Homebrew Homebrew app Switch-OC-Suite

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Medel87

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The project page was added less than week ago and it says 'never'. That issue post response is from December. I think they have made up their mind. It's a shame if you want to use it those but you would have to edit out the restriction and compile it yourself.
I don't have the knowledge to do it, I only wanted 768 possible at handheld, but I understand the reason to not implement it, so no problem, I always have an external battery when I take my switch out home.
 

swutch

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I haven't tested it, but that's in FAQ.
 

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guily6669

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https://kazushime.github.io/Switch-OC-Suite/
View attachment 350880
This is on the project homepage. They aren't going to add it.


These were 'fake' clocks, I believe voltages weren't set right. Not all Mariko Switches could handle those clocks because they have varying CPU and GPU speedos. It's basically a gacha. Those high didn't exactly boost performance all that much and had crazy high power draw.

Here's a performance comparison that should be useful showing GPU clocks over 998 offer diminishing returns (plus they have unsafe power draw). GPU performance at high unsafe clocks does depend on GPU speedo (gacha) I'm going to add this to the main post later. RAM performance on Mariko is a gacha as well.

Mariko w/ auto adjusted RAM (1996) timings #1
View attachment 350871

Mariko w/ non-auto adjust RAM (2099) timings #2
View attachment 350872
View attachment 350874
View attachment 350875
View attachment 350876

Mariko w/ auto adjusted RAM (1996) timings #3

View attachment 350877

v1 Switch 1862 RAM and 1600 RAM
View attachment 350879
View attachment 350878
Are you using fixed resolution in the game?

I made a crap load of ".kip" with different settings but sadly ram timings don't really seem to do anything on Erista :wink:

But I only tested on the tinymembench app, all values were basically around margins of error, but I didn't test in a game...
But without charger its not possible, is limited to 460, months ago I was using a sys-clk version with an option to unlock it, and I used 1020/768 without problems, I wish someday KazushiMe give us the option to do it too

Pd. I'm testing now some UV, only can do a little, 1100 at CPU (1125 default) and 1100000 at Samsung RAM (1125000) using always 1862,4, will try these days same voltage with 1996,8
1.1v on my Erista Switch sadly is slightly worse, but not by a huge margin at least at max safe clocks like @ChanseyIsTheBest already said...

I hope they add more voltages control cause we can't barely do much for undervolting with max CPU voltage only, really wish he added voltage per each frequency.
 

Medel87

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1.1v on my Erista Switch sadly is slightly worse, but not by a huge margin at least at max safe clocks like @ChanseyIsTheBest already said...
I will do some tests with tinymembench, only tried stability with games

I hope they add more voltages control cause we can't barely do much for undervolting with max CPU voltage only, really wish he added voltage per each frequency.
It could be great
 
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ChanseyIsTheBest

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Are you using fixed resolution in the game?

I made a crap load of ".kip" with different settings but sadly ram timings don't really seem to do anything on Erista :wink:

But I only tested on the tinymembench app, all values were basically around margins of error, but I didn't test in a game...

1.1v on my Erista Switch sadly is slightly worse, but not by a huge margin at least at max safe clocks like @ChanseyIsTheBest already said...

I hope they add more voltages control cause we can't barely do much for undervolting with max CPU voltage only, really wish he added voltage per each frequency.
The game being tested is Crash N'Sane Trilogy and it does not have dynamic resolution. It renders at 720p in docked and 480p for handheld. The screenshots are taken in docked.
 
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Anxiety_timmy

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Out of boredom, I tested 921 power draw. Im only listing peak power right now, but I also recorded the minimums and i'll update the post with them.
Tested with NieR Automata 60fps cheat, handheld mode, joycons connected, Airplane mode, 100% fan, 0% brightness, and Erista. DRAM was constant at 2006MHz and 1.1875v.
2091/921: 20.10-25.32W
1963/921: 18.63-24.17W
1887/921: 17.25-22.92W
1785/921: 16.39-22.65W
1683/921: 15.88-21.93W
1581/921: 15.15-20.85W (CPU starts to limit GPU here)
1428/921: 14.74-20.54W
1326/921: 13.97-19.98W
1224/921: 13.82-19.46W
1020/921: 12.32-18.96W
816/921: 11.57-18.46W
612/921: 11.39-18.08W
510/921: 10.51-17.68W
Added the min counts, I'll convert this as a spreadsheet at some point
 
