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RLH - Run Like Hell | USA | SLUS-20037 | Upscaled Texture Pack

evanft

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Game Title: RLH - Run Like Hell
Region: USA
Serial: SLUS-20037
Models Used: 1x_artifacts_dithering_alsa->4x-UltraMix_Restore->Average Color Fix->Gaussian Blur 1/1. Some text-heavy screens were done with 2x_BSTexty_86000G after the artifacts pass and then no gaussian blur.
Pack Size: 320 MB
Textures Upscaled: 1,333
Completeness: ~97%
What's Missing: Font was not upscaled as I couldn't find a model I was really happy with. Some random other textures were also not done due to poor results.

Welcome to my first ever texture pack. My goal with this pack was not to create something that was so detailed or sharp that it looked out of place. Rather my goal was to reduce a lot of the aliasing and compression artifacts present in the original textures while also giving a small detail bump. I went this route mostly due to the quality of the original textures, which don't seem to respond well to more aggressive upscaling algorithms. I also did my best to avoid introducing any of the weirdness that can come up with upscaling, like oversharpening or too much smoothing.

I'm mostly happy with the results, but there are a few textures which I think could benefit from a bit more work to some of the detail loss. Also the faces I think could be a bit better. I may revisit them after doing more packs.

connor original.jpg
connor upscaled.jpg
Environment original.jpg
Environment upscaled.jpg
 
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