Sony has filed a patent for an e-sports betting platform
Sony might be attempting to scope out the idea of implementing an e-sports betting platform on Playstation systems, going off of patent they filed. The patent, which was filed back in 2019, but only made public as of this May, proposes a system that would allow players to bet on winners of game matches, complete with varying betting odds, calculated by a player's previous performance history. There's also mention of varying types of bets, like flat outcomes, or more specific wagers, such as how long a match might take before a given player loses. Sony's possible plans also account for prospective betters offering up not only real-world money, but also bitcoin or digital in-game items. It's worth remembering that patents don't always guarantee that a company will go through with those concepts, but it is a curious thing to see, especially coupled with the fact that Sony bought out the e-sports tournament EVO earlier this year.
SUMMARY
Accordingly, a system includes at least one computer simulation controller and at least one computer simulation source configured to receive input from the computer simulation controller to control presentation of a computer simulation presented on at least one display. The computer simulation source, which may be established by a network server or a simulation console, includes at least one processor and at least one storage accessible to the processor with instructions executable by the processor to establish, for at least one simulation proposition, wagering odds. The instructions are executable to overlay on the computer simulation at least one user interface (UI) configured to enable input, using the simulation controller, of a bet using the wagering odds. Further, the instructions are executable to, based on an outcome of the simulation proposition, present indication of a winner of the bet.
The instructions can be executable to remove the UI from the computer simulation responsive to input from the simulation controller. In some examples the instructions are executable to present recommended wagers output by a recommendation engine. If desired the instructions may be executable to present a list of available bets. The instructions can be executable to accept input of a custom bet.
The wagering odds may be established parimutuelly. The wagering odds may be established using past simulation play statistics.
In another aspect, a method includes establishing odds for at least one future event in a computer simulation, and overlaying onto at least one presentation of the computer simulation at least one user interface (UI) showing the odds and indicating the event to permit a viewer to select to bet on the future event occurring or not.
In another aspect, an apparatus includes at least one computer storage that is not a transitory signal and that includes instructions executable by at least one processor to overlay on a computer simulation being presented on a display at least one wagering proposition related to the computer simulation. The instructions are executable to send acceptance of the wagering proposition to a wagering source.
The details of the present application, both as to its structure and operation, can best be understood in reference to the accompanying drawings, in which like reference numerals refer to like parts, and in which:
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