[UPDATE] Rumor: "upgraded" Nintendo Switch to launch early next year

Nintendo_Switch_Logo.png

Such rumors have made the news every so often: Nintendo plans a new Switch model. Back in 2019, The Wall Street Journal reported that Nintendo was working on two Switch models: one with enhanced features targeted at avid gamers and the other towards more casual gamers. Later that year, we saw the launch of the Switch Lite but we have yet to see the "enhanced" version. Earlier this year Nintendo said that it has no plans for a new Switch model in 2020. So maybe they have plans for one in 2021? That might be the case according to a new report from Taiwanese newspaper, United Daily News.

According to translations from Resetera and Google translation of the news source, the new Switch model will begin production in Q4 2020, with an expected launch for Q1 2021. The biggest changes to the upgraded model will include improved 'interactivity' and display quality. United Daily News cites its source as numerous hardware manufacturers that work on parts for current Switch models. But as always, take these news with a pinch of salt.

Would you like to see an upgraded Switch model akin to the DSi? Or would you rather have Nintendo's new console compete directly to the PS5 and Xbox Series X?

[UPDATE]

A new report from Bloomberg also claims that Nintendo plans "an upgraded model of its Switch console next year" that will release along with "a lineup of new games".

The report notes that while specifications haven't been finalized, Nintendo is looking to include "more computing power and 4K high-definition graphics" in this upgraded model.

Bloomberg claims its sources are people briefed on Nintendo's strategy but asked not to be identified as it’s private, but its news seems to corroborate that made by United Daily News earlier.

:arrow: SOURCE
:arrow: UPDATE SOURCE
 

Moon164

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More like a "Pro" dock with aditional colling system to maintain the cpu temperature, and proper LAN conection ffs, still to this day I find the LAN adapter as the dumbest thing ever.

To be honest, this is not a bad idea, the majority who want a Switch with more power is the people who play on TV anyway, on the small screen of the portable mode at low resolution or the absence of some graphic elements do not bother so much.

I would buy a Dock with HDR support, 4K with an HDMi 2.1 output with a better cooling system for the Switch to support larger clocks, it would be much cheaper than buying a brand new console.

But that's my opinion, being honest even a version of Playstation TV / Vita TV for the Switch pleases me.
 

RedBlueGreen

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They won't do a special new dock that enables higher clockspeeds or anything, would be way too complicated and cause a shit ton of confusion.
Also the Switch's cooling is fine :P
I think they'd have to add something in an update that allows overclocking when docked. I'd love the ability to overclock the Switch officially, though they'd have to make it a safe amount that doesn't severely lower the lifespan of the console.
 
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ZachyCatGames

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I think they'd have to add something in an update that allows overclocking when docked. I'd love the ability to overclock the Switch officially, though they'd have to make it a safe amount that doesn't severely lower the lifespan of the console.
They're not going to do any kind of overclocking shit on current hardware.



This also reminds me, a new Switch with high clockspeeds won't automatically improve perf in current/older games, developers will have to specifically add support for using the new speeds. Like the n3ds was.
 
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forgot where the comment was and cant be bothered to look it up: the newer tegra could remain backwards compatible by having both gpus, similar to how the wii u did
They won't do a special new dock that enables higher clockspeeds or anything, would be way too complicated and cause a shit ton of confusion.
Also the Switch's cooling is fine :P
integrated lan, displayport and storage would be great and not that hard to implement, cooling can remain the same
 
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Moon164

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They're not going to do any kind of overclocking shit on current hardware.



This also reminds me, a new Switch with high clockspeeds won't automatically improve perf in current/older games, developers will have to specifically add support for using the new speeds. Like the n3ds was.
I have my doubts about this, many games already released have significantly improved with overclocking.



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Now imagine the next releases, games made from scratch designed to take full advantage of the potential of the extra clock.
 
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ZachyCatGames

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I have my doubts about this, many games already released have significantly improved with overclocking.



Now imagine the next releases, games made from scratch designed to take full advantage of the potential of the extra clock.

Not what I meant.
I meant that games would still use whatever clockspeeds they use now (and thus have identical perf) and devs would have to update their games to actually use the higher clockspeeds.

--------------------- MERGED ---------------------------

forgot where the comment was and cant be bothered to look it up: the newer tegra could remain backwards compatible by having both gpus, similar to how the wii u did

integrated lan, displayport and storage would be great and not that hard to implement, cooling can remain the same
Having multiple GPUs that get completely powered off and on at runtime sounds like a disaster waiting to happen shrugs

Yeah.
 
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Not what I meant.
I meant that games would still use whatever clockspeeds they use now (and thus have identical perf) and devs would have to update their games to actually use the higher clockspeeds.

--------------------- MERGED ---------------------------


Having multiple GPUs that get completely powered off and on at runtime sounds like a disaster waiting to happen shrugs

Yeah.
nah, it would just turn on whenever you use a switch game, same way the wii u handled wii games, it had a different gpu just for them
 

ZachyCatGames

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nah, it would just turn on whenever you use a switch game, same way the wii u handled wii games, it had a different gpu just for them
The Wii U (re)boots into a completely different OS that uses that other GPU.
They won't do that again, so the only other option is switching between them, which as I said earlier, sounds like a disaster waiting to happen.
 

