As I've asked previously: on a 3ds, is there any way to get it to run in 3ds mode or otherwise be able to use 3ds-based emulators? (Mostly I just want to replace GBArunner2 and SNEmulDS with gpSP and SNES9x.)
If so, how would I go about replacing said emulators?
Also, more importantly, how do I get the 3ds to NOT scale up DS-based emulation? For jenesisDS, the 3ds screen is more than large enough to display Genesis games, but because it scales it up to be the same as on a DS, I have to deal with huge screen cropping. How do I get it to... just not do that?
1. No.
2. The DS homebrew takes into account the actual DS resolution (256 × 192), increased internal resoultions are theorically not possible.
For both cases, the reason is because the 3DS runs everything as it where a real DS when entering into DS mode, blocking access to all the 3DS stuff and enhancements. Buuut, recently, when Gericom was researching how 3DS did RTC for DS software (as it was different compared to the DSi)it was discovered by accident that DS mode and 3DS hardware can somewhat comunicate through a similar mean, something that Gericom and Sono called "rtcom", so it can enhance some DS mode functionallities in some ways, such as supporting circle pad analog input for games that has analog touch controls (i.e. Super Mario 64 DS), real-time screen upscalling, gyro sensor for GBA games (ran in GBARunner2) and DS Games(?) but is still in development and may take some time to be finished.
Last edited by DSoryu,