gif


You will be able to insert the textures without a hex editor, just trucha signer
 

Beware

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That is nice. So you plan to release these as separate files that you can replace with Trucha? Are you guys going to devise some way for Joe Schmo to create his own custom textures? That is some real to-notch work. Looks like I'm going to have to get a backup of my SSBB.
happy.gif
I'm also assuming this will work with a single layer copy of SSBB. I can't think of any reason why it wouldn't. I already have a single-layer backup, so I'd rather use that than downloading/dumping a dual-layer backup.
 

Harsky

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Sorry for being the slowpoke but are these textures originally in the game at one point or was it something custom made?
 

Raganook

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1) This will work for ALL regions, ANY layers of discs

2) We will be done with our first phase Sunday. Then Ghosteo (the artist) is gone. When he comes back, we start phase 2.

We are a 3-part team

Ghosteo, sole artist, who masterfully creates the textures

Skyos, my brother, who is going to record the pictures and videos for us, and is assisting me with hex editing

and me, Raganook, doing the hexing/inserting/extracting business.

NO, we will NOT be releasing a "layman's" way to do this, because we wouldn't be able to! It's complicated stuff, we didn't create the technique that allows us to do it, and further more none of us can program with that level of efficiency. But rest assured that if you want to play as Fierce Deity...

...or perhaps Shadow Mario (oops!)....

...or any of the characters I haven't shown you guys yet, you will be able to
 

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