piratesephiroth's Recent Activity

  1. piratesephiroth replied to the thread GBAtemp Exclusive Nintendo's Paid Online: a yearly checkup/opinion piece.

    Nah, it's you who keep making up new excuses. You're now saying that all online multiplayer games MUST have MMO features otherwise they're outdated. But you're probably leaving the discussion to play Destiny on your Switch, that's fine. Oh, but...

    Sep 18, 2019 at 10:25 PM
  2. piratesephiroth replied to the thread GBAtemp Exclusive Nintendo's Paid Online: a yearly checkup/opinion piece.

    The point is that P2P will always be the rule for the majority of multiplayer games. The availability of a feature does not imply on it becoming a new standard. VR is supported by modern systems. Are all modern games using VR?

    Sep 18, 2019 at 10:13 PM
  3. piratesephiroth replied to the thread GBAtemp Exclusive Nintendo's Paid Online: a yearly checkup/opinion piece.

    No indie developer has the resources to maintain such an expensive framework (maybe CD PROJEKT RED? lol).

    Sep 18, 2019 at 9:53 PM
  4. piratesephiroth replied to the thread GBAtemp Exclusive Nintendo's Paid Online: a yearly checkup/opinion piece.

    You're talking about rare AAA titles with MMO features. Is Destiny even on the Switch? The absolute vast majority of multiplayer games use exclusively P2P for gameplay, especially in these modern times when indie development gets stronger and...

    Sep 18, 2019 at 9:41 PM
  5. piratesephiroth replied to the thread GBAtemp Exclusive Nintendo's Paid Online: a yearly checkup/opinion piece.

    Comparing P2P multiplayer with MMOs? What the heck are you even talking about, lol? MMOs need to have a good structure of servers, of course (nothing near "high end" as you claim, rofl, unless you're running a globally popular game). However this...

    Sep 18, 2019 at 9:10 PM
  6. piratesephiroth liked geodeath's post in the thread GBAtemp Exclusive Nintendo's Paid Online: a yearly checkup/opinion piece.

    What is being consumed though? The NES/SNES games are 'freebies' for being loyal. You are paying for 'an online service' when there is no service at all, the whole data goes between you and your fellow players. So what are you paying for then?...

    Sep 18, 2019 at 8:58 PM
  7. piratesephiroth replied to the thread GBAtemp Exclusive Nintendo's Paid Online: a yearly checkup/opinion piece.

    Exactly. I'd understand if they charged for the cloud saving and the retro titles but for pretty much all games except Splatoon, all their servers provide is matchmaking so they consume minimal resources. The multiplayer gameplay is always...

    Sep 18, 2019 at 12:15 PM
  8. piratesephiroth replied to the thread [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support).

    First you have to install the wads on the vWii, then you can use the program to create the launchers.

    Sep 18, 2019 at 11:55 AM
  9. piratesephiroth liked Meteor7's post in the thread GBAtemp Exclusive Nintendo's Paid Online: a yearly checkup/opinion piece.

    No, they are not providing a service, not when it comes to online play. Peer-to-peer netcode means that they aren't involved at all in you playing online with others. They aren't giving you any services, and they aren't facilitating your...

    Sep 18, 2019 at 11:53 AM
  10. piratesephiroth replied to the thread [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support).

    That's normal because the homebrew launcher temporarily "hijacks" Mii Maker in order to gain SD card access. You have to press HOME while in HBL to return to Mii Maker.

    Sep 16, 2019 at 8:24 PM
  11. piratesephiroth replied to the thread [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support).

    Because that's what it is. It's a modified Haxchi that changes an important configuration file, making it the app that is launched when the console boots instead of the System Menu. However the system has no fallback option. If something happens...

    Sep 16, 2019 at 5:03 AM
  12. piratesephiroth replied to the thread [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support).

    CBHC is a filthy hack and not really necessary. The CFW's patches stays active until the next reboot so running Haxchi once manually when you turn on the console is enough unless you plan on rebooting constantly.

    Sep 16, 2019 at 4:47 AM
  13. piratesephiroth replied to the thread [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support).

    Nope, I'm using a mini USB stick (Sandisk Cruzer Fit) for almost 5 years without issues (although I acquired it exclusively for using with the Wii U). These errors you talk about are caused either by defects or incompatibility, which can also...

    Sep 16, 2019 at 4:01 AM
  14. piratesephiroth replied to the thread [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support).

    I've never heard of them crashing. I've heard of the console shutting down, because of the sleep mode timeout being triggered.

    Sep 14, 2019 at 11:08 PM