Lakka 3.1 released, enables Vulkan renderer for Dolphin and PPSSPP on Pi 4 and Switch

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There's a new version of Lakka in town; the team has just released a 3.1 update, bringing a handful of new features, fixes, and improvements to Lakka. As expected, it also includes the latest version of RetroArch right now--1.9.4--and all the features that come with that build. In addition, the port of Lakka to the Odroid XU3 and XU4 mini-computer is now fully functional, with further updates on the way to help optimize it for that platform. 3.1 also enables the Vulkan renderer for Dolphin and PPSSPP emulators, letting those on the Nintendo Switch and Pi 4 experience performance improvements. Switch users will benefit from dock support, but make sure you don't put your system into sleep mode before docking it, otherwise it'll crash. The full changelog is available on the official website, along with the Lakka 3.1 update.

Following the release schedule of RetroArch we bring you updated version of Lakka, so you don’t stay behind.

As usual the release includes the latest RetroArch version at the time, which is currently 1.9.4, as well as updates to all the supported cores to the most recent versions. You can update your existing 3.0 installation using the built-in updater (except on Nintendo Switch; you have to update manually, but gavin_darkglider is working hard to implement updates for Lakka on your console). If you are using older (2.3.x) release, clean installation is recommended.

Noteworthy changes since version 3.0:

  • RetroArch updated to 1.9.4
    • Prevent unnecessary extraction to disk of compressed content files
    • Brightness restoration
    • Updated translations from Crowdin
  • Cores updated to their most recent versions
  • Added battery stats in RetroArch (for devices that have sysfs node for system battery)
  • Fixed safe shutdown on GPICase
  • Fixed audio issues on Raspberry Pi 4
  • Fixed FMV issues with PPSSPP core
  • Fixed backlight brightness
  • Odroid XU3/4 port is now fully functional and will be optimized in future releases
  • Mesa updated to 21.1.1
  • VULKAN enabled in Dolphin and PPSSPP (Raspberry Pi 4, Generic 64 bit, Nintendo Switch)
  • Improvements to the Nintendo Switch port
    • Fixed Vulkan renderer
    • Fixed Joycon mappings
    • Fixed mounts
    • Added dock support (note: the kernel will crash/lock-up if the console is put into sleep before placed into dock)
  • Added some cores that were not included in previous version
    • beetle-saturn
    • bsnes2014
    • snes9x2002
    • snes9x2005
    • snes9x2005_plus
You can download the latest release from Lakka download page. If you want to follow the development of Lakka more closely, you can download latest Lakka nightly builds.

Many thanks to all the contributors, as well as to the whole community for your long-lasting support. We are grateful to all testers of the nighly builds for finding bugs and testing our attempts to fix them. We would not be able to support so many devices if there wasn’t you. Your feedback is always appreciated.

If you want to show your support for further development of the Libretro projects and ecosystem, you can learn more here.

Happy retro-gaming!

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alcab

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Please, can you let me how to use pro controller in 3.1. I can use the joycons in docked mode, but i haven't been able to configure my pro controller!

Thanks a lot for your answer!
 

Budsixz

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Has someone tested mario galaxy or wind waker on dolphin via new lakka? Is it playable? What's the fps?
 

Keylogger

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In docked mode my joycons aren’t recognized

--------------------- MERGED ---------------------------

Lakka is good but come on... no joycon bluetooth support ?..
 

bonoboy

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Please, can you let me how to use pro controller in 3.1. I can use the joycons in docked mode, but i haven't been able to configure my pro controller!

Thanks a lot for your answer!
Go to bluetooth option and sync your pro controller as you'd do on Hos, holding sync button 'till it pairs.
 
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veesonic

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I tried the 3.1 build and the joycon isn't working in handheld mode. Anyone else experiencing this? Tried searching through the forums and discord and can't seem to get to the bottom of it.
 

1NOOB

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I tried the 3.1 build and the joycon isn't working in handheld mode. Anyone else experiencing this? Tried searching through the forums and discord and can't seem to get to the bottom of it.
i think you have to backup the bt controller info in hekate before booting into lakka , not sure if anyone can confirm lol thats how it worked for android
 
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Dimensional

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Just tested Lakka 64-bit on my Pi 4 4GB Ram and was able to load in a few Gamecube games and load up Metroid Prime Trilogy, all on the Dolphin core. Audio was a bit flaky with Gamecube games when loading, and there was some noticable lag when loading Metroid. RetroPie might be able to get this integrated if they release a full 64-bit version of their OS.

Update: Had a few GC games cause Lakka to freeze up and force a power cycle. However on the second attempt it loaded. I noticed that if you load up a game for the first time, it hangs for a bit before continuing, but every subsequent load doesn't have that hang, so it might be trying to get the shader cache built. Also note that the graphics won't be completely accurate on the hardware.

Update2: Haven't been able to get the dolphinbar to work completely with RetroArch. It sees the bar, but I can't get the Wiimote to fully work on it. There is no motion control either.
 
Last edited by Dimensional,

FirM

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Hey folks! I'm trying to set up Lakka, but Hekate won't launch for some reason (only affects this instance, Hekate works fine on all my Atmosphere-focused cards). I followed these steps:

1) Formatted microSD as FAT32.

2) DL/UnZip/Copied newest version of Lakka (a 7/10/21 nightly build) over, both "bootloader" and "lakka" folders. I noted that this release was still using Hekate 5.5.6.

3) DL/Unzip/Copied newest Hekate (5.5.8) over, merged and replaced 7 files in "bootloader" in the process.

4) MicroSD / Jig / RCMLoader Dongle attached to switch, but screen remains black when I try to boot. Dongle otherwise works properly, and has the Hekate 5.5.8 payload on it.

Am I doing something wrong here? Should I not have used a nightly build of Lakka? Should I have kept Hekate at 5.5.6, despite what my dongle has?

EDIT: Solved! Don't use a Nightly Build like I did. Once I moved to the most recent stable release, everything worked great.
 
Last edited by FirM,

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