I don't think it matters, because CannonX.xml and SumSunX.xml apply the same memory patches to all versions
For Summer E, P and J:
<memory offset="0x800E4914" value="3C600140" original="3C600120" />
<memory offset="0x800E4994" value="3C600140" original="3C600120" />
<memory offset="0x800E4A84"...