Tutorial  Updated

Wii on Wii U Virtual Console: Injecting Games

Requirements:
WiiScrubber v1.40;
nfs2iso2nfs v0.5.4; it may require the Wii common Key. You can use wiiscrubber's key.bin renamed to wii_common_key.bin.
A clean rip of your Wii game;
The extracted contents of a Wii VC title for the Wii U (except the .nfs files);
-the 2 below require java to be installed-
jnustool (requires Wii U common key so you'll have to search online - hint: it begins with D7B0. Open the "config" file in notepad and paste the key inside, replacing [COMMONKEY]);
NUSpacker (must be @ihaveamac's version, requires Wii U common key as well)

Current limitations:
It's possible to use the gamepad to emulate ONLY the Classic Controller.
Wii Remote emulation is possible but there's no gyroscope or infrared commands (at least for now).
(Input emulation patches by @FIX94)

The game must be already compatible with the Classic Controller but that isn't a guarantee that it's going to work.
Here's a compatibility list: http://wiki.gbatemp.net/wiki/WiiU_VC_Wii_inject_compatibility_list

Integrity checks are still in place so only clean disc rips work.
The game iso must be pristine: untrimmed, unscrubbed and the partitions signed.
No homebrew, no mods, no wimmfi patched games until sigpatches are implemented.

Patched isos work now! Original idea by @Tock46!

Homebrew works now, even a special version of Nintendont by @FIX94

Trimmed isos still don't work, at least not isos trimmed by WiiScrubber.



HOW TO DO IT


0. Downloading a Wii VC Title
This may be illegal and I'm just telling you so you don't ever do it by mistake OK?
You can use the command line to download games' contents directly if you know the title id and title key.
I heard you can get them on a certain titlekeys site...

Once you have that, this is the command
Code:
java -jar JNUSTool.jar TITLEID TITLEKEY

NmNYbOu.png


Note: You should get a game that contains the latest revision of fw.img (r590), that's the only version supported by @FIX94's patches.
Here's some info you can use to verify that you have a good file:
Size: 1785497 bytes.
CRC32: E2F27E9B
MD5: 3CAF52A9A440EEE4F125A3AD22E305C8
SHA: A5A75EBF3164874830A1D5992495DE510AB3F74E

Now here's a list of some titles that contain the preferred fw.img (verified mostly by @fejich and @markehmus)
DONKEY KONG JUNGLE BEAT [VBXE01]
Kirby's Epic Yarn [VARE01]
Lost in Shadow [VA8E01]
Mario Strikers Charged [VBFE01]
Mario Super Sluggers [VBHE01]
Pandora's Tower [VAPE01]
PIKMIN 2 [VBTE01]
PIKMIN [VBUE01]
Resident Evil 4 Wii Edition [VBDE01]
Resident Evil The Umbrella Chronicles [VBWE01]
Rhythm Heaven Fever [VAKE01]
Sin and Punishment Star Successor [VALE01]
Super Mario Galaxy [VBKJ01]
Super Paper Mario [VBBE01]
The Legend of Zelda Skyward Sword [VANE01]
Trauma Team [VA6E01]
Wario Land Shake It [VBGE01]
WARIO WARE SMOOTH MOVES [VBVE01]





-----------------------------------------------

1. WiiScrubber
First setup WiiScrubber. Remember it needs the Wii common keys so run MakeKeyBin.exe first and do as it says.
Run it and open you iso. Right-click the UPDATE partition and select "Delete partition". Confirm.
uE02Phr.png


Now click on the + box to expand the DATA partition, then expand partition.bin.
Right click tmd.bin, select "Extract" and save it.
Do the same with ticket.bin.
jJPl3Wy.png


Rename the extracted ticket.bin to rvlt.tik
Rename the extracted tmd.bin to rvlt.tmd

Copy/move both files to the "code" folder of the Wii VC title.

Your iso is now ready and you can close WiiScrubber.


2. nfs2iso2nfs
Move your iso to the "content" folder of the Wii VC. Rename the file to "game.iso".
The content folder should contain only game.iso and the "assets" folder. Delete any nfs files that are still present.

Copy nfs2iso2nfs.exe to the content folder and run it. If everything is in place, it will begin the conversion process.
It should take around 15 minutes. Its console window will close when it's finished.
Once it ends you can delete your iso file and nfs2iso2nfs.exe (and wii_common_key.bin if it exists).
The content folder should contain only the nfs files and the "assets" folder.

