CTGP-7 v1.0 releases November 29th, adding Countdown mode, CTWW and 32+ new tracks

unknown.png

CTGP-7 is a romhack for Mario Kart 7 adding new features to the game. 5 years after the first version was released, the CTGP-7 dev team is proud to present what we consider the biggest update to the mod ever made, the v1.0 update.

In this update, many new features have been added to the mod, of which the following are the most notable:
  • Custom Tracks Worldwide (CTWW): With CTWW enabled, selecting worldwide in the online multiplayer menu will put you in an unused region. In this region CTGP-7 players can play custom tracks without interfering vanilla Mario Kart 7 users.
  • Countdown Mode: While using CTWW, you can select between VS race and Countdown mode. In this new game mode there are infinite laps and the timer counts backwards from a certain value (about 2 minutes). After it reaches 0 you won't be able to move anymore. In order to gain some time, hit other players with items. The full game mode rules can be found here.
  • 32+ New Custom Tracks: Thanks to the cup extension feature added in 0.21, we are finally able to add tons of new custom tracks to the game. The custom track count has increased from 30 in v0.21.4, to 56 in v1.0.
  • Anti Cheat: The Anti cheat will help mitigate cheaters in the worldwide mode. If you play a lot in normal worldwide, then this feature is for you!
  • Custom Character Manager & Others: Other smaller features were added to the mod as well. With the custom character manager, you can place character packs (which may include model, voice and UI modifications) in the MyStuff folder. They can be individually enabled from the custom ingame menu later (press Select). There are also some other new small features, they are listed in the changelog below.
v1.0 CHANGELOG
  • New Custom Track List:
    • Bell Cup: Concord Town || N64 Mario Raceway || Galvarny Falls || GBA Sky Garden
    • Acorn Cup: Autumn Forest || GBA Riverside Park || SNES Mario Circuit 1 || GBA Bowser Castle 3
    • Cloud Cup: Evergreen Crossing || N64 Moo Moo Farm || Bayside Boulevard || N64 Frappe Snowland
    • Boo Cup: Banshee Boardwalk 2 || Elemental Cave || SNES Ghost Valley 2 || DS Cheep Cheep Beach
    • Spring Cup: DS Tick Tock Clock || Melody Sanctum || DS Desert Hills || Castle Of Time
    • Egg Cup: DS Yoshi Falls || N64 Choco Mountain || DS Shroom Ridge || CTR Crash Cove
    • Bullet Cup: CTR Cortex Castle || DS Dokan Course || SNES Choco Island 2 || Star Slope
    • Blooper Cup: Sandcastle Park || DS Mario Circuit || GCN Luigi Circuit || Volcano Beach Ruins
    • Feather Cup: GCN Yoshi Circuit || GBA Peach Circuit || Metro Madness || GBA Luigi Circuit
    • Fireball Cup: SMO RC Challenge || GBA Bowser Castle 4 || SNES Donut Plains 1 || Secret Slide
    • Bob-omb Cup: DS Wario Stadium || Ermii Circuit || GCN Baby Park || Revo Circuit
    • Cherry Cup: SNES Mario Circuit 3 || Big Blue || GBA Shy Guy Beach || Bingo Party
    • Coin Cup: Doge Desert || N64 Banshee Boardwalk || GCN Mario Circuit || Miku's Birthday Spectacular
    • Rainbow Cup: N64 Rainbow Road || GBA Rainbow Road || Space Road || Rainbow Road DX
  • Custom Tracks Worldwide: Play custom tracks online with other CTGP-7 players.
  • Countdown Mode: New game mode with special rules.
  • Improved MyStuff folder:
    • Custom Character Manager: Indivudually enable custom characters placed here.
    • Custom Karts: Place your custom kart models and they will be loaded ingame.
    • Tutorials explaining how to use the MyStuff folder will be posted in the custom MK7 wiki.
  • R.O.B. Custom Character: Bzzt! Bzzt!
  • Increased security: Anti cheat and other anti hack features have been added.
  • Course Intro Rotation Animation: A small camera rotation animation has been added when the course starts.
  • Alphabetical Track Order: Choose if you want tracks to be ordered alphabetically online.
  • Improved CTRPF library: Removed all features that could cause lag online.
  • General improvements: Almost every single feature of CTGP-7 has been fixed or improved, so take a look at the ingame menu!

DISCLAIMER: The beta test group (about 12 different people) have been play testing on the CTWW unused region for 9 months already, and so far, we didn't encounter any issues. We have no idea if Nintendo can detect the usage of this unused region, but if they did, we are pretty confident no action will be taken (due to the game being old and the mod not affecting vanilla users). If we however find issues, we will be forced to switch to the used region and find a way to prevent matching with other vanilla players. CTGP-7 will not send data to the unused region until you press the Worldwide button in the online menu with CTWW enabled. All the other features are 100% undetectable as they are client sided.

:arrow: CTGP-7 Thread
 
Last edited by PabloMK7,

lordelan

Well-Known Member
Member
Joined
Jan 4, 2015
Messages
5,785
Trophies
1
Age
44
XP
6,510
Country
Germany
This is as awesome as the Mario Kart Wii mods.
Man I wish so much that there was something like this for MK8D on the Switch.
It's still the best kart racer on the Switch but everyone can drive the tracks even with a brain in standby mode.
 
  • Like
Reactions: Deleted User

raxadian

Well-Known Member
Member
Joined
Nov 10, 2018
Messages
4,343
Trophies
1
Age
41
XP
4,524
Country
Argentina
Where did you get that information?

