Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

Ace-CROSS

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Delete the "_nds" folder on the SD root, and try manually installing TWiLight Menu++.
If it still doesn't work, try another SD card.

You need to install nds-bootstrap/B4DS.
How exactly? I followed all of the steps for flashcard users, but i don't see anything...
 

Hylianzero

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Is there a formal place to request a game that hasn't been tested yet?

I tried XX/XY Feel the Magic (US) and got a white screen. It doesn't appear to be on the Compatibility list that I saw.
 

Alexander1970

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Is there a formal place to request a game that hasn't been tested yet?

I tried XX/XY Feel the Magic (US) and got a white screen. It doesn't appear to be on the Compatibility list that I saw.
Try turning off heap shrink.

It works on DSi XL after 54 Seconds with White Screens with Heapshrink off.

P1360123.JPG


Thank you.:)
 
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tr3men2

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How long was the white screen shown?
Hard to say but I can be sure as long as I let the console on. I wait up to 15 minute and nothing
But I can press the home bottom and if I want it can take be back to the regular 3ds menu so I know it’s not freeZe
Sorry to bother you with this and thanks you once again for taking care of us
 
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MightyJAK

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I've got this running on my n2DSXL, DSiXL, and the DSTWO in my DSlite, and I'm loving it every which way.

I noticed NitroGrafx is included in the emulators folder, although .pce files cannot be shown in the file browser. Is this something planned for a future release?
 
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RocketRobz

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I've got this running on my n2DSXL, DSiXL, and the DSTWO in my DSlite, and I'm loving it every which way.

I noticed NitroGrafx is included in the emulators folder, although .pce files cannot be shown in the file browser. Is this something planned for a future release?
It was originally going to be used by TWiLight Menu++, but argument passing didn't work, and just showed the file browser, in the directory of the ROM.

Also, I can see .pce files, as well as boot them.
Are they out of .zip files, and are you in the folder with the .pce files?
 
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MightyJAK

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If I load up the NitroGrafx.nds that's included with TWiL Menu, I can use the emulator's file browser to load .pce games (it wants to start in a folder called "nitrografx", but there's no problem navigating from root to my regular rom folder).

I just can't load .pce files from TWiL Menu itself. The options menu to show/hide other rom file types works fine for all other files, but there's no option to show .pce files.
 

RocketRobz

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If I load up the NitroGrafx.nds that's included with TWiL Menu, I can use the emulator's file browser to load .pce games (it wants to start in a folder called "nitrografx", but there's no problem navigating from root to my regular rom folder).

I just can't load .pce files from TWiL Menu itself. The options menu to show/hide other rom file types works fine for all other files, but there's no option to show .pce files.
Yeah, that's normal. There's no option to show them, because the emulator's argument support apparently doesn't check for the passed ROM and booting it.
 

Beetlebum89

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Hey guys,

Love you work, very impressive!

I am having one issue with GBA games however, if anyone can please help?

I noticed when playing sonic advance 1-2-3 (1 & 2 being patched) that the audio channels weren't in sync with each other, making the music pretty unbearable to listen to. Having read a few similar posts, I thought this might be any issue with these games specifically, But having tried a number of other roms im either getting exactly the same issue, when theres more than one channel of audio, or the audio will simply go out of sync 10-20 seconds into the game and seems to be fixed by opening the GBARunner menu then closing it again (but is only a temporary fix as 10-20 seconds later its out of sync again)

im not sure whats going on really and i’ve tried almost everything I can think of. The games are all running really well, its just the audio. Any help would be much appreciated!

im using a new* nintendo 3ds, twilight menu++, bootstrap & gbarunner2 all on the most recent versions, ARM7 build & have tried toggling all other performance based settings on and off.
*running from micro sd

UPDATE: to anyone experiencing the same issues, I seemed to resolve both by installing the pre-release (v20200101-215722_01d0668) version of gbarunner. Still not given it a proper test, but appears to have resolved the issues! (Great work Gericom)
 
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banjo2

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I'm not sure if this applies to nds-bootstrap or TWLMenu++, and I may've brought this up a while back, but with nds-bootstrap supporting DSiWare independently soon (and I'm assuming it'll be getting its own section on the compatibility list?), I thought I'd bring it up:

The save file generated when booting the DSi Browser (and maybe other DSiWare?) does not work, as it will tell you that it's corrupted.
It actually seems to require a legitimate save file, as just leaving it without any save file doesn't seem to work either, if I recall correctly.
 
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RocketRobz

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I'm not sure if this applies to nds-bootstrap or TWLMenu++, and I may've brought this up a while back, but with nds-bootstrap supporting DSiWare independently soon (and I'm assuming it'll be getting its own section on the compatibility list?), I thought I'd bring it up:

The save file generated when booting the DSi Browser (and maybe other DSiWare?) does not work, as it will tell you that it's corrupted.
It actually seems to require a legitimate save file, as just leaving it without any save file doesn't seem to work either, if I recall correctly.
Can you provide a new legitimate save file?
 

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