Hacking Unofficial Luma build discussion

al_kaloid

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Oh awesome, it's the dev behind Redshift 3DS :D Thank you Sono.

Sounds like gsp gets stuck in 3D mode. In 3D mode the brightness is basically almost perfectly doubled (that's why you see the brightness "pop" when you switch between 3D and 2D mode), and it seems to be getting constantly applied for some reason. It can't really be anything else, especially if you can make it temporarily stick the good value that's clearly a new3DS gsp behavior with the brightness weirdness, and your symptoms match exactly.

tl;dr: something patches gsp in a way which makes it get stuck in 3D brightness without actually turning up on the 3D slider.
Hm.. that's neat info. So the gsp module is responsible for brightness changes and something is messing with it.
Didn't know the 3D mode brightness increase would mean it's actually double the standard value. Sounds like alot. But that definitely matches the situation.

Any idea how I could resolve this or even find out which file (I guess it's some system file?) is messing with the gsp module?
If I change the unofficial Luma boot.firm with the official Luma 11 boot.firm (and boot.3dsx), the problem goes away (at least the screen brightness menu shows 142 instead of 285). The flicker is vastly reduced and fades quicker as well.

As for the display flickering, is it a replacement display, or Nintendo original?
If it's original, does the IPS display have some weird vignette pattern around the sides and edges? Especially the "shape" of the flicker you're seeing in the corner.
The display is an official Nintendo display. IIRC the vignetting you're describing is typical for dying screens that are at the end of their lives, right?. Mine actually has not that many hours for its age and looks absolutely pristine (in terms of the LCD itself). No dying pixels, uniform backlight illumination, no vignetting.

I was "hoping" the flickering is simply due to the display having to work too hard because of wrong settings and that I better resolve this ASAP to prevent excessive wear. Seems like 285 isn't as excessive as I thought?

The flicker is caused by Luma's screen init in combination with a boot splashscreen. Known issue.
That's interesting. I've never noticed the flicker before.. Are you saying this has been the case forever and the flicker was always there? I'll try booting without a custom boot splash as soon as I come home.

Cheers
 

ghjfdtg

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The flicker issue was not always there if i recall correctly but i have seen multiple complaints recently. There are related issues in the Luma github repo.
 

Whitty9

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Hi all,

Apologies if this has already been covered but is there a way to pull these redshift settings into DS titles?

I've got my screens looking very close to one another thanks to Redshift (the top is very warm and yellow by default). When I launch DS games though, the settings revert to default. Is it possible to carry redshift filters over to Twilight Menu or even apply them for flash carts?
 

Sono

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Hi all,

Apologies if this has already been covered but is there a way to pull these redshift settings into DS titles?

I've got my screens looking very close to one another thanks to Redshift (the top is very warm and yellow by default). When I launch DS games though, the settings revert to default. Is it possible to carry redshift filters over to Twilight Menu or even apply them for flash carts?

It is possible with TWPatch, but currently there is only one Redshift table for both screens due to space constraints, so it's sadly not applicable to you.
 

zen834

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Is there a quick way to reset the max brightness recalibration to the default? Or does anyone know what the default max values are? I think N3DS is 146 and O3DS is 117, but I'm not 100% certain.
 

Unreal2522

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I have an o3ds running Luma 10.3 with Night/Light and Quick-Switchers and I used to change my level 5 brightness to 172 and I tried to change it back to 117 but now level 4 is set to the level 5 value, and level 5 is stuck at 172. I have tried rebooting, would a factory reset fix this?
 

Psyolth

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Is this unofficial version of Luma3ds compatible with the latest "stability update" for o3ds? Will the v11 patch still contain the inbuilt volume adjuster in the system settings and is there a way to implement the inbuilt volume adjuster ourselves in the meantime while we wait for an update?
 
Last edited by Psyolth,

Pk11

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Is this unofficial version of Luma3ds compatible with the latest "stability update" for o3ds? Will the v11 patch still contain the inbuilt volume adjuster in the system settings and is there a way to implement the inbuilt volume adjuster ourselves in the meantime while we wait for an update?
It'll still work fine, anything Luma v10.2.1 or newer works with the latest firmware
 

Reploid

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Hm. I see there is luma 11 is out. Is there a reason to upgrade from this custom 10.3 built to official 11.0? Can 11 cut power from DS flash cart like this custom built does?
 

Alixxr

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hello, is there any way to make the 'Change screen brightness' option permanent? my top screen is dimmer than the bottom and I want to make a permanent save of the top screen luminance to be set to 112 while the bottom screen stays at 82
 

c0pE88

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is this compatible with the latest ver of ctgp7. Im having update issues?
Post automatically merged:

is this compatible with the latest ver of ctgp7. Im having update issues?
 

Blauhasenpopo

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is this compatible with the latest ver of ctgp7. Im having update issues?
Post automatically merged:

is this compatible with the latest ver of ctgp7. Im having update issues?
Yes, it is :)

Besides, @Nutez are you going to have a beta for the new version (11.0) , i'm willing and ready to test :)
 

BETA215

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I wish this fork had kept being supported for longer, it definitely has very amazing, practical and useful stuff - and even removes the terrible boot.firm issue, automatically copying itself to NAND without consent and without any options to disable it whatsoever. As if it was some kind of virus, that forces itself into the NAND, no matter what the actual owner of the device wants.
 
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The Catboy

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I wish this fork had kept being supported for longer, it definitely has very amazing, practical and useful stuff - and even removes the terrible boot.firm issue, automatically copying itself to NAND without consent and without any options to disable it whatsoever. As if it was some kind of virus, that forces itself into the NAND, no matter what the actual owner of the device wants.
Legit same. Not having the boot.firm copying to the NAND is good enough reason alone, the rest just adds to it.
 
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