Optional: You can enable Classic Controller emulation for playing using only the gamepad.
Open meta.xml (it's in the meta folder) in notepad.
Look for the line
Code:
<drc_use type="unsignedInt" length="4">1</drc_use>

replace it with
Code:
<drc_use type="unsignedInt" length="4">65537</drc_use>
and save the file.
Note that this will only work if the game supports the Classic Controller.
If it doesn't either it won't boot or you won't be able to do anything and only the gamepad's power button will work.
Here's a list of such games: https://wiki.gbatemp.net/wiki/List_of_Wii_games_compatible_with_Classic_Controller


3.NUSpacker
The final part, building the installation files.
NUSpacker requires the Wii U common key. You should find it online and then open the file "encryptKeyWith" with
notepad and paste the key inside (hint: it begins with D7B0)

It's also a command line tool so you'll have to write down the commands, or simply create a new text file,
write the command inside, save it and change the extension from .txt to .bat

I recommend copying the Wii VC folder (that contains the other 3 folders, code, content and meta) to nuspacker's folder.
That will make everything easier.

The command works like this (replace with the names of your own folders)
If you folders have spaces in their names, enclose them in quotation marks, like "Just Dance".
Code:
java -jar nuspacker.jar -in GAME_FOLDER -out INSTALATION_FILES_FOLDER

Wiait until it finishes the process.
Now just copy the folder with the installation data to the "install" folder SD card, run a CFW and install it with WUP Installer GX2!

PS: If you make a nonfunctional game, remember to uninstall it before trying again.
If you install a fiunctional game over a broken installation, it will still appear as broken.
 

Attachments

  • WiiScrubber [V-1.40 A-2009].rar
    528.8 KB · Views: 1,373
  • NUSpacker.zip
    59.6 KB · Views: 1,329
  • jnustool.zip
    99.6 KB · Views: 1,417
  • nfs2iso2nfs v0.5.4.zip
    11.3 KB · Views: 864
Last edited by piratesephiroth, , Reason: updated nfs2nfs2iso

Ewpb

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really? it says in the Nintendo op it can be Game.cht too? I'll try setting to the to Game id.cht and see if it makes a difference :)
You have Mario Sunshine? Can you test the C-stick cheat your end?

--------------------- MERGED ---------------------------

I think I found the problem.. I was using AR Codes :P just got to find a pal Cstick invert Wiird code :)

Did you get this to work? If so how did you do it?
 

WiisleyU

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Does anyone know how I can use this to link to an installed vWii channel instead of a full Wii game, while keeping gamepad controls?
Injecting a WAD Channel is only inserting the WAD ID with 4 letters/numbers on WiiVC Injector, the forwarder on Wii U Menu will open it. GamePad controls will be functional only if the homebrew developer added support to it btw.
 
D

Deleted User

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hello everyone, i have been absent from Wii U modding since 2014, my SD card Died and now i was catching up to all the changes, anyway, my console has haxchi coldboot, since i lost my FW.img i am trying to patch a new one to do the following:
i am trying to make Sign_c2w_patcher for overclocking WiiSXr to Autoboot from a fw.img
for faster emulation in wiisx ( i do not want to lunch Homebrew channel and start it eveytime)

also if anyone has knowledge if its possible from mocha CFW to:

Create (inject) wii U channel to boot an iso from Wiisxr, example, if i have Playstation ISO game like Castlevania SOTN, and wanted the make a channel to play it, it possible with latest VC injector?
 

ScottQB4

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Not sure whether this helps, but I used Teconmoon's Injector with Mortal Kombat: Armageddon (Swap L/R with ZL/R, Force CC). Everything works except the sticks and D-Pad.
 

reddragon105

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I've been slowly working through my GameCube and Wii collection, making injects for my Wii U. I've managed to install and successfully test most of my games but there are a few that I'm having problems with, namely -

Another Code - R - A Journey into Lost Memories (Boots to a black screen, requires hard reset) - UPDATE - Fixed by using 'Don't trim game output' option
Broken Sword - Shadow of the Templars - The Director's Cut (Boots to 'An error has occurred' message, requires restart by holding power button for 4 seconds) - UPDATE - Fixed by using 'Don't trim game output' option
Fire Emblem - Radiant Dawn (Boots to a black screen, requires hard reset) - UPDATE - Boots if 'No Trim' option used but freezes/crashes shortly after starting the game. Gamepad works as Classic Controller using 'Force Classic Controller' option.
Monster Hunter Tri (Boots to menu but freezes on a black screen with a high pitched sound when I try to start the game)

I'm in the UK so I'm working with EUR versions of all of these games. The WiiU VC Wii inject compatibility list has Another Code and Fire Emblem listed as working, as well as the US version of Broken Sword, but doesn't mention Monster Hunter Tri either way.

