Recent content by BlazeHedgehog

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    DS #0177: Sonic Rush (U)

    I dunno. I thought Sonic Advance 3 was terrible. Too cramped, and it was really ugly, visually. Level designs were annoying as hell, too - too many "HERE'S AN OBSTACLE YOU HAVE LESS THAN HALF A SECOND TO REACT OOPS YOU GOT HIT!" moments. Sonic Advance 2 was great. Some people say all you did...
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    BETA - All Star Baseball 2004 (U) (2nd Beta)

    Betas can often harbor interesting bits of things that weren't in the final game. There is a beta of Sonic the Hedgehog 2 that contains several levels that never were finished for the game, for example.
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    ^^title-2220^^

    I'd be excited if the previous 2 DKC ports weren't so terrible. The resized sprites messed up a lot of the flow the levels had and the washed out color palettes (with no contrast option, ugh) made the game ugly as sin. Add on top of that grainy music and... well, all the ports made me do was...
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    ^^title-2178^^

    A nice attempt, but very flawed. Shooting mechanics could've been a lot better. Driving is okay, and I am impressed by the size of the city, but one thing destroys this: Missions where you must follow another car. It's mainly the fact that hitboxes are weird (I find myself hitting lamp posts...
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    WTA Tour Tennis (U)

    Don't play many GBC games, do you? By your logic, all SNES and Genesis games look like they're for the GBC, too, eh?
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    1826 - R-Type 3 (E)

    Considering how late this was, is it any better of a conversion? There was a really interesting story with this game. Apparently the company that commissioned whoever to do the conversion provided them with no source code and no art assets, forcing the team to rip the graphics from a SNES...
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    1743 - The Legend of Zelda Fushigi no Boushi (J)

    Actually, that speaks very highly of the game. In game design, having something be easy-to-understand is a very, very, very good thing. It gives it a very "anybody can pick up and play" quality. As for english, I had wondered, with the releases being so close, if there wasn't a secret english...
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    1728 - Grand Theft Auto Advance (U)

    Ahaha, old trailers. Posted less than a month ago is old? You keep your hopes up, little man, and you'll be just as dissapointed with Payback as you were with GTA Advance. The moment I see a post complaining about Payback's sluggish framerate, I'm going to be in here, laughing in everyone's...
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    1728 - Grand Theft Auto Advance (U)

    As for all of you holding out for Payback being "Smoother than GTA Advance", trust me, it really isn't.
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    1728 - Grand Theft Auto Advance (U)

    An intro is one thing - Yeah, great, you wanna give a "shout out" to all your "crew"; fine, whatever. As long as I can hit start and skip the damn thing, that's fine. But when were talking intros that last over 15 seconds - over 30 seconds - sometimes up to a full minute - and are completely...
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    1628 - DragonBallZ Supersonic Warriors (E)

    Back in my Day, you'd beat a game on Hard Mode and it'd tell you to beat the game on VERY HARD. And what did you get for beating the game on Very Hard? "CONGRATULATION !! YOU ARE A SUPER PLAYER. THANK YOU FOR PLAYING!" That was it. Playing the game itself was reward enough. There were no...
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    1609 - Densetsu no Stafy 3 (J)

    I emailed Nintendo about this a few weeks ago when I saw the trailer up at Gametrailers and all I got was a canned response of "SORRY, NINTENDO OF AMERICA CURRENTLY HAS NO PLANS TO RELEASE LEGEND OF STARFI IN AMERICA". :|
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    1609 - Densetsu no Stafy 3 (J)

    Yes, because people never stop to think "Hey, this guy looks like a star, maybe it's Starfi or Starfy". =P
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    1598 - Dragon Tales: Dragon Adventures (U)

    You know, people, this joke was funny 850 releases ago, now it's just tired.
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