Me too, should eventually bring some nice improvements with itReally looking forward to that Aroma compatible RetroArch tbh, and more so if there's PlayStation and N64 coming to it
Me too, should eventually bring some nice improvements with itReally looking forward to that Aroma compatible RetroArch tbh, and more so if there's PlayStation and N64 coming to it
I'm waiting for the Aroma port too before I finally put away TiramisuMany are waiting for the aroma. I would probably be OK switching full time to aroma if retroarch worked on it, as it keeps "need" for injects filling up my 300/300 limit lower.
Saw nothing in the changelog related about wiiu device there is some xmb menu improvments, for my setupHello All, Short question - is there anything new/updated/corrected in 1.15 for WIIU? Is it worth installing; I am using 1.14? Thanks, m.
hi ploggy, i tried to run residualvm on scummvm core recently but it says the game cant be found. This only happens on wii uScummVM Core has been updated, should perform better on WiiU!
In my tests Kings Quest 7 is now fullspeed!!!
Give it a try It should be on the Online Updater by now but if not..
Here
can you link me to where you got the game? (PM)hi ploggy, i tried to run residualvm on scummvm core recently but it says the game cant be found. This only happens on wii u
Yes Scumms has been improved....But seems Amstrad emulation has been downgraded, it's slower than before, I might be wrong but I don't think so"ScummVM Core has been updated, should perform better on WiiU!
In my tests Kings Quest 7 is now fullspeed!!!"
Hello, yes the core improved. Monkey 2 mt32 émulation run without crakcling. Not full speed but better.ScummVM Core has been updated, should perform better on WiiU!
In my tests Kings Quest 7 is now fullspeed!!!
Give it a try It should be on the Online Updater by now but if not..
Here
No, Kings Quest 7 is totally fine here, no audio crackle at allHello, yes the core improved. Monkey 2 mt32 émulation run without crakcling. Not full speed but better.
I tried King quest 7, and sound is crackling a lot. It's the same for you ?
yea, there is no px68k core for WiiU.. i think i tried to compile it before but showed errors i didnt know how to fix.Ploggy or someone, can someone tell me how to make X6000 games work on wiiU? I've made games work on retroarch android via X68000 that is present on android, but the X68000 core doesn't seems to exist on Retroarch wiiU, can the mame2003 (or other) make X68000 game work please?
nah, sf3 3rd strike works without problems for me on fbneolinkchidori, well it's easy.....Street Fighter 3 3rd Strike is compatible with FBneo/FBA on pc, but doesn't work on wiiU because it's beyond the wiiu limit on the machine, didn't you notice this rom was much bigger than others?
it must have stayed in the pack because it should be compatible on all retroarchs version of machines (newest phones, newest tablet) etc etc
you need to convert the game to be compatible with the arcade core you are using. a mame rom won´t work on fbneo or fba.I´m having some problems with FBA Neo/FBA Alpha. When trying to load Street Fighter 3 3rd Strike on FBA Alpha i only get a black screen for a few seconds and goes back to the menu saying that the content failed to load. I´ve tried with 3 different roms, even with the ones i sue for RetroArch on PC or even Fightcade, and it just says the same thing. IWhen i tried with FBA Neo it seemed to load a bit further, but i just got a black screen instead of going to the RetroArch menu, so basically it froze. Is there anything im doing wrong here?