I would try, actually (why the hell not, even though it doesn't make much sense - I can spare another 30 minutes), but I don't have CycloDS save, only M3 Perfect card Any possibility of sharing the sav?
Nope, not M3 Real. M3 Real is the only M3 that's fine Actually, I'm considering it as a most sensible upgrade from my M3 Perfect (Slot-2) miniSD right now.
Can as well give it a try, the problem is that this chunk of hope is a little vague - would be nice to know which versions of FW/GM were used exactly. So far, looking at http://www.linfoxdomain.com/nintendo/ds/ I can see the following combinations to try:
GM v20, FW v20
GM v2.0, FW v11
GM v1.1...
I've tried the following combination with the main.dol extracted from 2nd partition:
1 2
2 3
3 1
0
This is what Video modes were in original main.dol
1. NTSC (interlaced) (a.k.a. NTSC 480i)
2. NTSC (progressive) (a.k.a. NTSC 480p)
3. MPAL (interlaced)
4. PAL (interlaced) (a.k.a. PAL...
Crashes with NTSC version of Bully on 4th videomode item
Aparently there's an A0 videomode there
Original Bully NTSC/PAL: 00, 02, 08, 0A, 14, 16
Wonder what that is
In case on unknown vm code, I think you can just show it's code instead of description string.
Cool! I'll be waiting for next version of vmc then! ;-)
No need for me to hexedit stuff again, that's great, thank you!
Hopefully, there will be another version of truchaSigner, capable of opening Trauma Center: New Blood
I've tried to patch the main.dol for PAL to be playable in all 3 video modes.
So far, I've tried all 3 (using both component and composite cable) and it seems that it works.
What I did is wrote down table of video mode bytes:
1. PAL (interlaced) (PAL 576i) 04
2. PAL60 (interlaced) (PAL...
I don't think the way you open DSLite has something to do with it. Mine Lite cracked yesterday and I actually heard it doing so - soft but distinct snapping sound. It happened not during opening or closing, but just in normal opened state (1st click). I think there's some defect in casing design...
I totally agree with OrR. Minimalism has it's unevitable charm. It's like listening to Philip Glass music, at first impression it's plain and monotonous, but before it gets boring you just realize hidden accents and changes and variations. Actually Bit Generation is a purified, distilled...
if they get permission from 4j (the studio who helped put minecraft on consoles), they could put the console edition tutorial worlds in the game, as seeds
and i mean all of them (if not, maybe a few highlights, like TU1, TU31, and TU69)