Paper Mario: The Origami King officially announced



There's a new Paper Mario game, which got a trailer shadow-dropped by Nintendo today. Titled Paper Mario: The Origami King, it features the paper style you're used to, mixed in with origami crafts. In the trailer, you can see various worlds Mario must explore, along with partners, some game mechanics, and even the battle system. Nintendo claims that The Origami King will be a comedic adventure starring familiar faces with a new look. The game will be releasing for the Nintendo Switch on July 17th.

14th May, 2020 – Are you ready for your fun to in-crease tenfold? Well, a special invitation to a colourful, paper-crafted world has arrived. Join Princess Peach, Mario and Luigi in attending the kingdom’s origami festival when Paper Mario: The Origami King launches exclusively for the Nintendo Switch on 17th July. There’s one tiny wrinkle in the festivities, though: Princess Peach seemed to be acting a little strange lately. To learn more about her mysterious behaviour, check out the Paper Mario: The Origami King - Arriving July 17th! (Nintendo Switch) trailer on the Nintendo YouTube channel. Also, early purchasers can pre-load the game today from Nintendo eShop.

It seems as if King Olly – who claims to be the ruler of the Origami Kingdom – has hatched a devious plot in unleashing his plan to fold the entire world. It looks pretty dangerous on paper, so someone who’s a cut above the rest is needed to save the day! In Paper Mario: The Origami King Mario faces one of his most thrilling challenges yet. Just when matters couldn’t get worse, King Olly has bound Princess Peach’s Castle in giant, coloured streamers and transported it to a distant mountain. He’s even transformed Bowser’s minions into Folded Soldiers and enlisted them in his treacherous cause.

Luckily, Mario is equipped with a range of new tools at his disposal to help secure victory. A new ability called 1000-Fold Arms allows players to interact with the landscape by stretching out and pulling, peeling and revealing new locations, helping you solve puzzles and uncover unexpected surprises. Along the way, players will enlist the help of allies old and new, such as King Olly’s very own good-natured sister, Olivia, along with a range of unlikely allies. Even Bowser himself hasn’t yet folded to the whims of King Olly’s origami will, and Mario will accept all the help he can find with open arms!

Paper Mario: The Origami King introduces a new ring-based battle system that allows players to flex their puzzle-solving skills to line up scattered enemies and maximise damage. While the enemies may be crafted from paper, these dynamic, turn-based battles are far from stationary. It’ll require a sharp mind to make short work of these crafty enemies.

With a detail-rich world to explore, off-the-wall mini-game events and countless mysteries waiting to be solved, the next joyful Mario adventure on Nintendo Switch is ready to deliver huge helpings of laughs.

Early purchasers can pre-load the game today from Nintendo eShop. With so many titles available on Nintendo Switch, using Nintendo eShop’s Wish List function can be a good way to keep track of them. Now, to make it even more convenient, it’s possible to access, manage and add games to a Nintendo Switch Wish List via the official Nintendo website. Find out more on this new feature on the Nintendo Switch Wish List page via our website.

Paper Mario: The Origami King launches for Nintendo Switch on 17th July. Join Princess Peach, Mario and Luigi in attending the kingdom’s origami festival and explore a detail-rich world with off-the-wall mini-game events and countless mysteries waiting to be solved.

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Plasmaster09

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Damm.

And really... rings? Are they making a Sonic game or what?

At least Paper Jam had a okaish battle system.
Good news: Upon further analysis, this is basically the same classic system as 64/TTYD but with the new ring mechanic. Whether you like it or not, it does add some depth and/or strategy to combat.
And Paper Jam had a good battle system because it's a Mario and Luigi game, and the M+L games all have a fantastic battle system.
 

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Good news: Upon further analysis, this is basically the same classic system as 64/TTYD but with the new ring mechanic. Whether you like it or not, it does add some depth and/or strategy to combat.
And Paper Jam had a good battle system because it's a Mario and Luigi game, and the M+L games all have a fantastic battle system.
The classic system returns, eh? That's great, considering all the paper mario games after TTYD were worse because they didn't even know what to do, resulting in the games after TTYD being way different and therfore bad
But hey that's just my opinion
 

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The classic system returns, eh? That's great, considering all the paper mario games after TTYD were worse because they didn't even know what to do, resulting in the games after TTYD being way different and therfore bad
But hey that's just my opinion

Sticker Star is definitely the worst one since it doesn't even have a good story.
 

raxadian

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honestly yeah
top to bottom: ttyd, super, 64, color splash, sticker star.
I expect this to beat everything except ttyd honestly because of how damn good it looks so far

I am fond of 64 ability to skip non Boss fights to be honest.

That one should get a remake someday since not even Nintendo emulators can fully emulate it correctly.
 
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Plasmaster09

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I am fond of 64 ability to skip fights to be honest.

That one should get a remake someday since not even Nubtenfo emulators can fully emulate it correctly.
wait, you're fond of the fact it's glitchy as hell? please specify what you mean by "skip fights". if they remake it, that certainly won't be kept in.
 

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wait, you're fond of the fact it's glitchy as hell? please specify what you mean by "skip fights". if they remake it, that certainly won't be kept in.

The fact you can avoid fights with enemies that aren't bosses, not the gliches.

And while the game has gliches, it has less gitches when running in an actual Nintendo 64. Is been 19 years but the emulation of this game still has problems.
 

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The fact you can avoid fights with enemies that aren't bosses, not the gliches.

