Days Gone director blames "woke reviewers" for poor sales and reception

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After claiming that game piracy was leading to "money out of [his] pocket" and that gamers shouldn't complain about games not getting sequels if they don't buy them at launch for full price, the director of Days Gone has gone on to make another amusing statement. In a response to a fan who was "blown away" by how much he enjoyed Days Gone and confused why it wasn't universally praised, the game's writer and director John Garvin claimed that there were three reasons why the game didn't do well, commercially or critically.

Three reasons:
1. it had tech issues like bugs, streaming and frame rate;
2. it had reviewers who couldn’t be bothered to actually play the game
3. And three, it had woke reviewers who couldn’t handle a gruff white biker looking at his date's ass

He blamed reviewers for either not actually playing his game, or on reviewers for being too woke to understand the story of Days Gone, which consisted of a guy trying to reunite with his wife after a zombie apocalypse. In GBAtemp's own, possibly woke opinion, after not playing the game at all, we found it to have a tired, generic take on a genre that had already been done to death, and that, "Days Gone sits at the cusp between good and bad. It exists as a wholly mediocre game, relying so much on its inspiration that it never feels unique. When compared to Sony's recent first-party successes in the form of Spider-Man and God of War, it only makes Days Gone that much blander".

According to Sony, the game managed to sell 8 million copies total, following its PC port, which led to somewhat of a small cult following, though the game remains at a middling 71 Metacritic score. Days Gone was never greenlit for a sequel, and Garvin left Sony to work for Crystal Dynamics, and is currently assisting in the development of an "NFT-themed game".



He deleted his Tweet and privated his account after gamers and reviewers criticized him for his comment, though the remark is archived, here.
 

Robika

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What people call "woke stuff", is not really something that we should qualify as woke. It should be the norm. We all love being represented in the videogames. He wrote a white gruff dude on a bike well, that will not connect with people who are not into that type of story.

Why did Stardew Valley sell 20 million copies? Because it is full of "woke stuff"? No because it is a great game with a great quality and that anyone can feel represented by it. People enjoy the fantasy of it. Being a farmer who can love anyone, do anything they feel like.

Also if woke "woke stuff" as they call it makes game sell better it might be time to include it in the games. It will benefit everyone. Both the players and the developers.

WIN WIN SON!
 
Last edited by Robika,

Jonna

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I don't know anything about this game, except when it showed up on PS Plus for free on my partner's PS4. It took us eight tries to get past the first actual playable content (driving the motorcycle), and I lost interest after that.
 

randy_w

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First off, I don’t trust any game review after the last of us part 2’s train wreck, thanks to all woke reviewers.

Tbh I do think days gone is a bit underrated. Difficulty at the beginning is a bit high and later game do require a lot of grinding, also some missions make absolutely no sense, but overall it’s not a bad game. Currently it’s metacritic user score is 8.4, which definiteely means something (at the same time the last of us part 2 user score is 5.7).
 

Purple_Shyguy

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What people call "woke stuff", is not really something that we should qualify as woke. It should be the norm. We all love being represented in the videogames. He wrote a white gruff dude on a bike well, that will not connect with people who are not into that type of story.

Why did Stardew Valley sell 20 million copies? Because it is full of "woke stuff"? No because it is a great game with a great quality and that anyone can feel represented by it. People enjoy the fantasy of it. Being a farmer who can love anyone, do anything they feel like.

Also if woke "woke stuff" as they call it makes game sell better it might be time to include it in the games. It will benefit everyone. Both the players and the developers.

WIN WIN SON!
Why did the new Saints Row with its rag tag group of zoomer brown queer protagonists fail?
 

guisadop

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the game is full of wokeness... but that is not the problem with it. and I'm willing to bet only a very small minority cares about the protagonist being of a certain race or being male/female. most people only care about the game being fun, and while it did have some very nice features, it became very repetitive very quickly. it was also really buggy on release.
it could have benefited from a base building mode à la Metal Gear Survive
 

ChibiMofo

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The laziest -- and therefore easies -- way to appeal to low-IQ gamers than to say "please support me because I'm being unfairly attacked by 'woke' reviewers." It works.
With them. With anyone with an IQ over 100 it simply confirms the dev is a bigoted idiot who thinks its still 1973.

"He deleted his Tweet and privated his account after gamers and reviewers criticized him for his comment, though the remark is archived, here."

It's always funny when a clown tries to act all tough with anti-woke behavior and then tries to pretend they never said it when called out on it by the rest of humanity. There's a lesson to be learned here. Time will tell just how dumb/anti-woke he is...
 

Ericzander

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@Chary of GBAtemp fame gave this game only a 6.7/10. It's all her fault for her wokeness that the title did not make GotY.

I'm sure that Garvin's next game, a crypto-based MMORPG, isn't going to be a total disaster. He just needs nicer and less woke reviewers who pay full price.
 

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