i'm running now OFW and CFW v9. im planning to update my CFW to 10.0.1 will my fuse burn? and im planning to to update my OFW to 10.0.1 without burning any fuses.
i do have emuNAND/emuMMC hidden partition. is safe to updateYou need to install emunand. In emunand you can update without burning fuses.
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s it possible my fuse will burn twice? like in CFW and OFW?Would recommend to use it, but otherwise you can activate AutoRcm and update. In that you cannot boot without activated AutoRcm - othwise fuses will burnt.
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s it possible my fuse will burn twice? like in CFW and OFW?
When you boot into CFW, since your booting into RCM first then into CFW, RCM prevents from any fuses from being burnt.
As soon as you boot into OFW, fuses will be burnt if you perform an system update, this can be prevented but enabling AutoRCM when booting into OFW.
if example you accidentally boot to your OFW and you already updated your CFW will that burn fuse?
and example you Update your OFW and CFW and accidentally boot to your OFW will that burn fuse?
sorry.. noob here.. thanks by the way..
Just so we are on the same page, when I say CFW, I am referring to EmuNAND, I assume this will be the same for EmuMMC, I'm an SX OS user so only used EmuNAND.
The answer will be NO, if you updated your EmuNAND firmware and you accidently boot into OFW, you will NOT burn a fuse since the OFW and EmuNAND does not talk to each other and don't know one or the other exists. Since you need to boot into RCM to get into EmuNAND, RCM will always prevent any fuses being burnt evertime you boot into EmuNAND.
As advised in my previous answer, to add, take CFW (EmuNAND/EmuMMC) out of the equation, updating the firmware on CFW (EmuNAND/EmuMMC) will not affect or burn a fuse if you boot into OFW.
Updating OFW and NOT using AutoRCM will burn a fuse.
thank you sir.. 'im sorry, i'm confused. your saying is that CFW will not affect any fuses. except for the OFW. right?
sir do you know how many fuses will burn in OFW 10.0.1?
thanks again..
when I say CFW, I am referring to EmuNAND
Isn't this just wrong?
Correct, from experience, whenever I update my EmuNAND firmware to the latest version using choidujournx, I never burnt any fuses when I boot into OFW. My OFW never touched any CFW or homebrew, so I use this purely for online, eshop, gaming, etc.. My EmuNAND is completely OFFLINE and this is where I play backups, emulators and homebrew.
Firmware v10.0.0+ will burn 13 fuses, if v10.0.2 comes out, going by past history, this will not burn a fuse, only when it jumps from 10.0.0 to 10.1.0 will burn a fuse, anything in 10.0.x will not burn a fuse.
For some yes this seems wrong, however, OP original post says CFW and then later says he has EmuNAND/EmuMMC.
So my replies, I made it clear that I'm referring to EmuNAND/EmuMMC.
@vincekillua28 Just so you are on the same page, are you using EmuNAND/EmuMMC? or just flat out CFW?
console boot > Nintendo payload booter > Horizon OS
console boot > hekate (custom payload booter) > Horizon OS (ofw OR cfw OR emuNAND)
1 question sir, before, i am using my cfw and im planning to play online. can i factor reset my switch and have a emuNAND to install all CFW and the other boot is for online games. could be that possible?.
fuses are not burned when updating but when booting the console.
the fuse burner happen in the "payload booter" :
when you update the firmware it also update the payload booter which contains fuse information.
then, on next reboot (usually right after update !) the fuses are checked and burned if needed.
The payload checks the requesting number of burned fuse against the actual physical burned fuse of the console.
If the payload requests less fuses than your console current burned fuses, it means you downgrading and refuse to boot.
If the payload requests more fuses than your console, it physically burn the needed fuses to match the current "payload number of fuses to be burnt"
If you boot CFW, or emuNAND, you are using RCM and a custom payload (hekate?)
Hekate doesn't check or burn fuses :
so, as long as you use a custom payload to boot the console, you will not burn fuses.
factory reset to get a "clean" NAND is not useful if you once used it with CFW and went online.
you can't "factory reset", as it doesn't delete everything.
you need to "write NAND backup" you did from a clean NAND before using homebrew or any hacks on that console.
if you never performed a clean NAND backup without any trace of hacks, you can't revert back to a clean state.
if you have a clean NAND backup :
create your emuNAND (using current firmware version?)
Restore (and downgrade?) your clean NAND backup on OFW
update OFW officially online (it will NOT burn fuse until you reboot, remember?)
you'll have :
(Auto)RCM to boot into custom payload
from payload choose to boot OFW (updated, clean NAND for online) and emuNAND (updated, NEVER online)
Not burning fuse is useful ONLY if you ever want to keep your OFW low (like 4.1) to run homebrew using softmod, instead of RCM.
if you use RCM, you don't care about number of burned fuses for CFW
You can then boot OFW with correct burned fuses number !
downgrade is "restore NAND backup", you'll get your OFW "down" back to 7.0.1
if you didn't burn fuses since you did that backup, then you will be able to boot into 7.0.1 officially without RCM.
if you burned fuses between 7.0.1 and 9.x, then you'll need hekate to boot "stock" (ofw)
read the end of my previous message about the need of fuses. you might not care if they are burned or not.