Homebrew yuzu Nintendo Switch emulator discussion

eriol33

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hey I am just starting to try yuzu playing super mario oddysey. After I activated gpu async, the game gains an fps boost, but the game's resolution suddenly drops. Is there any fix for this?
 

Hotsuma

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What does it mean when your gamepad stops working in Yuzu Emulator games but you're able to set the controls in controller config? Hmm... This is a very strange problem. I am using an aftermarket Switch gamepad and it works just fine on other emulators. It used to work with Yuzu up until the time when I downloaded the latest version that came out today. Now, the controls won't work in games even if I revert back to an earlier build of Yuzu. Any ideas?
 

player594

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I get nothing but black screens on the games I've tried. Breath of the Wild, Link's Awakening, and Street Outlaws. I can hear sound in Link's Awakening. I have AMD graphics.
 

Mama Looigi

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I get nothing but black screens on the games I've tried. Breath of the Wild, Link's Awakening, and Street Outlaws. I can hear sound in Link's Awakening. I have AMD graphics.
For Link's Awakening, most people cannot currently see the opening cutscene. I just had to wait for the video to end, and the title screen was working fine visually.
A black screen in Mario Odyssey can mean your ROM is potentially corrupted.
Do keep in mind that games on Yuzu and Ryujinx also generally take quite awhile to start. I've learned that sometimes patience is key. Other times, I just stared at a black/frozen screen for a VERY long time and gained nothing :rofl:
 

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For Link's Awakening, most people cannot currently see the opening cutscene. I just had to wait for the video to end, and the title screen was working fine visually.
A black screen in Mario Odyssey can mean your ROM is potentially corrupted.
Do keep in mind that games on Yuzu and Ryujinx also generally take quite awhile to start. I've learned that sometimes patience is key. Other times, I just stared at a black/frozen screen for a VERY long time and gained nothing :rofl:
Whick ROM format do the games need to be in for Yuzu?
 

Cyber Akuma

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Is there any way to clear out all updates/patches to a specific game without wiping your entire NAND and starting over?

Super Mario Maker 2 appears to have had it's patch information corrupted or something, it's stuck at patch 1.0.1 and I can't seem to install later patches. Yuzu claims the NSP for the patch installed just fine, but the version number remains 1.0.1 in the Yuzu menu, and when I boot into the game next to "Ver." in the main menu it just displays nothing.
 

spotanjo3

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For Link's Awakening, most people cannot currently see the opening cutscene. I just had to wait for the video to end, and the title screen was working fine visually.
A black screen in Mario Odyssey can mean your ROM is potentially corrupted.
Do keep in mind that games on Yuzu and Ryujinx also generally take quite awhile to start. I've learned that sometimes patience is key. Other times, I just stared at a black/frozen screen for a VERY long time and gained nothing :rofl:

Seriously ? You've learned that sometimes patience is key ? No. ALWAYS patience is key. I grew up very patiently and not in the hurry. I never was in hurry and never will today. I guess my personality since childhood which I was so good at: Patience. Human being is lacking of understanding to be patience because it is part of our live and BE PATIENT! :)
 
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Mama Looigi

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Is there any way to clear out all updates/patches to a specific game without wiping your entire NAND and starting over?

Super Mario Maker 2 appears to have had it's patch information corrupted or something, it's stuck at patch 1.0.1 and I can't seem to install later patches. Yuzu claims the NSP for the patch installed just fine, but the version number remains 1.0.1 in the Yuzu menu, and when I boot into the game next to "Ver." in the main menu it just displays nothing.
First,
The numbers next to Ver. are invisible for everyone regardless of which update they’re using.
Second,
To disable an update, right click on a game and choose properties. There will be a list of game mods you have added (If there isn’t any it’s fine), along with the updates. Untick the update you’re currently using, and if the others really installed correctly they should be there as well. Enable the most recent one there.
 

Cyber Akuma

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First,
The numbers next to Ver. are invisible for everyone regardless of which update they’re using.
Second,
To disable an update, right click on a game and choose properties. There will be a list of game mods you have added (If there isn’t any it’s fine), along with the updates. Untick the update you’re currently using, and if the others really installed correctly they should be there as well. Enable the most recent one there.
The other updates are not listed there, that's the thing. I installed three updates, but it only lists the first one.
 
D

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Performance is not yet optimal, but it is rather solid for 2 player matches. There are still some emulation glitches, so do not expect the experience to be perfect, but they will surely be fixed in the near future, considering how much the development team is working on the emulator.

