The fan-made PC port of The Legend of Zelda: Ocarina of Time has been released

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Arriving ahead of its previously teased schedule is the fan-made Ship of Harkinian Ocarina of Time PC port. The project builds upon the aptly-named Zelda Reverse Engineering Team's reverse-engineered code for The Legend of Zelda: Ocarina of Time, porting the game in its entirety to PC. Boasting many new features and improvements, the project adds HD visuals, the ability to add mods to the game, texture pack support, keyboard controls, and support for ultra-widescreen resolutions.

The team behind the PC port, Harbour Masters, released version 1.0.0 of the port today on GitHub, along with directions on how to build the game and launch it. For now, it runs on either DirectX 11 or OpenGL, with the former being the default renderer. You'll need to get a ZRET Ocarina of Time debug ROM and then create an oot.otr file using an included tool within the GitHub release. For those that need support, a dedicated Discord server exists to help users out.

Now that the port has been released, the team at Harbour Masters plans to work on HD models and textures, 60fps support, and ports to both Linux and macOS in the future. They also plan on porting The Legend of Zelda: Majora's Mask to PC as well, once the ZRET group has completed their decompilation, which is nearly halfway finished.

A PC port of OoT allowing you to enjoy the game with modern controls, widescreen, high-resolution, gyroscopy and other great features! Setup is simple, let's get started!

The Ship does not include assets and as such requires a prior copy of the game to play.

Quick Start​

  1. Download The Ship of Harkinian from releases.
  2. Get a ZRET OoT Debug ROM
Build date: `zelda@srd022j 03-02-21 00:49:18`
sha1: cee6bc3c2a634b41728f2af8da54d9bf8cc14099

  1. Use the OTRGui to generate an oot.otr archive file.
  2. Launch soh.exe
Congratulations, you are now sailing with the Ship of Harkinian! Have fun!

:arrow: Source

[UPDATE] The download link is currently only available via the Discord server, linked above in the article.
 

AndorfRequissa

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I don't understand you, as Discord is amazing.
hotline and mirc were amazing. discord is nothign but garbage. full of malware and data siphoning through bots that most average users aren't even smart enough to recognize based on the permissions discord gives that they can keylog and a bunch of other things when the app is running in the background.

discord has a big community so you might like the community and saying discord community is amazing would be a fair statement but a the nitro cashgrabs. even etsy is cooler than discord imo lol
 

Deleted member 446461

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I hate this world.

By looking up whether this port had to do with Vertigo (seems like it doesn't), I also found out that the Super Mario 64 PC Port Discord owner/admins(?)/mods have to do with Vertigo's drama, though I'm not sure if the Discord owner has to do with Super Mario 64 PC Port's development in general.

At this point I'm not sure which organization or corporation should I trust anymore, apart from Microsoft and Google, even if they're greedy.

hotline and mirc were amazing. discord is nothign but garbage. full of malware and data siphoning through bots that most average users aren't even smart enough to recognize based on the permissions discord gives that they can keylog and a bunch of other things when the app is running in the background.

discord has a big community so you might like the community and saying discord community is amazing would be a fair statement but a the nitro cashgrabs. even etsy is cooler than discord imo lol
Everyone knows this. The workaround is that you should be careful about what data you give to them... or just set the program on a sandbox. Oh, wait, it's useless, because from your way of speaking, you're probably one of those GNU-Linux/subreddit privacy cultists who prefer staying open to easy exploits by using Flatpak, instead of just using Android and not rooting it.

Discord community as far as I'm concerned is mostly shit, all thanks to neckbeards. You just think it's amazing because even Richard Stallman himself is a neckbeard. What was he (as much as I hate to say, unsuccessfully) cancelled for, again?
 

godreborn

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I hate this world.

By looking up whether this port had to do with Vertigo (seems like it doesn't), I also found out that the Super Mario 64 PC Port Discord owner/admins(?)/mods have to do with Vertigo's drama, though I'm not sure if the Discord owner has to do with Super Mario 64 PC Port's development in general.

At this point I'm not sure which organization or corporation should I trust anymore, apart from Microsoft and Google, even if they're greedy.


Everyone knows this. The workaround is that you should be careful about what data you give to them... or just set the program on a sandbox. Oh, wait, it's useless, because from your way of speaking, you're probably one of those GNU-Linux/subreddit privacy cultists who prefer staying open to easy exploits by using Flatpak, instead of just using Android and not rooting it.

Discord community as far as I'm concerned is mostly shit, all thanks to neckbeards. You just think it's amazing because even Richard Stallman himself is a neckbeard. What was he (as much as I hate to say, unsuccessfully) cancelled for, again?
Vertigo is one of the devs for another oot port. He seems fine to me.
 

CMDreamer

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This game is great, but this port hasn't created that much hype as the one for SM64 did back then. I'm wondering why...
 

AndorfRequissa

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This game is great, but this port hasn't created that much hype as the one for SM64 did back then. I'm wondering why...
maybe because its stuck behind discord and most people cant get a link without spending tons of time trying to find it. id rather play games or bitch about the process it takes to get to play a game than spend a ton of time trying to track something down when its supposedly legal but no links can be put anywhere but shady discord.

i got SM64 directly from a weblink back when it dropped. didnt have to jump through hoops.
 
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godreborn

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maybe because its stuck behind discord and most people cant get a link without spending tons of time trying to find it. id rather play games or bitch about the process it takes to get to play a game than spend a ton of time trying to track something down when its supposedly legal but no links can be put anywhere but shady discord.

i got SM64 directly from a weblink back when it dropped. didnt have to jump through hoops.
the link is under "builds" on their discord server. make an account, and click on the link to join. then, you'll find it.
 

MadMakuFuuma

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I thought these decomp projects were supposed to run BETTER on PC, not worse. It runs slower than dogshit rolling uphill. The N64 ROM runs full speed on the same laptop. What gives? And why did they use a debug ROM instead of the normal ROM?
it was just released.
 

Kioku

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I fixed the issue myself in the config, it was set to sdl instead of ogl. (Software rendering instead of using OpenGL).
Oh, that's odd. It should have been OGL by default. According to what I've been reading in the discord anyway.
 
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Moon164

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I can't wait to see ports for the Wii U, Dreamcast, DSi, Vita and etc... as happened with Super Mario 64 and OpenLara. (honestly, this is what excites me the most about the unofficial PC port)

It was insane to see OpenLara running on a Zeebo f#cking that uses BREW, it would be really cool to see the same with Ocarina of Time.
 
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osaka35

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looking forward to all the...well, they're not romhacks. mods? I'm looking forward to the mods, the 120fps, the low-latency, the 8k, etc., etc.
 

Marc_LFD

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Hope anyone uploaded it to the web archive.
That website is full of piracy, but at the same time it's content that should be preserved as the corporations who own it do not care in the slightest what happens to it.

Tbh, I'm being a bit of a hypocrite as I have terabytes of "backups." :ha:
 

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