ussep goes first then any .esm files then any .esp filesI want to try to combine it with USSEP and BS: Bruma
ussep goes first then any .esm files then any .esp filesI want to try to combine it with USSEP and BS: Bruma
https://www.nexusmods.com/skyrimnintendoswitch/mods/108 this works fine for meAnyone able to share a working cheat room mod? The one I dl from nexus freezes the game on the initial "switch" loading screen.
Better yet, does anyone know why I get the endless switch jumping loading screen with certain mods and not with others?
I've tried that one. It just gives me an endless switch loading screen. The one that loads before every game with the jumping joycons in the bottom corner.https://www.nexusmods.com/skyrimnintendoswitch/mods/108 this works fine for me
show your ini files as that mod by itself worksI've tried that one. It just gives me an endless switch loading screen. The one that loads before every game with the jumping joycons in the bottom corner.
I've been using it for weeks now and it works perfectly. Be sure all the files are properly listed on the main ini file, the en ini and the one of your language (if not en).I've tried that one. It just gives me an endless switch loading screen.
Tried it multiple times. Even renamed the odd cheat_room.* To cheatroom.* To keep it uniform. Still doesn't work. It's weird. Some mods work and some just leave me at the switch screen.I've been using it for weeks now and it works perfectly. Be sure all the files are properly listed on the main ini file, the en ini and the one of your language (if not en).
By itself it works, but I have a few other mods. Some I can't get rid of or my save won't load right. So it's the problem of getting it to work with the other mods. It's weird because on the PC, it plays nice with just about every mod out there.show your ini files as that mod by itself works
How many mods are you using? Open the main ini with the Windows notepad and check that everything in the sResourceArchiveList and sResourceArchiveList2 lines are listed in a single line. If they are using more than one, the game won't load.Tried it multiple times. Even renamed the odd cheat_room.* To cheatroom.* To keep it uniform. Still doesn't work. It's weird. Some mods work and some just leave me at the switch screen.
show your ini files and i hope you didnt rename the esp as it breaks itTried it multiple times. Even renamed the odd cheat_room.* To cheatroom.* To keep it uniform. Still doesn't work. It's weird. Some mods work and some just leave me at the switch screen.
By itself it works, but I have a few other mods. Some I can't get rid of or my save won't load right. So it's the problem of getting it to work with the other mods. It's weird because on the PC, it plays nice with just about every mod out there.
Ok. Gimme a bit. I've tried both ways. Renamed and not renamed.show your ini files and i hope you didnt rename the esp as it breaks it
Renaming the ESP won't break a mod. As long as the naming and lists are consistent across all the ini files, it will work.show your ini files and i hope you didnt rename the esp as it breaks it
Yea, I've renamed a few mods in the past. Never broke anything except the two mentioned.Renaming the ESP won't break a mod. As long as the naming and lists are consistent across all the ini files, it will work.
Messing with the ini and using corrupt mods will cause a loop.
First, remember you can only load 10 ESM/ESP file max at the same time. Also, I strongly suggest you to leave the sArchiveToLoadInMemoryList with only Skyrim - Animations.bsa and place everything else on sResourceArchiveListView attachment 215847 View attachment 215848 View attachment 215849
My INI without the CheatRoom mod. The other mod ive tried to get working with no luck is BS Burma. When i add the CheatRoom mod, I always double and triple checked that everything was in the right place and spelled correctly as well as no loose commas.
First, remember you can only load 10 ESM/ESP file max at the same time. Also, I strongly suggest you to leave the sArchiveToLoadInMemoryList with only Skyrim - Animations.bsa and place everything else on sResourceArchiveList
That said, double check you are not overflowing the characters limit for every line. You have a ton of mods, so that probably the problem.
You are if you are using the mod manager to create the plug-ins list. But even then, the limit to one line for sResourceArchiveList and sResourceArchiveList2 is still there.[
Wasn't the new plugins system supposed to allow over 10 mods? I am deff over the 10 mod limit now using the new plugins file way of doing it.
You are if you are using the mod manager to create the plug-ins list. But even then, the limit to one line for sResourceArchiveList and sResourceArchiveList2 is still there.
I may try to unload the resourceinmemory to the archivetoload suggestion and see if that helps. Maybe too much memory usage all in one go.I do have everything on the one continuous line per already. That's deff not the issue.
i use at least 100 mods at once and my game boots up fine, most likely hes going over the character limit on the ini filesI do have everything on the one continuous line per already. That's deff not the issue.
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I may try to unload the resourceinmemory to the archivetoload suggestion and see if that helps. Maybe too much memory usage all in one go.
You see that as only one line cause you are using a small device with a small screen, but lines have a limit of characters. When you overflow that limit, it will automatically jump to a new line and continue from there, like any text processor. If that happens, the game will never boot.I do have everything on the one continuous line per already. That's deff not the issue.
Oh... I see. So some renaming to downsize the character limit may be needed. I understand now.You see that as only one line cause you are using a small device with a small screen, but lines have a limit of characters. When you overflow that limit, it will automatically jump to a new line and continue from there, like any text processor. If that happens, the game will never boot.
It really has nothing to do with memory usage, the Switch can handle the game pretty well. If it's too much, the game will simply crash while you are playing.