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guily6669

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Out of boredom, I tested 921 power draw. Im only listing peak power right now, but I also recorded the minimums and i'll update the post with them.
Tested with NieR Automata 60fps cheat, handheld mode, joycons connected, Airplane mode, 100% fan, 0% brightness, and Erista. DRAM was constant at 2006MHz and 1.1875v.
2091/921: 25.32W
1963/921: 24.17W
1887/921: 22.92W
1785/921: 22.65W
1683/921: 21.93W
1581/921: 20.85W (CPU starts to limit GPU here)
1428/921: 20.54W
1326/921: 19.98W
1224/921: 19.46W
1020/921: 18.96W
816/921: 18.46W
612/921: 18.08W
510/921: 17.68W
(Ill test more gpu frequencies later, and also add the Minimum counts)
What did you use to measure this, jeez... Digital Foundry only got max to around 20W at 1785/921 and mems at 1600mhz, but it included the dock, powering hdmi and the charger efficiency into play since it was measured with a socket watt-meter directly on the socket full package, but then again they were probably only maxing out on GPU but probably never tested a game that could be pushing both CPU\GPU to 100%...

How precise is your measuring device?

ps: 25W is really a damn lot:evil:. Thanks for your data, on my Switch I plan to maintain around 20W max handheld.
 

Medel87

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Out of boredom, I tested 921 power draw. Im only listing peak power right now, but I also recorded the minimums and i'll update the post with them.
Tested with NieR Automata 60fps cheat, handheld mode, joycons connected, Airplane mode, 100% fan, 0% brightness, and Erista. DRAM was constant at 2006MHz and 1.1875v.
2091/921: 25.32W
1963/921: 24.17W
1887/921: 22.92W
1785/921: 22.65W
1683/921: 21.93W
1581/921: 20.85W (CPU starts to limit GPU here)
1428/921: 20.54W
1326/921: 19.98W
1224/921: 19.46W
1020/921: 18.96W
816/921: 18.46W
612/921: 18.08W
510/921: 17.68W
(Ill test more gpu frequencies later, and also add the Minimum counts)
How do you set 921 at handheld?

Pd. This is great info, waiting for more tests
 
Last edited by Medel87,

Anxiety_timmy

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What did you use to measure this, jeez... Digital Foundry only got max to around 20W at 1785/921 and mems at 1600mhz, but it included the dock, powering hdmi and the charger efficiency into play since it was measured with a socket watt-meter directly on the socket full package, but then again they were probably only maxing out on GPU but probably never tested a game that could be pushing both CPU\GPU to 100%...

How precise is your measuring device?

ps: 25W is really a damn lot:evil:. Thanks for your data, on my Switch I plan to maintain around 20W max handheld.
I had an external meter, plus measured with the switches internal meter, then added results.
Post automatically merged:

He is probably using the sys-clk uncapped... OR simply have the charged plugged in... :D
I could compile an uncapped version of sys-clk-oc, but I don't bother, I had the battery charged to max with a charger so that no power was going to the battery, and for safe measure disabled charging.
Post automatically merged:

Added the Minimum power draw I measured.
 
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guily6669

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I had an external meter, plus measured with the switches internal meter, then added results.
Post automatically merged:


I could compile an uncapped version of sys-clk-oc, but I don't bother, I had the battery charged to max with a charger so that no power was going to the battery, and for safe measure disabled charging.
Post automatically merged:

Added the Minimum power draw I measured.
Yep, that's the proper way, but do you know how precise is your watt-meter by any chance?

The internal software reading is probably very unreliable, but I wonder if you could calculate the software report to watts and compare to the watt-meter, that would be so cool to see how it approximates.

