Lametta said:Atlus games are too hard. I think they do it on purpose, try Rondo of Swords or Etrian Odissey I / II...
I won't get it cause I prefer to have fun that continuing to die at a certain point of the game like it happened with the first Izuna
Death in rogue-likes are essential.
Dont approach this type of games with preassumption of other games in mind, they are a genre and not a sub-rpg genre.