Hello guys, I am new to the forum and I am just learning to do 3DS homebrews and I registered to learn more about it.
sorry but I'm curious.Well hello there.
I've been out of the 3DS scene since mid 2017... so sure I won't see you around because I have hidden the 3DS Forums.
But either way I wish you a good trip around here.
Nice meeting you for the first time (and apparently for the last time I presume)
Well, my 3DS died in early 2018.sorry but I'm curious.
why did you hide the 3ds development forum?
Well, my 3DS died in early 2018.
And GBATemp has this feature where you can hide forums that you're not interested into.
To be honest, the last thing I knew about that forum is that there was a massive ban wave because (apparently) 3DS "hackers" were using the same seed (or something like that) the seed got banned by Nintendo, and this ended up banning all those 3DS consoles that had this same seed. I certainly can't remember exactly if this is what happened, but that's the last thing I knew.
It was funny because users were asking every 5 minutes how to fix their consoles LOL whilst blamming Nintendo for it.
I... uh... stepped outside of these problems. This was before my 3DS died, and once my 3DS died, I just didn't felt the need to "keep up" with the 3DS Forum.
Oh I see, it is a shame because it is a great console and I consider that it still has a lot of potential.
I would like to learn how to make applications and games for that console, I hope I can learn here.
Thanks for the welcome, I hope I can learn more and then share knowledge in the forum.
1) Use the official CTR SDK by Nintendo. This time you can legally obtain it by registering (it is free) and signing an NDA to the nintendo dev network (ex warioworld.com) at https://developer.nintendo.com/
You can also get all the official documentation there.
2) Use the opensource devkitARM SDK by the DevkitPro team
You can install it following this easy guide: https://www.3dbrew.org/wiki/Setting_up_Development_Environment
and you can find some 3ds code examples here: https://github.com/devkitPro/3ds-examples
FYI: devkitPro also support GBA, NDS, GC, SWITCH etc.
EDIT: I don't recommend to start with 3d stuff if you have no coding experience. Start with non-graphical applications first, then try to draw some 2d stuff, and so on.
Yeah! It's sure was a fun ride while I could still play with my 3DS. Lots of interesting stuff happened around 2015 - 2017
I too wanted to learn how to develop for the 3DS and I think that you can develop for the 3DS using Unity. Not kidding... I remember reading it when I was "learning" to code with it which is why I was trying Unity in the first place.
Then, someone on this forums pointed out something quite interesting and that I personally didn't knew.
Quoting:
These quotes might interest you!