Has anyone had any experience with these particular games and could give me some advice on how to get them working?


UPDATE -

I've been working on this again today and have made some progress thanks to the 'Don't trim game output' option in the 'Advanced' menu of the injector tool.

With this option selected, I have got Another Code, Broken Sword and Fire Emblem to boot. I've played a few minutes of each and Another Code and Broken Sword seem fine, however Fire Emblem crashed during the tutorial battle - it went to a black screen with a high pitched sound, just like Monster Hunter.

Also, for the controls on Fire Emblem, I found that using the 'Classic Controller Emulation' option meant that the Gamepad was detected as a Wii Remote but in the wrong orientation (left was up, right was down, etc., so vertical instead of horizontal?). However using the 'Force Classic Controller' option makes it work properly.

Unfortunately no progress made on Monster Hunter - 'Don't trim' made no difference, it still freezes on/crashes to a black screen. From a bit of searching about this game I've found that it's a bit picky about which IOS it uses on the original Wii. I don't really know anything about IOSs so maybe someone else could advise - would it be a case of installing the correct one(s) over in vWii or would they have to somehow be injected along with the game if it's being run as Wii U VC? Might just give up on this one as I also have MH3 Ultimate on the Wii U, but it would still be nice to get to the bottom of this!
 
Last edited by reddragon105,

Maxbeta

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I've been trying to get OpenBOR working with Gamepad support via Technomoon's injector but I have a question about libwiidrc.

Would I need to add libwiidrc to OpenBOR source first or how does this exactly work?

I haven't touched libwiidrc yet but after making an inject with Technomoon's tool I keep getting black screens after loading the VC injected homebrew if I assigned it gamepad support, but if I don't it loads like it would regularly would with wiimote support.

Can somebody please shed a bit of light about how libwiidrc works and if I need it in conjunction with Technomoon's injector for wii homebrew to work with the gamepad?

Thanks!
 
Last edited by Maxbeta,

TetsuyaSumomo

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Hello I am new here, I am in all this and I have read a lot, I care a lot about playing fire emblem radiant dawn with the game pad ... I use tecomoon 3.0.1 and I can not make it work anymore, the page says that if it is compatible Can someone confirm if it works or does not work?
 

pedro702

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Hello I am new here, I am in all this and I have read a lot, I care a lot about playing fire emblem radiant dawn with the game pad ... I use tecomoon 3.0.1 and I can not make it work anymore, the page says that if it is compatible Can someone confirm if it works or does not work?
it works but it all depends on the settings you forced the injection, and you have nintendont on the apps folder right?
 

Wal

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Hello, quick question, if you use nintendont forwarder on wii u for gamepad support, can you use other controllers with the gamepad or just the gamepad itself? If you can't is there any way to use the gamepad with other controllers?
 

pedro702

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BeastMode4

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wii u. I think the wii vc has like a 50MB limit anyway, and games wouldn't fit on the nand which is like 528MBs iirc.

Ok, thanks a lot! I have a Wii U, but my game pad charger broke, and the game pad died, so I haven’t used it in a while, especially since I homebrewed my Wii. Thanks for the info, though!
 

pedro702

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why are people having problems with wiiu charging cable? my official wiiu charging cable is preety damn long and the transformer is tiny and you can use it basicaly as any long wire charger, i got mine plugged on the back of the bed and it can reach all the way to the feet of the bed so it never bothered me at all, and its the official charger that ca,e with the gamepad, i never used the stand to actualy charge it, i just plug directly.
 

godreborn

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I use the stand primarily, but I have the usb charger for when I'm using the gamepad. I have a lot of stuff in my floor, so it's easier this way without tripping over something.
 

konamicode89

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Is this tutorial outdated at all? been meaning to update the homebrews on my wii U since it hasn't been reworked since 2015
 
D

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Is this tutorial outdated at all? been meaning to update the homebrews on my wii U since it hasn't been reworked since 2015

Yes it's outdated use TeconMoon's Wii VC injector https://gbatemp.net/threads/release-wiivc-injector-script-gc-wii-homebrew-support.483577/

It's much easier, you just need to get rhythm heaven key and another wii u key i can't remember it's on the last page of the injector once and then you don't have to mess with keys anymore and you can inject to heart's desires.
 
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