Hacking [Tool] Joy-Con Toolkit

binkinator

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Hi, tobygg! Can you give some instructions how you actually wrote your user values as factory values?
I have installed new anbernic's hall sensor joystics (they are drop replacement joystics btw), but they need to be calibrated. My user calibration seems to do no difference and has no effect.
He’s not been on the site in almost 2 years, mate. Slim chance of a response.
 
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impeeza

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you alway can fork and make the needed changes, the original repo has been changed on so long:

1673105922044.png


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everyone have right to be busy. the guy has been make lots and lots for the scene.
 
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I replaced the right stick in my pro controller, but the min/max is different from what the switch expects. I recalibrated it with the tool and it works perfectly when using the playground, but when I connect it to my switch it doesn't use the calibration at all. I can't recalibrate in the switch because the stick isnt reaching all the way to the right.
 

NeoHoth

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I replaced the right stick in my pro controller, but the min/max is different from what the switch expects. I recalibrated it with the tool and it works perfectly when using the playground, but when I connect it to my switch it doesn't use the calibration at all. I can't recalibrate in the switch because the stick isnt reaching all the way to the right.
That is exactly what I faced when I was playing with raw data and successfully calibrated my K-Silver hall effect joysticks to a center position.

Writing these new values to SPI of a joycon does nothing in regards to user calibration.

Upon reconnecting to the tool the recalibrated data seems to be intact, but once it is connected to Swich, all of this is disregarded.

I wonder whether the recalibrated values are just memorized by the tool itself rather then by a joycon. Or it is more likely that the Joy-Con Toolkit is not writing user calibrated values to the right binary slot of an SPI🤔
 
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STUNT1990

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I'm trying the 5.2 version of joycon toolkit and I was able to dump the SPI (slowly but it did) however when I try to change the joycon color I don't even get to the color selection screen and I get the following error:

Edit: nvm, I didn't manage to figure it out on time but my switch's buyer didn't mind the original joycon colors showing up while conected to the system
 
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pepparkakahus

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Hi! Can't change color of Iine Neptune.. Go to Body & Button Color, choose colors, press ok, press Write Color, confirm the choise and then its grey again(( What am I doing wrong?
 
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Guidion

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Before it gets asked... Here are the colors for the Zelda: Tears of the Kingdom Joy-Con

Body: #D2BE69 (210 190 105)
Buttons: #32322D (50 50 45)
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is there a way to change button color individualy? My SL SR and ABXY are different
No there is not. This is a fault of the way the switch reads them. The Joy-Con themselves only have two colors that are stored, the body, and the buttons. The Pro Controller only has 4 colors that it stores, The Body, the Left handle, the Right handle, and the Buttons. There is no way to import any more as the switch itself only looks for two colors on Joy-Con and 4 on the Pro Controller.
 

Yosh101

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Trying to change the color on my left joycon, they were originally #E6FF00 and then suddenly turned to default blue when I synced to another switch. Now they refuse to change to any other color, I have followed the instructions and then applied the color I want, but it will almost immediately turn to default blue.
 

Deetlemore

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This is essential IMO for the hall-effect joysticks, Nintendo's built-in calibration has a hell of a time getting the center point correct. I got it in the ballpark with that, then used this to fine-tune the center point.

Once you get a good (not defective) set of hall-effect joysticks, and a good calibration, using the joycons feels much better.
 
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ManuZz

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hey guys, anyone knows how to make a bnvib file?
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hey guys, anyone knows how to make a bnvib file?
 

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