ROM Hack Animal Crossing New Horizons Item Spawning Tool

seeboo

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Update to R11.2
r1122.png

hang.png

  • Fixed stamina, walk speed, animation speed.
    • Once again I am bad at finding those addresses. If someone can find them faster or know how to find them faster, please let me know,
  • Added "Redd's wall display" and "Shop's wall display" since people likes to hang their stocking outside their house.
  1. LEFT CLICK to select one of the display,
  2. RIGHT CLICK to select an wall-mountable item.
  3. (Optional) LEFT CLICK to open the variation menu and RIGHT CLICK to select a variation.
  4. LEFT CLICK the large button to spawn the display in your inventory.
  5. Go to your game, select and place the item.
  • Since it is NOT a legal item, you can not pick it up normally.
To remove a placed display:​
  1. Stand next to it
  2. Pull out your phone
  3. Select "Island Designer"
  4. Select "Request cleanup"
  • Let's just hope that Nintendo are not going to remove it like Star fragment trees...

@MyShiLingStar Thank you for the Update.
 

ereh24

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Hello, loading .nhi files just gives me 40 wrapped tree branches, any .nhi files do the same thing. When dropped, it creates a hole in the ground(like when a fossil is inside). Is this a bug? I'm on 11.0.1, anyone who could help?
 

Xjackio

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Hello, loading .nhi files just gives me 40 wrapped tree branches, any .nhi files do the same thing. When dropped, it creates a hole in the ground(like when a fossil is inside). Is this a bug? I'm on 11.0.1, anyone who could help?
I think that happen when the sysbot base its wrongly implemented, not sure if
A) redownloading a inject sysbotbase will fix that
B) wait for an update (because it havent been updated)
 

daitx

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Update to R11.1
  • Nintendo change something in the spawn rate. But I am not sure what.
    • I hope the critter spawner still works for all creatures. If not please let me know which one has problem.
Hi, thanks for your updates. Haven't checked this thread for some time. Still impressed by your progress.

I also noticed the change of spawn rate in v1.6.0. Insect spawn rate remains unchanged. But both fish and seafood changed. Besides the normal spawn rate for each month, special spawn rate is added for fish and seafood specifically for Thanksgiving day. So it's basically a 13th month in the spawn rate data of fish and seafood.
I guess the main reason behind that is the Thanksgiving event. Since all the Thanksgiving missions require fish or seafood, Nintendo modifies the spawn rate of mission-related fish/seafood on that day.

As a result, both fish/seafood data size changed:
FishDataSize in v1.6: 2 * (1 + 3 * 13 + 4) = 88
FishDataSize in v1.5: 2 * (1 + 3 * 12 + 3) = 80

SeaCreatureDataSize in v1.6: 2 * (1 + 3 * 13 + 4) = 88
SeaCreatureDataSize in v1.5: 2 * (1 + 3 * 12 + 5) = 84

Hope this helps :)
 
Last edited by daitx,
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zee0108

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hi, i use nhse for sx os 3.1. since the jksv didnt work on new released sx os, so i use tinfoil instead to backup save file. tinfoil use zip file, but i assume the contain is same (villager0, main.dat, etc). but when i restore, the game starting from the beginning (tommy timmy getaway package).

could somebody help? tia
 

GlakeGG

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May be a bit off topic but does anyone know if we're able to spawn festive cedar tree's in this game? Not the festive tree item, but rather the cedar/ornament tree's with lights on them. I'd like to move mine around but fear digging them up may permanently remove the lights on them.
 

Xjackio

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hi, i use nhse for sx os 3.1. since the jksv didnt work on new released sx os, so i use tinfoil instead to backup save file. tinfoil use zip file, but i assume the contain is same (villager0, main.dat, etc). but when i restore, the game starting from the beginning (tommy timmy getaway package).

could somebody help? tia
I dont use sxos, but if you could upload your backup i can take a look

--------------------- MERGED ---------------------------

May be a bit off topic but does anyone know if we're able to spawn festive cedar tree's in this game? Not the festive tree item, but rather the cedar/ornament tree's with lights on them. I'd like to move mine around but fear digging them up may permanently remove the lights on them.
It should be doable, just use nhse to copy/paste the tree, that should do the trick
 

Xjackio

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zee0108

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I will check it in a while
It worked just fine
Added proof below

--------------------- MERGED ---------------------------

thank you for ur help

--------------------- MERGED ---------------------------

hai, anyone have sysboot base that working with acnhspawner 112 (acnh version 1.6.0)? thank you so much
 

Xjackio

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--------------------- MERGED ---------------------------

hai, anyone have sysboot base that working with acnhspawner 112 (acnh version 1.6.0)? thank you so much
Most probably you have the same problems as many, i have sysbot base from october and to make it work just start the game with L pressed
 

Ningyoplug

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So, I want to catch a specific fish with my legit switch character.
I've tried to use the critter spawner to spawn it on my modded island and then invite my legit character over, but this resets the critters so it doesn't work. How can i make it so my legit character can fish that specific fish from my modded island?
 

Xjackio

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So, I want to catch a specific fish with my legit switch character.
I've tried to use the critter spawner to spawn it on my modded island and then invite my legit character over, but this resets the critters so it doesn't work. How can i make it so my legit character can fish that specific fish from my modded island?
Have you tought on transfering your legal island to the moded switch, give yourself everything and send back? Not sure if poker still work for that
 

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