Libretro details what cores will be available when RetroArch launches on Steam

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Announced just about a year ago was the Libretro team's plan to release their emulator frontend RetroArch onto Steam. With the launch "coming soon", more information has been given in regards to what cores will be available, and why only ten of them are launching alongside the frontend. Mupen64 Plus Next, Final Burn Neo, Genesis Plus GX, Mesen and Mesen S, mGBA, SameBoy, Kronos, PXSC ReARMed, and Stella are the cores that will usable with the Steam version of RetroArch on launch, covering the N64, SEGA Saturn, PS1, Atari 2600, Game Boy, Game Boy Advance, NES, SNES, SEGA Genesis, and arcade platforms. The decision behind launching only 10 cores is due to the team wanting to limit issues and bugs that users might encounter by keeping things simple. More cores will be available in the future, and will be provided as free DLC. A Linux-supported version is also planned, but will not be available upon launch.

10 Cores Available On Launch Day
We are deciding to launch with 10 cores at launch. These cores have already been approved and uploaded on Steam. They are as follows:

There will be no ‘Core Downloader’ in RetroArch, or anything that is not hosted on Steam in fact. To obtain cores, you need to install cores separately that we provide as ‘DLC’. These are all free just like RetroArch itself.

NOTE: We need to stress – on its own, without installing any of the cores, the most you will be able to do with RetroArch is watch some movie files and playback music files through its builtin ffmpeg core. To make it do anything else, you will have to install cores.

Differences between regular RetroArch and Steam version
Apart from these aforementioned changes, there will be no substantial differences for now in the Steam version. We understand that even though we have consistently improved the User Experience and tried to make things more easily accessible that we will still be in for a lot of criticisms over the initial learning curve, so we’ve pretty much resigned to the fact that this will happen and will just brace for impact and try to do as much as what we can with the criticism that will inevitably be piling on. We will try to do our best to be as receptive to the feedback as possible with the thickest amount of skin possible, and try to suitably make some much needed UI changes.

This is also what helped inform our decision to go with 10 cores. We could have launched with over 60 cores, sure, but the ensuing fallout would have been a mess and it would have been near impossible to focus on bug reports and issues piling in. By focusing on 10 cores, we can do some much-needed Quality Control where issues inevitably get picked up, we can respond to it and in the process improve the quality of the core. This kind of isolated feedback time with a specific batch of cores is something we have found ourselves in the past always lacking, since it was always off to do the Next Big Thing as new features, cores, and other developments are made on an almost weekly basis. This gives us the much-needed time to focus on a specific batch of cores and polish them before we move on to the next batch of cores.

:arrow: Source
 

CactusMan

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They should remove kiosk mode aswell. You can break that program and only make it work again by changing the configuration file with a text editor.
I love it tough but I´ll stick with the non steam full feature edition.
I´ll check out the discussion on Steam.
 

AmandaRose

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i’ll be waiting to see what Nintendo does. i see a c&d in the future for the nintendo based cores. Value is a valuable target for Nintendo to sue.
Nintendo can't do a thing emulators on their own are legal as long as they don't come with any copyrighted code and they can also be used to play legally made homebrew games ect. So any court case would be thrown out instantly.
 

Jokey_Carrot

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Nintendo can't do a thing emulators on their own are legal as long as they don't come with any copyrighted code and they can also be used to play legally made homebrew games ect. So any court case would be thrown out instantly.
I reckon nintendo will still shit their pants over it.
 

AmandaRose

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can i ask, what exactly is the point of retroarch on steam?
Because a number of steam users have probably never heard of Retroarch. So by putting it on steam its basically free advertising :)
 

64bitmodels

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Announced just about a year ago was the Libretro team's plan to release their emulator frontend RetroArch onto Steam. With the launch "coming soon", more information has been given in regards to what cores will be available, and why only ten of them are launching alongside the frontend. Mupen64 Plus Next, Final Burn Neo, Genesis Plus GX, Mesen and Mesen S, mGBA, SameBoy, Kronos, PXSC ReARMed, and Stella are the cores that will usable with the Steam version of RetroArch on launch, covering the N64, SEGA Saturn, PS1, Atari 2600, Game Boy, Game Boy Advance, NES, SNES, SEGA Genesis, and arcade platforms. The decision behind launching only 10 cores is due to the team wanting to limit issues and bugs that users might encounter by keeping things simple. More cores will be available in the future, and will be provided as free DLC. A Linux-supported version is also planned, but will not be available upon launch.



:arrow: Source
WAIT HOLY SHIT
THIS IS A THING ON STEAM NOW???
Retroarch has come so far
from being a PS3 homebrew to A LITERAL FUCKING STEAM APP

--------------------- MERGED ---------------------------

this is amazing, now more people will know about retroarch and know about the true definitive way to play old games on PC!!
THISISSOFUCKINGAWESOME!!!!!
 

Kwyjor

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Nintendo can't do a thing emulators on their own are legal as long as they don't come with any copyrighted code and they can also be used to play legally made homebrew games ect
They might have something to say about the use of their trademarks, though. I'm sure there are already a bazillion arguments about it on other message boards.

maybe in future copyright owners can think of selling roms on Steam
There's already a whole bunch of Sega Genesis and Neo Geo games, and even a few NES games like Nightshade and the Disney Afternoon collection. Publishers will likely want to maintain greater control. The Sega Genesis ROMs are already something of a mess – apparently there's Steam Workshop support for Sonic the Hedgehog, but there's no moderation, so people are uploading patches that literally change the ROM into a completely different game.
 

chartube12

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Nintendo can't do a thing emulators on their own are legal as long as they don't come with any copyrighted code and they can also be used to play legally made homebrew games ect. So any court case would be thrown out instantly.

this was said before about Nintendo. Nintendo flashes enough cash and right to court there claims go!
 

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