Hacking Wad Manager v1.5 with folder support

wiiNinja

Well-Known Member
OP
Member
Joined
Jan 13, 2009
Messages
645
Trophies
1
XP
1,756
Country
United States
Updated: Due to requests, mods applied to Wanin's WM v1.7. Download here:

http://www.mediafire.com/file/88e4b6202rj3...r.v1.7.Mod1.rar

Added a couple of options: "Music" and "Disclaimer". See the Readme.Mod.txt and wm_config.txt for details.

________________________________________________________________________________
______
I took Waninkoko's WM 1.5 source and added the same mods as I did for 1.4:

Mod1:
* Folder support (10 levels deep)
* GC Controller support
* Removed disclaimer prompt
* Sorg's enhancements are included

Mod2:
* Mod1 and ...
* Config file in sd:/wad/wm_config.txt
* Optional startup password. Very simple password using the D-Pads
* Optional startup path

Mod3:
* Mod2 and ...
* Config file contains additional params to automate the selection of IOS, Storage Device, and NAND Emulation
* WiiLight mod by mariomaniac33

I saw that some people mistakenly thought that these are independent mods. Just to clarify, mod2 is based on mod1, and mod3 is based on mod2. So mod3 has all the features.

Config file format:
; wm_config.txt resides in sd:/wad, and it is optional. You will get all the prompts if you don't have this file.
; The param keywords are case-sensitive at this point.
; No spaces precede the keyword on a line
; If you don't have a password in the config file, the default is no password
; If you don't have a startupPath, the default is /wad
; If you don't have any of the other parameters, it will prompt you for it
; To bypass any of the params, just comment out the line using a ";" at the beginning of the line
; Blank lines are ignored.
;
; Password=your_password (LRUD only, where L=left, R=right, U=up, D=down on the WiiMote or GC Controller, max 10 characters)
; StartupPath=startupPath (starting at the root dir "/"). Be sure that the path exists, else you will get an error.
;
Password=UDLRUD
StartupPath=/myWad

; Example of StartupPath at the root of the SD card
;StartupPath=/

; cIOS: 249, 222, whatever
cIOSVersion=249

; FatDevice: sd usb usb2 gcsda gcsdb
FatDevice=sd

; NANDDevice: Disable SD USB
; Note that WM will prompt for NAND device only if you selected cIOS=249
NANDDevice=Disable

I've done some testing with installing/uninstalling wads, but did nothing with the NAND stuff.
Mod2, Mod3 downloads contain a corresponding channel as well.

Downloads

Mod1: http://www.mediafire.com/file/jik3tmm0m4z/...er.wiiNinja.rar
Mod2: http://www.mediafire.com/file/h02dnn2udtj/...ja.Mod2.new.rar
Mod3: http://www.mediafire.com/file/zoztv2ti1md/...iNinja.Mod3.rar

Source

http://github.com/wiiNinja/Wad-Manager-wit...ory/tree/master
 

Hybridx24

Well-Known Member
Member
Joined
Aug 17, 2008
Messages
152
Trophies
0
XP
171
Country
United States
1st post to say nice work.
biggrin.gif


I'll test it out soon to see how it works.
 

Bloodlust

Well-Known Member
Member
Joined
May 25, 2006
Messages
1,122
Trophies
0
Website
Visit site
XP
609
Country
Hong Kong
Does this version truely support SDHC cards? I tried 1.4 and it always returns with an err =-1 when trying to mount. It works fine with the Wii's SD menu though (when selecting wiiware)
 

Ichiban

Well-Known Member
Member
Joined
Oct 20, 2005
Messages
152
Trophies
0
Age
48
Location
England
Website
Visit site
XP
209
Country
hi, it cant seem to find my usb hdd, your version of 1.4 finds it fine..Btw the offical 1.4 and 1.5 also cannot find my hdd, allways error ret =-1, anyways big ty for the release ^^
 

wiiNinja

Well-Known Member
OP
Member
Joined
Jan 13, 2009
Messages
645
Trophies
1
XP
1,756
Country
United States
Jman69 said:
Does this fix the need to have a /wad folder on the root of the SD card?

I kinda like the sd:/wad folder because I already have a lof of "junk" in the root folder. The sd:/wad at least starts me out in a place with just "wads". It's really easy to rebuild the code; the change to move the root dir to sd:/ requires very little work. I'll release the code soon.

QUOTE(Byron @ Jul 28 2009, 04:43 AM) Why don't you publish your patches in the waninkoko's git repository ?

Does he refuse some contributions to his open source project ?

I've never tried to contact Waninkoko. I'll offer it to him this time around.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    Xdqwerty @ Xdqwerty: good night