ROM Hack RELEASE ACNHMobileSpawner: A mobile app to spawn items in Animal Crossing New Horizons on the go!

WishMaker7

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I think the latest 1.5.0 update killed the app... I keep getting stuck at a "FailValidate" error whenever I try to load my RAM
 

Bladeoner

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@berichan could you share the build steps to output the Windows file?

I also saw your comment on your Github page it takes a lot of time switching between environments.
If you can share the build steps for both Windows and Android, I can see if I can maybe implement CI/CD, which will save time.
 

berichan

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@berichan could you share the build steps to output the Windows file?

I also saw your comment on your Github page it takes a lot of time switching between environments.
If you can share the build steps for both Windows and Android, I can see if I can maybe implement CI/CD, which will save time.

What do you mean? All you need is Unity (ideally 2019.3.15f1) installed and hit build on the platform you want, switching platforms takes about 30 seconds - 1 min unless you're using an older commit where images weren't packed. I had a CI setup but now I just batch build on my mac virtual machine (for iOS support) because xcode doesn't play nice with... anything really.
 
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berichan

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I've released version 0.72-a
This version adds support for update 1.5.0. As the villager format has changed, there may be some villager bugs present, please let me know if you run into any issues.
I have converted all villagers to the new format, please don't use this version of the app with anything other than ACNH version 1.5.0 or above!

Please note that writing to anything other than player 1's inventory/data is currently broken.

Get it here
 
Last edited by berichan,

WishMaker7

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I've released version 0.72-a
This version adds support for update 1.5.0. As the villager format has changed, there may be some villager bugs present, please let me know if you run into any issues.
I have converted all villagers to the new format, please don't use this version of the app with anything other than ACNH version 1.5.0 or above!

Please note that writing to anything other than player 1's inventory/data is currently broken.

Get it here
How has the villager format changed? Does this mean that the .nhv's and .nhvh's don't work anymore?
 

berichan

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How has the villager format changed? Does this mean that the .nhv's and .nhvh's don't work anymore?

nhvh works as normal, but there's a new villager format. There's a converter that exists in the backend (NHSE) that I'll get working with the app eventually. Right now the app will create and read nhv2 files for villagers
 

Xjackio

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I've released version 0.72-a
This version adds support for update 1.5.0. As the villager format has changed, there may be some villager bugs present, please let me know if you run into any issues.
I have converted all villagers to the new format, please don't use this version of the app with anything other than ACNH version 1.5.0 or above!

Please note that writing to anything other than player 1's inventory/data is currently broken.

Get it here
Thx a lot
 

Dezmond

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I've released version 0.72-a
This version adds support for update 1.5.0. As the villager format has changed, there may be some villager bugs present, please let me know if you run into any issues.
I have converted all villagers to the new format, please don't use this version of the app with anything other than ACNH version 1.5.0 or above!

Please note that writing to anything other than player 1's inventory/data is currently broken.

Get it here

Thanks. Just updated my Switch to newest firmware on Emunand + AC 1.5. Using the .ipa file I get an error 10060. Used the latest sys-botbase installed from Xjackio link from Github. Is the .ipa also updated? Or should I stick to an other option for now?
 
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