Which developer/publisher do you consider the worst game company?

KingBlank

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Nexon Perhaps?

Maybe I'm forgetting another company, but Nexon publishes successful MMOs to other regions, and shoves some pay to win into the games while they are at it.
 

SylverReZ

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Titus Interactive - they make considerably one of the worst games ever imaginable, very infamous for Superman 64.

Here are some examples:




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EA/ EA Sports, Mostly because they put out the same sports game each and every year, with little improvements, other than roster, yet they want full price for they're games.
That very much sums everything up about EA.
 
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CupheadtheCritic

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Titus Interactive - they make considerably one of the worst games ever imaginable, very infamous for Superman 64.

Here are some examples:




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NO, GOD! NO, GOD PLS NO! NO! NO! NO! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
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Nexon Perhaps?

Maybe I'm forgetting another company, but Nexon publishes successful MMOs to other regions, and shoves some pay to win into the games while they are at it.
We see games, they see moneeeeeeeeeeehhh.
 
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SylverReZ

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NO, GOD! NO, GOD PLS NO! NO! NO! NO! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
The copy protection is easy to crack too. Uses the same weak sector protection on track 79 for their floppy disk based titles and the executables can be easily dumped from their obfuscated compression. :rofl:
 

Maximumbeans

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I don't know about the worst but I have a particular grudge against Lionhead Studios because they never had the backbone to tell Peter Molyneux to shut the fuck up. The man always overpromised and overhyped their games and, dammit, I used to believe him. He is directly responsible for bitter disappointment over the years and they could have stopped him.
 
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CupheadtheCritic

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The copy protection is easy to crack too. Uses the same weak sector protection on track 79 for their floppy disk based titles and the executables can be easily dumped from their obfuscated compression. :rofl:
I hate DDi because they plagued the Wii, my NATIVE CONSOLE, with shovelware.
Post automatically merged:

I don't know about the worst but I have a particular grudge against Lionhead Studios because they never had the backbone to tell Peter Molyneux to shut the fuck up. The man always overpromised and overhyped their games and, dammit, I used to believe him. He is directly responsible for bitter disappointment over the years and they could have stopped him.
At least the Fable trilogy was worth the hype...
 

Benja81

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Titus Interactive - they make considerably one of the worst games ever imaginable, very infamous for Superman 64.

Here are some examples:




Post automatically merged:


That very much sums everything up about EA.

That Superman64 video :rofl2:
I skipped through it to be clear, but wow what a bad game.
 
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SylverReZ

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That Superman64 video :rofl2:
I skipped through it to be clear, but wow what a bad game.
Yes, they had to cut so many things out in the game because they were forced to by the licensee. Oh, and speaking of licenses, they lost the license before publishing the PS1 version.
 
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CupheadtheCritic

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Yes, they had to cut so many things out in the game because they were forced to by the licensee. Oh, and speaking of licenses, they lost the license before publishing the PS1 version.
Ubisoft reused the same just dance without actually improving the dancing Slendermen. Also they killed Rayman.
 

V800

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After all the cases for sexual harassment, verbal abuse and frat-culture reported in Blizzard, they're basically the Kevin Space of the videogame industry
 
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