Google makes official statement in regards to disappointment over visual fidelity of Stadia games

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The ongoing debacle over Google's streaming service continues, as customers express discontent over the visual fidelity of their streamed games. Prior to the launch of Stadia, VP and general manager of Google, Phil Harrison, had boldly claimed that, "yes, all games at launch support 4K. [...] We want all games to play 4K/60 but sometimes for artistic reasons, a game is 4K/30 so Stadia always streams at 4K/60 via 2x encode". When the service launched, however, many noticed that those claims didn't turn out to be entirely true.

Eurogamer and Digital Foundry discovered that Destiny 2 and Red Dead Redemption 2, both of which are considered as a huge draw to the service, never manage to run at 4K resolution. the latter is rendered at 1440p at maximum, and is then upscaled, while the former is rendered at 1080p, and is upscaled as well.

Red Dead Redemption 2, Stadia's most high-profile port, also doesn't play in true 4K. As Digital Foundry revealed, Red Dead Redemption 2 renders at 1080p or 1440p, depending on what data rate you are using, and is then upscaled to 4K on a Chromecast Ultra. Essentially, Stadia's 4K mode is actually processing fewer pixels than PS4 Pro on its biggest port.

As Digital Foundry puts it: "Perhaps there's something more we're not seeing behind the compression but from a technical perspective, Red Dead 2 on Stadia doesn't seem to be delivering on key marketing promises - certainly not the spirit of them at least. At the reveal, we were told that Stadia's GPU has the power of Xbox One X and PS4 Pro graphics combined, yet RDR2 on Stadia only has 44 per cent of the X's rendering resolution, while even the 4.2TF PS4 Pro GPU is generating a higher pixel-count (even before factoring in its checkerboarding upscale). Stadia's GPU seems to be an offshoot of AMD's RX Vega 56 based on its specs, yet in 1080p mode, performance is more in line with the PC version running on a much less capable RX 570 or RX 580.

In press conferences and during the reveal of Stadia itself, Google had drawn attention to the fact that their service would offer better graphical performance than both the PlayStation 4 Pro and the Xbox One X combined, but when put to the test, either console provides a better picture quality for Red Dead Redemption 2 over Stadia. Google offered a response to the lingering questions as to why the quality isn't exactly as advertised, which can be seen in the following quote.

"Stadia streams at 4K and 60 FPS - and that includes all aspects of our graphics pipeline from game to screen: GPU, encoder and Chromecast Ultra all outputting at 4k to 4k TVs, with the appropriate internet connection. Developers making Stadia games work hard to deliver the best streaming experience for every game. Like you see on all platforms, this includes a variety of techniques to achieve the best overall quality. We give developers the freedom of how to achieve the best image quality and framerate on Stadia and we are impressed with what they have been able to achieve for day one.

"We expect that many developers can, and in most cases will, continue to improve their games on Stadia. And because Stadia lives in our data centers, developers are able to innovate quickly while delivering even better experiences directly to you without the need for game patches or downloads."

In short, Google states that the rendered graphics of its streamed titles will improve with time, and do indeed output at 4K resolution, even if it is upscaled. This creates a large disconnect from the pre-release promotion, which had promised something a little different.

:arrow: Source

Tags: [PLATFORM=/platform/stadia]Google Stadia[/PLATFORM]
 
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Google lied
/thread.

Why is anyone surprised that google of all companies lied?
 

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The ongoing debacle over Google's streaming service continues, as customers express discontent over the visual fidelity of their streamed games. Prior to the launch of Stadia, VP and general manager of Google, Phil Harrison, had boldly claimed that, "yes, all games at launch support 4K. [...] We want all games to play 4K/60 but sometimes for artistic reasons, a game is 4K/30 so Stadia always streams at 4K/60 via 2x encode". When the service launched, however, many noticed that those claims didn't turn out to be entirely true.

Eurogamer and Digital Foundry discovered that Destiny 2 and Red Dead Redemption 2, both of which are considered as a huge draw to the service, never manage to run at 4K resolution. the latter is rendered at 1440p at maximum, and is then upscaled, while the former is rendered at 1080p, and is upscaled as well.



In press conferences and during the reveal of Stadia itself, Google had drawn attention to the fact that their service would offer better graphical performance than both the PlayStation 4 Pro and the Xbox One X combined, but when put to the test, either console provides a better picture quality for Red Dead Redemption 2 over Stadia. Google offered a response to the lingering questions as to why the quality isn't exactly as advertised, which can be seen in the following quote.



In short, Google states that the rendered graphics of its streamed titles will improve with time, and do indeed output at 4K resolution, even if it is upscaled. This creates a large disconnect from the pre-release promotion, which had promised something a little different.

:arrow: Source

Tags: [PLATFORM=/platform/stadia]Google Stadia[/PLATFORM]


I didnt try Stadia yet and I don't like it. I like to own my games, not rent it. Stadia is like playing games in a internet coffee, paying 1h to play game to try it. Stadia just bring that to home instead. And im not talking about the input lag..
 
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Google lied
/thread.

Why is anyone surprised that google of all companies lied?

People love to put blind faith into lazy developers because of blind sycophancy. Pretty simple at the end of the day, really. Glad I never invested in such a half-assed product like Stadia. It should've been aborted from the get to. Had they actually put for effort, like, not botching it so badly, maybe I wouldn't be so hard on it.
 

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I don't use Google services and I'm not going to start with an obvious train wreck like Stadia. Lousy company, overall.
 

