Homebrew Youtube Channel for Wii (Fixing the SWF)

TheOutGuy_2012

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Holly shit, if only there were other ways to watch fuckYouTube, like... I don't know... the device y'all typing on right now.
ok so? can't people attempt to get this app/service attempt or even get it back? Yes I do agree most of the streaming services for Wii are crappy but still
 

redfire_mrt

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SaulFabre

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redfire_mrt

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Try looking for that URL for see if it's archived on the Wayback Machine (http://web.archive.org)
Obviously, is not archived. I wish that somebody could've archived this URL before May 2017, YouTube made an announcement about the shutdown or before the channel had shutdown in the 27th of June. Also, the leanbacklite v3 is just a layout and a frontend.
 
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This leanback is not the same, there's another leanback which is called "leanbacklite_wii.swf" which was in this original url that can be found in the common.pcf in the "config" folder in the 02.app U8 archive from the YouTube channel.


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By the way, this is where it's Wii's leanback lite is located at: http://horcrux.sbo.corp.google.com/wii/leanbacklite_wii.swf&urlmap=s.ytimg.com/yts/swfbin/apiplayer=http://horcrux.sbo.corp.google.com/wii/apiplayer.swf;s.ytimg.com/yts/swfbin/vast_ads_module=http://horcrux.sbo.corp.google.com/wii/vast_ads_module.swf

and I hate to say this, but this link has been dead ages ago.
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This URL has been found in the common.pcf file fom 2nd content archive (00000002.app) from the YouTube WAD.
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Well guess who got the leanback lite v3 to run on the Wii? Me!
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Unfortunately, it has errors when trying to sign in, you can't pair your device, search results don't work. Proof that the SWF runs on Wii:
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I used the Kirby TV Channel for the SWF leanbacklite inject.

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I got a few questions about the post. Just want to ask because I'm curious.
1. If you do know the link for the original SWF (leanbacklite_wii.swf) do you know any place or anyone that has it?
2. Is there a .APP unpacker I can use? U8Tool doesnt work.
3. I noticed the loading bar didnt bother working. Is that gonna attempt to be fixed?

By the way I am pretty glad you got it running!
Also I've created a list thats required for what we need to add.
-Add Youtube API (or RiiTube API) to the SWF
-Create a website to DOWNLOAD the SWF to memory
-Figure out how to get the sign in and whatever working
-Create a patched YT Channel WAD
Thats pretty much if its just straightforward.
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ok so? can't people attempt to get this app/service attempt or even get it back? Yes I do agree most of the streaming services for Wii are crappy but still
We're literally doing that right now.
Trying to fix YouTube..
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YouTube or Kirby TV I would perfer.
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Also again, now I found out that the reason that WiiLink decided to halt it because they don't know how to fix only one issue:
This URL http://horcrux.sbo.corp.google.com/wii/leanbacklite_wii.swf&urlmap=s.ytimg.com/yts/swfbin/apiplayer=http://horcrux.sbo.corp.google.com/wii/apiplayer.swf;s.ytimg.com/yts/swfbin/vast_ads_module=http://horcrux.sbo.corp.google.com/wii/vast_ads_module.swf
And this has been dead for ages, if it wasn't dead, then the YouTube app would run again.
Oh yeah also, I believe the newer file (the one you gave me) was pretty much the same as the 2017 one. Mainly due to the fact that most of the file name is the same AND that v3 would already have been there during 2017.

Only difference was this one is a template (which is why it has that HD button).
 
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redfire_mrt

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I got a few questions about the post. Just want to ask because I'm curious.
1. If you do know the link for the original SWF (leanbacklite_wii.swf) do you know any place or anyone that has it?
2. Is there a .APP unpacker I can use? U8Tool doesnt work.
3. I noticed the loading bar didnt bother working. Is that gonna attempt to be fixed?

By the way I am pretty glad you got it running!
Also I've created a list thats required for what we need to add.
-Add Youtube API (or RiiTube API) to the SWF
-Create a website to DOWNLOAD the SWF to memory
-Figure out how to get the sign in and whatever working
-Create a patched YT Channel WAD
Thats pretty much if its just straightforward.
Post automatically merged:


We're literally doing that right now.
Trying to fix YouTube..
Post automatically merged:


Oh yeah also, I believe the newer file (the one you gave me) was pretty much the same as the 2017 one. Mainly due to the fact that most of the file name is the same AND that v3 would already have been there during 2017.

