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(note: someone better make this into a real anime now )smallissue's love for chibi robo was unfortunately...
smallissue's love for chibi robo was unfortunately spoilt by the lurid animation here, making you wonder if they were even allowed to pick the animation back at the studios.
A word to the wise though: bear in mind that it's impossible to tell which parts of the anime are set during the day and which parts are set during the night, and take into consideration that the events are at least over 10 years in the future. Remember the video games we got so used to playing during those prehistoric times? That was the chibi robo era.
The story itself is an eerie look at a future where an advanced technology has just been developed that combines both humanoid and robot technology. This allows the creation of humanoid robots that actually look and act like you're observing robo-cowboys from the 10th century. But to make them work better, they end up having their motors replaced with artificial nerves that become the brain for the creation of a super-computer that gives them a form of artificial intelligence. This is made possible by one of the best tricks in the videogame and anime histories: bio-technology! For years, science fiction was a scary place full of weird, biological creatures designed to explode and make you sneeze in shock. Since you weren't allowed to create those kinds of monsters, inventors resorted to bio-technology, making everything freaky and alive.
A great example of this was in the Gundam series, where an alien species called the Heart Pirates are all about to discover how awesome the human body is. Their only problem? They can't go anywhere near it.
But in the anime world, bio-technology was cool. It was very sci-fi, and to be frank, made no sense. The people creating it weren't like you were; they could create something that looked like you, you could perform the same biological functions, and they were a couple of heads taller than you. That's how the technology was developed in Smaller Planet. In fact, the whole series is about how these giant-sized beasts are being experimented on in a clandestine facility which is just like the other facilities like it in the entire world. It's all at a high level of science, but all the experiments made it far too complicated to explain in the form of a video game or movie, and since people weren't able to understand the concept, they just ignored it all.
The result is that we have a giant monster with a hook on its nose who ends up flying through space using a tractor beam, causing everyone to marvel at the genius that has resulted in this.
Smaller Planet might be over 10 years in the future, but the technology still is essentially the same as what we have now. Take, for example, a mosquito-shaped drone. It doesn't exist now, but it's the sort of thing that can exist.
Thanks for checking out the short, and in case you haven't noticed, we've now got a small.fi section on our front page!
Until next time...
Smaller Planet
Smaller Planet Chibi Robot
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(note: aaaaaaaaaaaaaaaaaaahhhhh!!!!! its too powerful, on a more serious note, tf this is literally spot-on )GBAtemp is my favourite
GBAtemp is my favourite network and computing hardware news and reviews web site. You can read about new product reviews, information about Wifi technology, latest and reliable hacking stuff and everything regarding wireless networking. The site is run by geeks just like you so you can learn about new stuff and also meet fellow geeks who like to learn about stuff about technology.
That's just one reason why I love GBAtemp. Another reason is that it includes a good cross section of the hardware industry and you can learn a lot about different types of products by reading the different blogs.
The other cool thing about GBAtemp is that you can be a giver. GBAtemp does not offer advertising and free service for all its readers, instead it relies on donations. GBAtemp has a page which allows its readers to make a small monthly donation. It's not really a lot of money but it's still a few cents which goes a long way.
Another thing that I like about GBAtemp is that it has a nice selection of articles, especially regarding new product reviews. It's really nice to read about a new router or a new wifi USB dongle and to also see a picture or two. I also like that the site is written by real people and people from different countries like Australia, Germany, China, USA and Canada. That's great.
A final note about GBAtemp, and I really like the quote from the site's FAQ:
Why should I donate? First, you are really helping. Second, you have already read the site, so it's just like lending the website to a friend. Third, everyone is generous in some way. So, do something today.
My only concern about donating is that the money is going to pay for hosting the site. I understand that it's not a big money maker for GBAtemp.
If you would like to make a donation for GBAtemp you can visit the donate page. I would appreciate it.
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WiiMiiSwitch for GBAtemp Contributor!WiiMiiSwitch for GBAtemp Contributor
GBAtemp contributors get special thanks in every issue of the online magazine. This January we are pleased to announce that all our WiiMiiSwitchers have been given a credit in the game section, in the Buy section and in the Build section, as well as being listed on the GGPO Gold List. We have a special thank you to EnigmaSoft Ltd for making this happen!
Last month, we asked for volunteers to test the WiiMiiWii control app on the X360 version of WiiMiiSwitchers. The input lag was atrocious. The resulting number, 30ms, is atrocious! The WiiWii app did nothing to help. We would welcome any volunteers willing to try to make this input lag go away.
That’s not all. There were numerous calls on the WiiMiiSwitcher message boards about input lag on the Wii controller. There are several ways to reduce this problem and some are easier than others. Unfortunately, none of them can significantly reduce the input lag. The best solution is to disable auto-aim or target lock. Many users who’ve got this mod set up have reported an improvement, but in general you shouldn’t have to do it.
We’ve been talking to your reps. They’ve got new Ultra Grip headbands for WiiMiiSwitchers and they’ll be installed at the North American Regional Tournament starting on January 26. We hope to see your switchers at those events! If you’re interested in helping out, please e-mail [email protected] with your name and e-mail address. We’ll get you the bands that you need. If you can’t make it, we understand and we can send you a wristband in your stead.
It’s also possible that your problem is connected to the new L or M grip devices that are starting to come out. If this is the case, then the best thing you can do is to try to fix the game that’s causing the problem, since the L/M sticks and the L/M buttons aren’t really the cause of the problem. The game that’s causing the problem is your WiiMii Switcher, and if you go back to your WiiMii Switcher and update it, you’ll be able to play with the WiiMiiWii version of WiiMiiSwitchers without problems. There’s just no excuse for trying to run a WiiMii Switcher with the Mii Station version of WiiMiiSwitcher. We’re certain that this is the problem and the fix is extremely easy. In fact, we’re sure that every WiiMiiSwitcher that you have will fix the problem on the first attempt.
GPC 2007 saw the release of the legendary, but notoriously broken WiiMiiSwitcher interface patch, KB3DS. This patch is still widely available for download and is the only thing that will solve the input lag problem. There is a problem with this patch. It causes a large number of performance issues with other WiiMii Switchers, especially with the Nintendo GameCube version. While you can get around this by not using KB3DS, and at the very least, making sure your hard drive is clean and free of big, slow games, there is no way to get around the input lag issue that is caused by the patch. We strongly advise against using this patch.