It should unless it isn't able to read it for some reason, i mean i didn't touch anything there.The latest update doesn't rename the games...??
View attachment 189029
Yes, there's a masterkey10 and it also burns fusesNO new keys with FW 9.1.0, correct ?
It already compresses to xcz, about custom xcz i'm mostly deciding if i should just allow to make them from xcz and nsz since compression can take a lot of time. It seems more efficient to make them from already compressed files if you want that.Any ETA for XCZ and Custom XCZ support?
Its not working with AC 4 for some reason... i will test other games.It should unless it isn't able to read it for some reason, i mean i didn't touch anything there.
Yes, there's a masterkey10 and it also burns fuses
It already compresses to xcz, about custom xcz i'm mostly deciding if i should just allow to make them from xcz and nsz since compression can take a lot of time. It seems more efficient to make them from already compressed files if you want that.
Anyway i don't think i'll do much work around Christmast in the program, i'll probably add more information to the gui and the new masterkey data since those are done and then resume stuff after the holidays.
NO new keys with FW 9.1.0, correct ?
Thanks for info, but I know the fixes and how to use Lockpick RCM.you have to use lockpick_rcm after every fw update to get the new keys yes
PS: sxos has been fixed to see the games with the newer key i.e v2.9.3
Thanks for info, but I know the fixes and how to use Lockpick RCM.
And NO, there're not always new keys after an update, that's why I just asked before starting LP unnecessarily.
Yes but as a warning the SX autolader doesn't work with fw 9.1.0. The presence of the autoloader folder will prompt the error at booting that makes you reboot in a never-ending loop too so if you're using it is better to update the SX OS version but not the firmware.you have to use lockpick_rcm after every fw update to get the new keys yes
PS: sxos has been fixed to see the games with the newer key i.e v2.9.3
Okay Thank's!It should unless it isn't able to read it for some reason, i mean i didn't touch anything there.
Yes, there's a masterkey10 and it also burns fuses
It already compresses to xcz, about custom xcz i'm mostly deciding if i should just allow to make them from xcz and nsz since compression can take a lot of time. It seems more efficient to make them from already compressed files if you want that.
Anyway i don't think i'll do much work around Christmast in the program, i'll probably add more information to the gui and the new masterkey data since those are done and then resume stuff after the holidays.
There shouldn't be any 9.1 encrypted games, the 9.1 requirement should only be for the RSV which is patchable. Do you have master_key_09 added?Tried this with ashen flying around someplace and got file corrupted although peeps say they work on 9.1.0. Is it a new bug or this doesnt work with games with 9.1 support? I really need the game in xci though.
There shouldn't be any 9.1 encrypted games, the 9.1 requirement should only be for the RSV which is patchable. Do you have master_key_09 added?
Then, another thing. When you say corrupted you mean is shown as a white icon or that it doesn't load. The white icon issue was a bug from TX where they were missing the correct keys and you needed to patch the games to keygeneration 9 to see the icon or install them, they claimed they fixed it but i didn't tried yet.
Ashen data shows it needs masterkey9 (keygeneration 10)
-------------------------------------------------
CONTENT ID: 010027b00e40e000
-------------------------------------------------
Titleinfo:
- Name: Ashen
- Editor: Annapurna Games, LLC
- Display Version: 1.0.0
- Meta SDK version: 10.0.0.0
- Program SDK version: 7.7.0.0
- Supported Languages: US (eng), JP, FR, DE, LAT (spa), SPA, IT, POR, RU, KOR,
CH
- Content type: Base Game or Application
- Version: 0 -> Application (0)
Required Firmware:
- RequiredSystemVersion: 604045312 -> (9.0.1)
- Encryption (keygeneration): 10 -> (9.0.0 - >9.0.0)
- Patchable to: 603979776 -> (9.0.0)
Need to add a config file for that. Is easy to edit if you use the python version editing lib\Interface.py though.can the interface exe also detect other chromium browsers? As I use Brave and should work the same as it does in Chrome? it's not detecting brave
Ok, added that option for next release by specifying a path in the interface options file. I can tell you that brave browser works in chrome compatibility mode. Opera otherwise doesn't, seems eel needs them to be pure chromium.can the interface exe also detect other chromium browsers? As I use Brave and should work the same as it does in Chrome? it's not detecting brave
Update firmware or game version? If it's the firmware itself did you try patching the RequireSystemVersion?After the new FW update SNES Online forces to update, it doesn't start without.
But the new update is still not running good.
Most games just give an information you can skip and continue without, but some force to update.
So is it possible to cancel the need for update by fixing the nsp somehow ?
Not FW, it wants a game updateUpdate firmware or game version? If it's the firmware itself did you try patching the RequireSystemVersion?
Not FW, it wants a game update
Sorry, you're wrong, don't spread wrong infos. That applies to many, but not all.game update are not required to start so u can just click start software