Only difference was this one is a template (which is why it has that HD button).
1. No
2. Use ShowMiiWads or Wii.cs Tools
3. Probably

The RiiTube API would sound a good idea for the SWF import.
 
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1. No
2. Use ShowMiiWads or Wii.cs Tools
3. Probably

The RiiTube API would sound a good idea for the SWF import.
Good point about the API. How would we get it to work though..
All I know is that the API is a .xml file, so who knows. (Wait cant we just copy the link onto the SWF and replace the current existing API strings [if it exists]?)

And yes, I still think the .SWF is the same as the Wii's version due to:
1. The _v3 at the end (YouTube would've switched to v3 by that time).
2. The same leanbacklite at the start.
Only difference is this one is a template, which is why it has the HD button.

Although on that point..
The SWF seems to be fine when not downloaded from the YouTube App. Maybe just leave it in the YouTube app as a inject?
And another topic on the SWF, I need to find a software to try edit it (and insert the API inside.)
 

TheOutGuy_2012

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Hey! I think if you dig threw the YouTube Wii files from a sd card you might find enough code to make a website or external server it can connect to which has maybe a few test videos and see if that works MAYBE I'm not so sure tho.
 
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Hey! I think if you dig threw the YouTube Wii files from a sd card you might find enough code to make a website or external server it can connect to which has maybe a few test videos and see if that works MAYBE I'm not so sure tho.
You cannot make a server using that I believe.
YouTube retrieves the file FROM the server, not makes a external server it gets its stuff from.
 

TheOutGuy_2012

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well maybe MAYBE I don't think this will even work nor be easy but what if you try to make a patched YouTube Wii .wad file to connect to a server with one video link as a test and make make the server redirect the Wii to the YouTube link I don't know if this will work and I think this won't work but it will be worth to give a try but I don't think it will work tho I'm just giving suggestions but I don't know this will work or not I think it won't tho
 

Dakangel

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It will work but you need a dedicated mirror server and a lot of bandwith if you want proper video visualizations; in fact, that was the idea behind the WiiMC alternative for youtube playback.
 
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well maybe MAYBE I don't think this will even work nor be easy but what if you try to make a patched YouTube Wii .wad file to connect to a server with one video link as a test and make make the server redirect the Wii to the YouTube link I don't know if this will work and I think this won't work but it will be worth to give a try but I don't think it will work tho I'm just giving suggestions but I don't know this will work or not I think it won't tho
Most likely: wont work.
The Youtube Website is too modern for the Wii's Opera Browser.
 

TheOutGuy_2012

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Maybe we could see if the pretendo network has any useful info, their trying YouTube Wii U its in like beta BETA it just started a few months back in either sep - oct 2022 was when it started BUT the problem with that is the website YouTube Wii U used was the same Roku, fire tv/sticks, and smart tv's/dvds or smart bluray players use unlike the wii's website.
 
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Maybe we could see if the pretend network has any useful info, their trying YouTube Wii U its in like beta BETA it just started a few months back in either sep - oct 2022 was when it started BUT the problem with that is the website YouTube Wii U used was the same Roku, fire tv/sticks, and smart tv's/dvds or smart bluray players use unlike the wii's website.
Was sort of thinking of that.

Reaching out to the YouTube for Wii U team to try and recieve help from them.
Basically: adding their API to the .SWF.
Thats pretty much it.
 

AfanGotTheWiiOn26December

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Not sure if this is the old thread or what, but I have an idea. And yes, it is probably going to be one that sounded better in my head.
Would it be possible to make a lite version of YouTube that runs on the Wii (website), then it fetches data (search results, video and audio data, etc etc) from that website, and plays on the Wii? When this idea came into my mind, the first thing that came into my brain was this website: https://youtube-lite.js.org/#/
Somehow to use that or something like that or..?
 

Wish13

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Honestly, this is a great idea. Now the “YouTube” channel that is hanging around on my Wii menu will get some use.
 

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