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  • Whelp what do you expect, it's Google. Cloud gaming, a shitty idea from the start, being combined with a shitty company that turns everything they make to shit, and people are surprised
  • I know I say shit a lot but as quoted/paraphrased from famous YouTuber avgn, "look at it, it's shit! You'd think we'd be talking about butterflies or something, No! We see shit, we're talking shit!"
 
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People love to put blind faith into lazy developers because of blind sycophancy. Pretty simple at the end of the day, really. Glad I never invested in such a half-assed product like Stadia. It should've been aborted from the get to. Had they actually put for effort, like, not botching it so badly, maybe I wouldn't be so hard on it.

For some reason, when it comes to gaming, people love to spend their money blindly, even when you can easily just wait and within a day of release you know whether it's worth buying or not.
 
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64bitmodels

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For some reason, when it comes to gaming, people love to spend their money blindly, even when you can easily just wait and within a day of release you know whether it's worth buying or not.
Yeah lol. It happened with Sword and Shield, it happened with Sonic 06, it basically happens with all bad games. Fanboys like to spend their money day one on shitty products. This is why gaming kinda sucks nowadays.
 

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a large disconnect from the pre-release promotion, which had promised something a little different.
Something that can be said about majority of Stadia's features at the moment

--------------------- MERGED ---------------------------

Yeah lol. It happened with Sword and Shield, it happened with Sonic 06, it basically happens with all bad games. Fanboys like to spend their money day one on shitty products. This is why gaming kinda sucks nowadays.
A lot of players seem to enjoy Sword and Shield and not consider it a "bad purchase" though, if judging by subreddits/streams/letsplays/forums - if anything, the most vocal complainers are those who didn't buy or play the thing :D
 
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Considered lol shit I thought if Google gave stadia to you free you'd use the controller as fetch ball for a dog:lol:

Oh go piss up a rope, but please, keep on sucking Google's wang you fucking sycophant.

Bugger off, I should have blocked you long ago. But no, you just keep on trying to one up everything I say because you're a spiteful jackass.
 
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DANTENDO

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Oh go piss up a rope, but please, keep on sucking Google's wang you fucking sycophant.

Bugger off, I should have blocked you long ago. But no, you just keep on trying to one up everything I say because you're a spiteful jackass.
Get a sense of humour mate
 

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Get a sense of humour mate

I will once you stop screwing with me. Does doing that get your jollies up or what?
Why don't you just come out and say you hate my fucking guts while you're at it? You know you enjoy pissing me off and having to respond to everything I hate.

Google Stadia is garbage, it should die in a fire, so yeah, just add me on ignore already. Cloud gaming is an abortive mistake, maybe bandwidth caps aren't an issue in jolly ol' England, but here, they're a nuisance and we can't do a damn thing about it thanks to the idiots at the FCC and FTC. So yeah, to Google Stadia and those defending it, I say, I hope you get ripped off.

Either block me or get the hell over my critiques about Stadia already. Stadia sucks, end of story.
 
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I will once you stop screwing with me. Does doing that get your jollies up or what?
Why don't you just come out and say you hate my fucking guts while you're at it? You know you enjoy pissing me off and having to respond to everything I hate.

Google Stadia is garbage, it should die in a fire, so yeah, just add me on ignore already. Cloud gaming is an abortive mistake, maybe bandwidth caps aren't an issue in jolly ol' England, but here, they're a nuisance and we can't do a damn thing about it thanks to the idiots at the FCC and FTC. So yeah, to Google Stadia and those defending it, I say, I hope you get ripped off.

Either block me or get the hell over my critiques about Stadia already. Stadia sucks, end of story.
Look, i hate this guy too but it doesn't seem like what he said was targeted at you. calm your fur mate
 

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Most people don't know that not all upscaling is quite the same beast - scalers in TV's use simple techniques like Nearest Neighbour to adapt the image to the resolution of the panel, they're rudimentary. Dedicated upscalers that are intended to produce high quality output use complex algorithms, path tracing and filtering to produce an image that is often times quite close to how a native result would've looked. There's upscaling and then there's Upscaling with a capital U - dedicated scaling hardware isn't cheap and does make a difference.

I wonder how up scaling will look when the stuff they're using to enhance images with AI can be done in real time?

--------------------- MERGED ---------------------------

- Bandwidth caps run rampant in the US, most being 1 TB/month, and 1080p 60 takes 15 GB/hour on most tiers

What kind of witchery is this? Your lucky to get 250GB a month using most "unlimited" DSL or cable plans. If you're on mobile good luck getting 6GB (well, at any decent price). It makes me wonder though back when cable was first starting why there were no bandwidth limits. They are recent thing. Money grab?

--------------------- MERGED ---------------------------

the only thing potentially interesting about anything cloud is in the future if there is a vast VAST environment with tremendous amounts of data that are streamed. i think like the flight sims being talked about, that kind of thing.

they have the resources to make like a star citizen on a truly massive unbelievable scale, and with cloud, storage won't be an issue, hopefully either bandwidth in the near future. compared to local storage scaling they could actually make something completely exclusive and actually a complete evolution game changer. i guess maybe they are dumb though trying to compete with consoles using the current offerings.

this should be their only hope, a remarkable endeavor fully realized, or maybe a true netflix like platform with a lowish monthly fee and access to every single important game.

I read plans to continue to upgrade the back-end hardware until it's possible to have open worlds the size of Earth with millions of onscreen NPC or actual players all rendered at 4k with photo realistic graphics. This was more of a long term goal. Maybe in 10 years if everyone has a 1Gbit connection this would be possible. Right now I have buffering issues with online streaming services using a 40Mbit connection so I wouldn't even want to try this out.
 
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