But then again I also don't know how to calculate well via software my self, but I'm guessing we use the actual voltage being used by CPU+GPU+MEM vs the power consumption in mah? however I don't think there's any mah power draw being shown by each so I really wonder how we could calculate with just the full power draw in mah and different voltages for each part...
 

Anxiety_timmy

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Yep, that's the proper way, but do you know how precise is your watt-meter by any chance?

The internal software reading is probably very unreliable, but I wonder if you could calculate the software report to watts and compare to the watt-meter, that would be so cool to see how it approximates.

But then again I also don't know how to calculate well via software my self, but I'm guessing we use the actual voltage being used by CPU+GPU+MEM vs the power consumption in mah? however I don't think there's any mah power draw being shown by each so I really wonder how we could calculate with just the full power draw in mah and different voltages for each part...
Its basically a how much power is the system in total drawing, as far as I know there are no meters outside of how much current/voltage the battery is getting/using.
 

jnl1

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Out of boredom, I tested 921 power draw. Im only listing peak power right now, but I also recorded the minimums and i'll update the post with them.
Tested with NieR Automata 60fps cheat, handheld mode, joycons connected, Airplane mode, 100% fan, 0% brightness, and Erista. DRAM was constant at 2006MHz and 1.1875v.
2091/921: 20.10-25.32W
1963/921: 18.63-24.17W
1887/921: 17.25-22.92W
1785/921: 16.39-22.65W
1683/921: 15.88-21.93W
1581/921: 15.15-20.85W (CPU starts to limit GPU here)
1428/921: 14.74-20.54W
1326/921: 13.97-19.98W
1224/921: 13.82-19.46W
1020/921: 12.32-18.96W
816/921: 11.57-18.46W
612/921: 11.39-18.08W
510/921: 10.51-17.68W
Added the min counts, I'll convert this as a spreadsheet at some point
Which is the recommended W-limit for Erista consoles?
 

jnl1

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So given your measurements it then seems that for example a 1020/614 does not look so harmful (at least if you look at the 1020/921 with 18.96W)
 

guily6669

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So given your measurements it then seems that for example a 1020/614 does not look so harmful (at least if you look at the 1020/921 with 18.96W)
Thought that kind of OC wouldn't work well with CPU heavy games...

I don't know hows the power spikes on Switch, but lately like on Nvidia RTX 3090 was shutting down on many high power supplies and even burning a few because it had crazy spikes more than double it's full power.

Though it was common for many stuff to spike like double it's rated power but just for a few ms like sound amplifiers can give a burst of high power...

Ps: it was cool to see someone OC on Switch and testing a lot of random stuff with a oscilloscope attached somehow to see its power curves...
 

Flaya

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Can we use profiles for this (like we did for sys-clk) for per-game settings?
Would it be the same preset files or others?
 

ChanseyIsTheBest

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*snipped quote to removed post*

And for the people who do want to try this you need a NAND backup because this has a high chance of corruption and be aware the 700mv RAM overvolt is very not good for your RAM. Look at the posts by myself and @masagrator here https://gbatemp.net/threads/sys-clk-under-overclocking-sysmodule.531372/page-65 and also please read the PSA in this thread because this 'pack' also contains undervolted stuff that doesn't work and lowers performance.
Post automatically merged:

Do you need anything else besides the kip file and a nand backup to test it?

(Custom hekate or something?)
He probably just adjusted the voltage file in hekate.
 
Last edited by porkiewpyne,

guily6669

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I haven't tested it, but that's in FAQ.
screenshot_2023-02-03-19-32-28-806-edit_com-brave-browser-jpg.350890
The allow unsafe frequencies is not to unlock full OC support under battery, it's just to go beyond the very known safe power delivery OC for each Switch on Erista is to go above 1785mhz in the CPU for example...

Sadly they had that in the tesla overlay, but on latest updates they removed it, now it has to be manually added if you want it by doing the following:

going into: /config/sys-clk/config.ini and adding this to like the bottom:
Code:
[values]
allow_unsafe_freq=1
(in their FAQ they say to only add the allow_unsafe... but it doesn't work without the "[values]" specification).

ps: Hope they bring back the option to select "allow unsafe frequencies" in the Tesla overlay like before...
 
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