Specs:

i3 8350k @ 4.6ghz

16gb DDR4 3200Mhz RAM

EVGA GTX 1070

256gb NVME M.2 SSD
 
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FearTheIdol

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Performance is not yet optimal, but it is rather solid for 2 player matches. There are still some emulation glitches, so do not expect the experience to be perfect, but they will surely be fixed in the near future, considering how much the development team is working on the emulator.

Specs:

i3 8350k @ 4.6ghz

16gb DDR4 3200Mhz RAM

EVGA GTX 1070

256gb NVME M.2 SSD


I have just 8go ram, amazon send 8 other go of ram tomorow:P
By the way do someone have a save file for arms ? For the tuto at the beginning, the game ask for joycon's input that are not compatible with the emulator:sad:

Yes the announce for smash bros make me want to play again
 
D

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https://www.patreon.com/posts/new-feature-35856792

Yuzu got updated to use 50% less RAM!

Hey Patrons! We hope that you’re all healthy, staying safe, and finding interesting things to do while stuck at home! With our extra time indoors, and your generosity toward yuzu, several of us have been able to work on the project full time! And with that, we’ve got some pretty exciting updates for you to enjoy this weekend!

Today, we have a particularly major change for you: We’ve heard over and over again that some of our users have had problems with game stability and performance. Especially with regards to memory usage, you may know that it’s not terribly uncommon for yuzu to eat up 8GB, 16GB, or even more RAM. Over the past 2 months, we’ve been quietly rewriting all of yuzu’s memory management code, and today we’re ready to share that with our Patrons in yuzu Early Access. On average, you can expect this new release of yuzu to use 50% less RAM!

This was accomplished by rewriting yuzu’s Virtual Memory Manager (VMM), the software component that allocates, maps, and frees memory that Switch games use. This is a part of the emulator that uses High Level Emulation (HLE) to replicate functionality of the Switch’s "Horizon" Operating System. Previously, yuzu used a rather simplified approach to the VMM, based on Citra 3DS Emulator. Citra’s approach has served us well in getting the emulator working, but it was really designed for a much simpler system that did not scale to the needs of Switch.

In short, this old implementation would arbitrarily allocate and map host (your PC) memory on the fly, without respecting the guest (Nintendo Switch) memory layout. This could result in run-away host memory allocations that were never actually possible on a real Switch. Here is a more comprehensive before and after memory comparison for many popular Switch games in yuzu:

With the new VMM implementation, we now more accurately implement and respect Switch’s memory layout. As a result, emulation should in general not exceed Switch’s 4GB of dedicated RAM, with the exception of games that eat memory for other purposes (for example, GPU, audio, and OS emulation may still push the emulator beyond this). That being said, you may now expect games to use 2GB to 4GB of RAM on average, rather than double that!

In addition to the memory improvements, we are excited to learn about any new games that might be fixed! In fact, the work on the new VMM is what led to Super Smash Bros. Ultimate being fixed in yuzu.

In parting – we’d like to tease with one other thing – the new VMM is a stepping stone for a major improvement to yuzu that many of you have been asking for. Expect a huge update on top of this in the coming weeks (or days maybe, we’ll leave you in suspense!)



https://www.dsogaming.com/news/anim...layable-on-the-yuzu-nintendo-switch-emulator/
https://www.patreon.com/posts/animal-crossing-36005316

Animal Crossing: New Horizons is now playable in Yuzu!

  1. Update to the latest yuzu Early Access build.
  2. Install any update to Animal Crossing. At this time, the base game does not boot. However, any subsequent update (e.g. Animal Crossing v1.1.0 through v1.1.4) will work. If you need help installing the update, see these instructions.
  3. Add this patch (attached to this post) to Animal Crossing’s “mod” folder in yuzu. This is currently necessary to get past an initial crash on boot. Add this mod by right-clicking Animal Crossing in your game list, clicking “Open Mod Data Location”, next simply extract the patch into this directory, formatting is as shown in the example below:
    1.png
  4. That’s all! Animal Crossing should boot and be playable! If you experience any crashes, we highly recommend that you turn OFF real-time audio. This can be changed by going to Emulation ? Configure ? Audio, and unchecking “Enable real-time audio”. We also highly recommend that you use the OpenGL renderer at this time.

 
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JayGee23

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So happy to be testing Yuzu for the 1st time. I followed the tut to dump all my files. All good there it seems. The game I'm testing is ACNH. I downloaded the patch and installed the updates to NAND through Yuzu. I launch the game and it doesn't crash but it also doesn't progress further than a blank/black screen. Any ideas what I'm missing? Could it be my Surface Pro graphics card?
 

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