I get a lot of those errors when converting multi nsp to xci
Code:,;:;;, ;;;;; .=', ;:;;:, /_', "=. ';:;:; @=:__, \,;:;:' _(\.= ;:;;' `"_( _/="` `"' Exception: Not a valid PFS0 partition b'$\x00\xe02' DONE /@ \ \ ___\ \ (__O) \ (____@) \ (____@) \ (__o)_ \ \ \ HOPE YOU HAVE A FUN TIME Too many arguments in command line.
Does someone know how to fix it ? Thanks
The header of a nsp or a nsz needs to start by PFS0 which is 50 46 53 30 in hex, this is called the PFS0\NSP magic. That error is saying the header doesn't start by the proper magic, you can verify this by checking the file with a hex editor.same problem here, in my case, when trying to Decompress nsz file to nsp.
I can add that and the base\update\dlc normal arrangement, yes.
With Game[Reg], etc... you mean add the tags to the folder name and update the tags when you add new files there? That's a good idea actually.
Correct. After patching it will show: RequiredSystemVersion: 8.0.1 (or 7.0.0 whatever you choose)Mario maker working on Switch fw 8.0.1. New update shows this
Required Firmware:
- RequiredSystemVersion: 604045312 -> (9.0.1)
- Encryption (keygeneration): 8 -> (7.0.0 - 8.0.1)
- Patchable to: 469762048 -> (7.0.0)
Can it be patched to fw 8.0.1 even though it says requirment is v9.0.1?
Awesome tool use it for some time works perfect! Is it possible you can add an option for xci's to make split files for fat32 with the attribute check for archives and naming (00,01,02,03,04 etz) and the size of NXdumptool 1.1.8 for the split files? (3,99 GB (4.294.901.760 bytes) thats the size NXdumptool 1.1.8 outputs for split files with the archive attribute for xci's and those work perfect if you use it on SX OS even with custom xci's!
Edit: can somebody delete this post (my enter button was hanging) can't find a delete button in the forum