And while the game has gliches, it has less gitches when running in an actual Nintendo 64. Is been 19 years but the emulation of this game still has problems.
Last I checked you can avoid enemies in the other games.
In fact, the fact that you probably should in Sticker Star and Color Splash is the reason those games are near-universally reviled!
Also, emulating Paper Mario 64 often has less glitches.
At least for the Wii/Wii U VC version.
 

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Would be fun if Nintendo actually accidentally leaks this game downloading it on all pre-ordered game users 2 weeks before release. Again.

--------------------- MERGED ---------------------------

Neither of those games are as absolutely stupid as this one.

Microtransactions. *Nods head*.. nice one, Nintendo.. *shakes head*.

Bro no offense but can you see you have been insulting a game with like 10 comments? agame thatreleases on July
A game you have only seen 17 seconds of gameplay from.
 

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I am fond of 64 ability to skip fights to be honest.

That one should get a remake someday since not even Nubtenfo emulators can fully emulate it correctly.

It's funny how paraLLEl N64 on RetroArch is like, the only unofficial emulator to run Paper Mario 64 accurately, and Nintendo's own N64 emulators are absolute garbage.
 

raxadian

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It's funny how paraLLEl N64 on RetroArch is like, the only unofficial emulator to run Paper Mario 64 accurately, and Nintendo's own N64 emulators are absolute garbage.

Do you have video proof of that?

Because I hate using Retroarch so I won't without a really good reason.
 

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Neither of those games are as absolutely stupid as this one.

Microtransactions. *Nods head*.. nice one, Nintendo.. *shakes head*.
it's not microtransactions. there is nothing implying nintendo would seriously charge people for coins in a game like this.
if anything, it's basically just "eh pay a little in-game currency that you get a shitload of just playing normally, and you basically get to not have to be good at the combat"
 

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Do you have video proof of that?

Because I hate using Retroarch so I won't without a really good reason.

Well that's a shame, guess you're stuck with garbage plugin-based N64 emulators

https://www.libretro.com/index.php/...able-in-parallel-n64-right-now-for-retroarch/

Watch the videos too, because it's either accurate emulation, or piss poor plugin swapping for every game. People love to shit on RetroArch because "the GUI sucks" or "my PC can't run it" .
Either use standalone emulators and dink with them, or get a better PC. Runs fine over here.
 

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Would be fun if Nintendo actually accidentally leaks this game downloading it on all pre-ordered game users 2 weeks before release. Again.

--------------------- MERGED ---------------------------



Bro no offense but can you see you have been insulting a game with like 10 comments? agame thatreleases on July
A game you have only seen 17 seconds of gameplay from.
Super Paper Mario was the best.
 
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I just want AlphaDream to expand, get Yoko Shimomura as a composer and take over Paper Mario. Every Mario RPG made by AlphaDream is at least very good, if not fantastic (for what it is).
 

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I just want AlphaDream to expand, get Yoko Shimomura as a composer and take over Paper Mario. Every Mario RPG made by AlphaDream is at least very good, if not fantastic (for what it is).

Yeah, the thing is they have never really changed the idea (as a good thing tho)

In SS they started good so this one and PiT are just experimenting the idea. BiS did it perfect with things like combining the Bro. Points and Tandem Attacks, and added Bowser to spice things up.

DT saw this and basically made BiS 2 with Dream World (this were Alphadream's best years tho)

So yeah, when they finally got the perfect gameplay in BiS they just kept doing that but changing and adding a bit but not too much of new gimmick to the gameplay.


While Paper Mario changed maybe too much with the last two games (considering SPM did it too but it was perfect and it wasn't really an RPG so I'm not counting it) I don't think M&L has to take over Paper Mario, both series are great on their own. And with the rumors and the trailer this seems to be going back to its roots so, good for the Paper Mario games.
 

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Yeah, the thing is they have never really changed the idea (as a good thing tho)

In SS they started good so this one and PiT are just experimenting the idea. BiS did it perfect with things like combining the Bro. Points and Tandem Attacks, and added Bowser to spice things up.

DT saw this and basically made BiS 2 with Dream World (this were Alphadream's best years tho)

So yeah, when they finally got the perfect gameplay in BiS they just kept doing that but changing and adding a bit but not too much of new gimmick to the gameplay.


While Paper Mario changed maybe too much with the last two games (considering SPM did it too but it was perfect and it wasn't really an RPG so I'm not counting it) I don't think M&L has to take over Paper Mario, both series are great on their own. And with the rumors and the trailer this seems to be going back to its roots so, good for the Paper Mario games.
I mean Paper Jam wasn't that bad
It had the "genericization curse" that plagues most of modern Mario (that is, the lack of anything that isn't just existing Mario characters), but it was a legitimately good game.
 

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I mean Paper Jam wasn't that bad
It had the "genericization curse" that plagues most of modern Mario (that is, the lack of anything that isn't just existing Mario characters), but it was a legitimately good game.

As someone who played it I can tell. Plus, the plot was probably because at the start they were trying to expand the M&L idea with another button or something like that (you can look into it in Wikipedia) the Paper idea came during development. So kind of a SMG2-situation.
 
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Paper Jam has one of the coolest battle gameplay I've ever played. Needs to be played in stereoscopic 3D though. The game is soooo dragged out I couldn't finish it. I played maybe 60ish % of it. A couple of times I tried picking it up again to play it just as a battle mini-game thing but I couldn't.
 

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