3ds game sales went terrible this year and Pokemon is the only thing still making money for the 3DS. With the GTS being down Nintendo won't have any reason to keep the Wii U and 3DS online services alive for much longer, since Wii U game sales are even worse.

Not to mention it will free money and resources to give mone online benefits to the Switch and Switch Lite. The only online thing left for the 3DS will be transfer some of your 3DS Pokemon to the Switch Pokemon games and that will be using the paid Pokemon bank service.

Of course is only rumors but it makes logical sense. I wish to be wrong but with Nintendo move to monetize things it does not make sence to keep a free service for two almost dead videogame consoles going.

Heck I don't play Mario Kart 8 because the online service for Mario Kart 7 is free.
 
Last edited by raxadian,

PabloMK7

Red Yoshi! ^ω^
OP
Developer
Joined
Feb 21, 2014
Messages
2,604
Trophies
2
Age
24
Location
Yoshi's Island
XP
5,021
Country
Spain
3ds game sales went terrible this year and Pokemon is the only thing still making money for the 3DS. With the GTS being down Nintendo won't have any reason to keep the Wii U and 3DS online services alive for much longer, since Wii U game sales are even worse.

Not to mention it will free money and resources to give mone online benefits to the Switch and Switch Lite. The only online thing left for the 3DS will be transfer some of your 3DS Pokemon to the Switch Pokemon games and that will be using the paid Pokemon bank service.

Of course is only rumors but it makes logical sense. I wish to be wrong but with Nintendo move to monetize things it does not make sence to keep a free service for two almost dead videogame consoles going.

Heck I don't play Mario Kart 8 because the online service for Mario Kart 7 is free.
Makes absolutely no logical sense. They are still selling 3DS systems and the online framework is the same for the switch and the 3DS (NEX).
 
Last edited by PabloMK7,

Tac 21

Well-Known Member
Member
Joined
Feb 2, 2008
Messages
913
Trophies
1
XP
941
Country
Canada
gotta be the biggest news for the 3DS in some time...

I keep noting no single player vs, but still this mod is much more polished the before- every custom track actually has a proper MAP now finally!


also anyone who thinks 3DS/Wii U online is going away better keep in check- the current online infrastructure is tied to nintendo unlike Wii/DS gamespy servers- online isn't going away ANYTIME soon- PGL is a pokemon exception that always goes down- GTS and battling will still work
 
Last edited by Tac 21,
  • Like
Reactions: Deleted User

Pakhitew-Island

Well-Known Member
Member
Joined
Apr 16, 2017
Messages
177
Trophies
0
Age
30
XP
291
Country
Jamaica
Okay so no matter what I do Im getting the luma is outdated screen, even if I update and restart, or add the boot.firm manually
 

Aquadraws

Well-Known Member
Member
Joined
Apr 1, 2018
Messages
508
Trophies
0
Age
20
Location
Da qualche parte nella Dimensione Magica...
XP
980
Country
Italy
  • Like
Reactions: Pakhitew-Island

Aquadraws

Well-Known Member
Member
Joined
Apr 1, 2018
Messages
508
Trophies
0
Age
20
Location
Da qualche parte nella Dimensione Magica...
XP
980
Country
Italy
It's weird how they had to release v1.0.1 like an hour later due to an error, then release v1.0.2 so they could disable the Rosalina menu online
If i have to be honest I could just trick having the new luma installed, also the rosalina cheat function just crashes your console whenever you enable a cheat in CTGP-7 both offline and online, maybe because the debugger you can use IDA to apply cheats?
 
Last edited by Aquadraws,

smileyhead

I like cute stuff.
Member
Joined
Aug 31, 2015
Messages
4,802
Trophies
3
Age
23
Location
Budakeszi, Hungary
Website
sites.google.com
XP
10,574
Country
Hungary
no Wii or MK8 tracks here (other than N64 Rainbow Road)
Not even that. As far as I can see, the CTGP-7 N64 Rainbow Road is an original take and frankly, I don't like it.
But I guess, technically, Rainbow Road DX has portions of all the Rainbow Roads including Wii and 8, so there's that.
 

James_

aka Underscore_ or 'that Meowstic guy'
Member
GBAtemp Patron
Joined
Oct 2, 2019
Messages
732
Trophies
2
Age
18
Location
Outside, I wandered off
XP
4,835
Country
United Kingdom
Not even that. As far as I can see, the CTGP-7 N64 Rainbow Road is an original take and frankly, I don't like it.
But I guess, technically, Rainbow Road DX has portions of all the Rainbow Roads including Wii and 8, so there's that.
Mario Kart 8 tracks will probably be harder to do because of the anti-gravity sections of the tracks. I guess someone could find a way around it though
 

smileyhead

I like cute stuff.
Member
Joined
Aug 31, 2015
Messages
4,802
Trophies
3
Age
23
Location
Budakeszi, Hungary
Website
sites.google.com
XP
10,574
Country
Hungary
Mario Kart 8 tracks will probably be harder to do because of the anti-gravity sections of the tracks. I guess someone could find a way around it though
I believe people did something similar in MKWii by putting boost pads on the walls, so that might work. Also, angling the walls to not be as steep or removing/altering the sections completely is also an option.
 
  • Like
Reactions: James_

Pakhitew-Island

Well-Known Member
Member
Joined
Apr 16, 2017
Messages
177
Trophies
0
Age
30
XP
291
Country
Jamaica

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: Sup