Unbanning Switch

Dragon91Nippon

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There are on paper methods to do it using another Switch as a donor system, however it's messy and very likely just results in both systems being banned.
 

DJPlace

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this is one reason why i hate the switch.

can't move saves on legit... it would be helpful for some games... but meh... emulation for switch is where it's at.
 

Deleted member 194275

Edson Arantes do Nascimento
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Believe it or not. Someone have to pay for the games, else they won't continue making them.

I like the people that are financing my hobbie, I call them my patrons. My piracy will not change their generous mind, so devs will keep getting paid forever for those altruists. They are copyright and capitalism lovers, their love is so deep and sincere, that they give the money not only for the game developers, but to their employer, and a lots of rich guys on stock market. (devs get less, and just before the release, but who cares? it's love for gaming after all).

Never understood why you can't just randomize your serial so you can't get banned?

Tools like incognito do something similar, it makes your serial a bunch of zeros. Randomize would hurt legit players, because if you land on a real serial and cheat on a online game, that serial would be banned, therefore causing damages to others.
 
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M7L7NK7

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Tools like incognito do something similar, it makes your serial a bunch of zeros. Randomize would hurt legit players, because if you land on a real serial and cheat on a online game, that serial would be banned, therefore causing damages to others.
I'm assuming it isn't possible, I'm sure someone would've done it by now
 

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I'm assuming it isn't possible, I'm sure someone would've done it by now
the telemetry data that Nintendo receives goes way beyond the serial number. It includes account info and even peripheral data, the amount of data is absurd. We know that Nintendo don't ban 100% of violation they receive info of, but they could, and they can as soon as they decide to.

Right now, the only guaranteed safe way to operate is to having a clean nand and a dirty nand separated, and do not skip any step on whatever guide you are using. If you do that, you don't even need to be obsessed about being banned, you will not be, period.
 

Tomato123

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Never understood why you can't just randomize your serial so you can't get banned?
Not possible because the bans aren't really based on serial. Your console's certificates (Which cannot be changed without another Switch to act as a donor) are what actually get banned. Certificates are hard coded into the Switch and act as a unique identifier for Nintendo's servers. They're too long to randomly generate a new one which matches one in Nintendo's database, and you need that to go online.
 

n0isey

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Not possible because the bans aren't really based on serial. Your console's certificates (Which cannot be changed without another Switch to act as a donor) are what actually get banned. Certificates are hard coded into the Switch and act as a unique identifier for Nintendo's servers. They're too long to randomly generate a new one which matches one in Nintendo's database, and you need that to go online.
Well, why doesn't anyone sell broken consoles certificates and someone develop a homebrew to load them
 

Hayato213

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Well, why doesn't anyone sell broken consoles certificates and someone develop a homebrew to load them

Because the certificate info is stored on nintendo server end, once you get banned, you are banned. Not like you lose your account since mostly they do console ban, rarely an account ban unless like you do charge back.
 
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meha

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Well, why doesn't anyone sell broken consoles certificates and someone develop a homebrew to load them
not sure if that's possible but to do such things you would have to first fix that broken console in order to dump crypto data (which would be pointless), or do something like swapping SoC from the broken console which would require professional tools and skills
 

Dragon91Nippon

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Not possible because the bans aren't really based on serial. Your console's certificates (Which cannot be changed without another Switch to act as a donor) are what actually get banned. Certificates are hard coded into the Switch and act as a unique identifier for Nintendo's servers. They're too long to randomly generate a new one which matches one in Nintendo's database, and you need that to go online.
They are not "hardcoded into the switch" they are encoded into prodinfo which lives on the eMMC, saying hardcoded into the switch implies they're part of the hardware itself which they are not. If they were encoded into the Switch's hardware itself tools like Incognito wouldn't be possible since you can't erase hardware encoded values.

Also FYI the reason they can't be generated is due RSA signatures which require a Private key to generate a valid signature which is checked by their public key. It's not about the length of the certificate. Simplifying information is important but if you simplify too much it becomes disingenuous.
 

Tomato123

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They are not "hardcoded into the switch" they are encoded into prodinfo which lives on the eMMC, saying hardcoded into the switch implies they're part of the hardware itself which they are not. If they were encoded into the Switch's hardware itself tools like Incognito wouldn't be possible since you can't erase hardware encoded values.

Also FYI the reason they can't be generated is due RSA signatures which require a Private key to generate a valid signature which is checked by their public key. It's not about the length of the certificate. Simplifying information is important but if you simplify too much it becomes disingenuous.
You've gotta remember that the kind of person to ask questions like this tend to know very little about the subject. Explaining topics like RSA is going to cause more confusion and sometimes it's best to just give a vague answer. Didn't intend it to come off as disingenuous, but I also didn't intend the answer to be for anyone who actually understands this kind of thing.
 
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MasterJ360

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Incognito shouldn't even be used on the sysnand to begin with. Thats how some ppl ban themselves for losing their console serial
 

Dragon91Nippon

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You've gotta remember that the kind of person to ask questions like this tend to know very little about the subject. Explaining topics like RSA is going to cause more confusion and sometimes it's best to just give a vague answer. Didn't intend it to come off as disingenuous, but I also didn't intend the answer to be for anyone who actually understands this kind of thing.
I know, in cases like this it's best to just say it's signed with a key and in short that means we can't recreate it ourselves. I understand that it may not have been intended, and I acknowledge that too much information could cause confusion, it's important to remember that watering it down too much will also cause confusion and if people pick it up and spread it around it'll contribute to the Switch's Misinformation epidemic.
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Incognito shouldn't even be used on the sysnand to begin with. Thats how some ppl ban themselves for losing their console serial
Very good point. Only use it in emuMMC and ALWAYS use it in emuMMC before doing anything ban worthy.
Also you should never do any of these things in sysMMC unless you want a ban:
  1. Installing Game Backups or Forwarders
  2. Cheating in games (debatable if save transfers count as cheating, for online games they most definitely do, you do it at your own risk on sysnand)
  3. Deleting or modifying logs
  4. Modifying profile picture or name with Homebrew (this includes circumventing the swear filter).
  5. CDN Abuse (If you don't know what this is, good, you won't need to worry about it).
A large majority of Bans are from doing one of those things, if you don't do any of those in sysnand and keep defenses like Incognito and DNS.mitm set up in emunand you will very likely stay unbanned for years to come, assuming you stay vigilant.
 
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