Recent content by mr_jrt

  1. M

    Hacking Weird SL1 problem

    Interesting end result to this. I just discovered the BIOS was on the removable module I assumed was just the wifi, so I tried swapping my module into my old DS mobo and tried flashing it from there - same issue, wouldn't go past 0%. Put my old module in my new DS, and voila, I have Flashme...
  2. M

    Hacking Weird SL1 problem

    As for SL1, I always used a security bit to do the job - it fits the hole perfectly and makes great contact with the pads, and has always worked previously. All I can conclude is that the traces must be broken elsewhere somehow, the pads are definitely shorted as evidenced by the multimeter. The...
  3. M

    Hacking Weird SL1 problem

    I'd never heard that one before...but it didn't work for me? Just prompts me to fill in the details again, but the date and time are as I set them the previous run through.
  4. M

    Hacking Weird SL1 problem

    I've flashed a lot of DSes over the years, and not had a single problem until now. I had to replace my old DS's mobo recently, and whilst I don't really need to install flashme anymore (my old Supercard SD is more novelty now than anything - though comes in handy for REIN), the heath and...
  5. M

    Hacking Configurable USB Loader

    Just a feature request/bug report...I seem to be having quite a few problems with the gamercard services. The loader just locks up. Is it supposed to be cancellable or have a reasonable timeout, or is it actually just locking up? I used to have the old defaults (messageboardchampion/ncard &...
  6. M

    Hacking File Extensions

    Just wondering...my old Supercard had several emulators built in, which was quite a handy feature. I was wondering if there was a way of associating, say, *.gb and *.gbc files with the Goomba Colour emulator on my Acekard so that I could just click on those files directly without having to boot...
  7. M

    Hacking GBA Save Header

    I noticed when I moved from my old Supercard to my AKRPG (stock 4.11 firmware) that the GBA saves didn't work. This turned out to be because the 3in1 code prepends a header to the save file. I manually added this to my saves as required, but now I have begun playing with gelu's source I would...
  8. M

    Hacking GBAFrame Per Game + File type visibility

    No offence dude, but that comes across as slightly hostile? Sorry if I've annoyed you somehow, but all you had to say was "no, no way of telling them apart" or even just leaving off the top two lines. Like I said, the handy features you've already got for controlling the automatic GBA sav saving...
  9. M

    Hacking GBAFrame Per Game + File type visibility

    Hey. I've been experimenting with my AKRPG for a while now, and here's a thought I've had for a couple of features (and it's damn impressive this is pretty much all I could come up with!)....we're able to stick a GBA frame in the theme folder which is all fine and well...but how about an...
  10. M

    Hacking AKRPG

    Hi. I have a AKRPG that's been good fun for the last month or two, but I decided to have a play with the cheat functions...but I can't seem to get them to work properly. I have the updated gbatemp cheats.xml installed, and my games display the list. I can enable/disable them, and the .cc file...
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