Codemastershock

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A dock with expanded capabilities would be cool, but it would only be possible if the USB C port was a Thunderbolt one, which I highly think it is not because the Switch is basically a tablet in disguise and I didnt see any tablet with Thunderbolt that isnt a x86 machine.
 

RedBlueGreen

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A dock with expanded capabilities would be cool, but it would only be possible if the USB C port was a Thunderbolt one, which I highly think it is not because the Switch is basically a tablet in disguise and I didnt see any tablet with Thunderbolt that isnt a x86 machine.
Don't know why you think it has to be Thunderbolt. I'm pretty sure the USB port on the Switch is only used for charging and display out. Everything else people have suggested can all be done through software (adjusting clock speeds, unlocking frame rates, etc). Something like upscaling to above 1080p would probably have to be done through a new dock though, and that's not matter of what type of USB connector it is (USB C is fine), that's a matter of the video hardware in the Switch and dock. Even micro USB works fine for passing video.
 
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Codemastershock

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Thunderbolt allows a external GPU to work with the main graphic chip together.
And even if they allow higher clocks just by software alone (there is no need for a device to unlock higher clock speeds) in docked mode, they have to think about the battery.
The power consumption of a tablet is entirely done by the battery, unlike a laptop for example.
What it means is that there is a high chance of it discharging faster than it is charging by the dock.
A laptop draws power mainly by the power supply, if you remove the battery it still works, but doesnt charge.
A tablet or smartphone, if the battery is not working or removed, the device doesnt turn on.
The only reasonable solution for a new dock is to upscale, as mentioned, which will not improve anything substantially, or to provide a supplementary hardware to improve performance and with just USB 3.0 is not possible.
 
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RedBlueGreen

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Thunderbolt allows a external GPU to work with the main graphic chip together.
And even if they allow higher clocks just by software alone in docked mode, they have to think about the battery.
The power consumption of a tablet is entirely done by the battery, unlike a laptop for example.
What it means is that there is a high chance of it discharging faster than it is charging by the dock.
A laptop draws power mainly by the power supply, if you remove the battery it still works, but doesnt charge.
A tablet or smartphone, if the battery is not working or removed, the device doesnt turn on.
I'm pretty sure the Switch just uses video over USB like smartphones and tablets. I guess a pro dock could have it's own GPU though.
 

ZachyCatGames

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They are not doing a dock with an external GPU and they're not going to increase the clockspeeds of the current Switch through a software update.
They are developing a hardware revision that may or may not have increase clockspeeds.
 
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ital

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Not what I meant.
I meant that games would still use whatever clockspeeds they use now (and thus have identical perf) and devs would have to update their games to actually use the higher clockspeeds.

No they won't. If you overclocked a PSP games that stuttered smoothed out and played perfectly just because there was no bottleneck in resources. Same with the n3DS and it'll be the same with the new Switch.

Granted it might need a CFW to be able to enable it across the board but its perfectly within range of expectations.
 

ZachyCatGames

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No they won't. If you overclocked a PSP games that stuttered smoothed out and played perfectly just because there was no bottleneck in resources. Same with the n3DS and it'll be the same with the new Switch.

Granted it might need a CFW to be able to enable it across the board but its perfectly within range of expectations.
You do not understand what I'm saying.
I'm saying that games would continue to use the current clockspeeds until if/when developers update their games to use the new performance profiles. Like it was with the New 3ds, where games would still use the lower speeds unless devs updated their games.
 

ital

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You do not understand what I'm saying.
I'm saying that games would continue to use the current clockspeeds until if/when developers update their games to use the new performance profiles. Like it was with the New 3ds, where games would still use the lower speeds unless devs updated their games.

No. You don't understand what you're reading. Go back and try again.
 

ZachyCatGames

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No. You don't understand what you're reading. Go back and try again.
I don't get what your saying.

But what I stated is true, I'm not stating that games won't benefit from higher clocks, I am stating that games won't use the higher clocks unless updated to do so, for example, if a game is using performance profile 0x92220008 (1020mhz CPU, 460mhz GPU, 1331mhz MEM), it'll still use performance profile 0x92220008 unless updated (or forced to via hax ig).
 
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Darkworld92

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the current Switch could easily run 1 2 Switch at NATIVE 4k though.

--------------------- MERGED ---------------------------

I don't get what your saying.

But what I stated is true, I'm not stating that games won't benefit from higher clocks, I am stating that games won't use the higher clocks unless updated to do so, for example, if a game is using performance profile 0x92220008 (1020mhz CPU, 460mhz GPU, 1331mhz MEM), it'll still use performance profile 0x92220008 unless updated (or forced to via hax ig).

wouldn't be possible for the supposedly New Switch force all it's games to make use of it's updated/higher clock speeds?
 
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ZachyCatGames

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wouldn't be possible for the supposedly New Switch force all it's games to make use of it's updated/higher clock speeds?
Well, yes, but they won't, for compatibility reasons. There could possibly be some games out there that break at higher clockspeeds.
 
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