Google Stadia launches today to mixed reception over input lag

Cs27bXBGecHazmPcY5R3HX-320-80.jpg

Google Stadia has finally kicked off its launch today, releasing eight months after its announcement back in March of this year. Google planned to create a "Netflix" of gaming, of sorts, by allowing players to stream games to any device, be it a netbook laptop's browser, a phone mobile app, or a TV's Chromecast, removing the need to own an expensive gaming console. Theoretically, Google would lower the barrier of entry, and allow millions to play the latest and greatest that gaming had to offer, in a simple and casual manner.

Initially, many took issue with the idea of streaming video games across the country, as data caps, input lag, and slow connections would likely stand in the way of consistent performance. A month prior to launch, in October, Google promised that latency would not be a problem with Stadia, as they claimed their servers and technology would be able to easily handle streaming 4K 60FPS video games to its customers, without issue. There was even an official statement of how Google Stadia would have "negative" latency, and would offer a more responsive experience than playing games locally, in the coming future.

But latency is the thing that gets the most attention. And while it's already proven to be more than playable, [Madj Bakar, VP of Engineering] expects further improvements. "Ultimately, we think, in a year or two, we'll have games that are running faster and feel more responsive in the cloud that they do locally, regardless of how powerful the local machine is," he claims. These improvements will come via a term which sounds rather slippery. "Negative latency" is a concept by which Stadia can set up a game with a buffer of predicted latency between the server and player, and then use various methods to undercut it. It can run the game at a super-fast framerate so it can act on player inputs earlier, or it can predict a player's button presses. These tricks can help the game feel more responsive, potentially more so than a console game running locally at 30fps with a wireless controller.

This only served to create more controversy for the service, with many skeptical of such a concept even being possible. Those claims are looking to be even more impossible in the near future, as Stadia is having issues with streaming games upon its first day of release.

For many, this isn't a surprise at all. Digital Foundry, and its parent publication, Eurogamer, took Stadia out for a test drive with the Founder's Pack, describing their time with the service as "incomplete", and "basic". More importantly, though, they measured the exact input lag, comparing Stadia against an Xbox One X.

2sHYrGo.png

While the above chart shows a definite amount of difference in terms of input lag, Eurogamer admitted that the games they played, at 4K resolution and 60 frames per second on a 200mbps wired connection, felt fine, overall, still being considered playable to the masses who likely wouldn't notice any major input lag.

Ultimately, the question is how the game feels in the hand. Nothing I played could be considered 'unplayable' or very laggy - with the possible exception of Tomb Raider in quality mode, but I even got used to that after a while. Remember that different actions may have different latencies, so the table above is far from definitive. At best, it's a test of the one particular motion carried out in the same scenarios on each system. More tests on more titles may put Stadia into better focus, but 45-55ms of lag generally is perfectly acceptable for many experiences and even a fast-paced FPS like Destiny 2 plays out fine on the pad. Obviously though, if you're gaming on a living room display via Chromecast, do make sure game mode is enabled and definitely ensure that you're using a LAN connection.

p5FIEjf.gif

Other sites, however, were not as pleased. Forbes' writers reported massive amounts of input lag, making the 22 launch titles impossible to play or control.

Across all test titles I played, Shadow of the Tomb Raider, Mortal Kombat 11, Destiny 2, GYLT and Red Dead Redemption 2, I would get periodic stuttering issues with massive resolution and frame drops. Not all the time, but enough to be noticed frequently and disrupt gameplay, which is what everyone feared may happen with this kind of tech. The intensity of the game didn’t matter, it could be the graphically rich Red Dead or the cartoony GYLT. Single player or multiplayer didn’t matter, I could be playing solo as Lara Croft or playing Destiny 2’s Gambit in a pre-arranged match, the issues were the same. You could have 80% of a session be going fine, but then the last 20% would suddenly lurch you into dropping, stuttering territory. And in most games, all it takes is one hiccup to make you pay dearly.

What many have already likely seen, is the above GIF, which comes from The Washington Post. In their trial, Destiny 2 had full seconds of latency, between pressing a button and the intended action occurring.

It's important to consider that this is all still technically an early access soft launch for Stadia--those who are making use of the service now, are playing with technology that still has much room to improve and change, especially before its separate base release, slated for 2020. But while Google can certainly try to reduce input lag, develop better codecs, and innovate their streaming technology as a whole, many have a fear of if Stadia is actually really here to stay, with Google's infamous track record of creating services, investing into them for a handful of years, and then tossing them aside in favor of new projects looming in the back of our minds.
 

BeastMode6

Well-Known Member
Member
Joined
Sep 27, 2015
Messages
109
Trophies
0
Age
47
XP
560
Country
United States
I'm honestly baffled as to how a company that makes $136.8 billion in revenue every year produced and released such a short sighted product.

I mean, its not even just that the execution that is bad, its also the whole idea itself is terrible. They should've looked at existing solutions and seen that "ok, the internet infrastructure is clearly not there".

I mean this is the same company that runs YouTube, which it seems makes a terrible decision every other week, so I don't know why I'm so surprised.
 

DANTENDO

I Won year sub Edge mag 1996 hot topic digitiser
Member
Joined
Mar 10, 2019
Messages
2,680
Trophies
1
XP
2,361
Country
United Kingdom
Mayb Google stadia would enjoy better success if turn ther logo upside down as looks more smiley:D
 

zoogie

playing around in the end of life
Developer
Joined
Nov 30, 2014
Messages
8,560
Trophies
2
XP
15,000
Country
Micronesia, Federated States of
Ya'll just mad because The Cloud will eventually succeed and overtake dedicated machines, making piracy impossible. :D

The future is coming, and it will be streamed!
 

Rahkeesh

Well-Known Member
Member
Joined
Apr 3, 2018
Messages
2,178
Trophies
1
Age
42
XP
3,260
Country
United States
50 ms lag like DF measured really is fine for quite a large audience. The issue is that many people don't have that kind of internet, and even fewer know if they have it or not. John Linnman wasn't even using his home internet because it wouldn't work at all.

Google has to offer some kind of completely free game or free trial. Let people see for themselves if their internet delivers a tolerable experience or not. Because otherwise its a total crapshoot whether stuff you are buying will be usable or not.
 

DANTENDO

I Won year sub Edge mag 1996 hot topic digitiser
Member
Joined
Mar 10, 2019
Messages
2,680
Trophies
1
XP
2,361
Country
United Kingdom
Ya'll just mad because The Cloud will eventually succeed and overtake dedicated machines, making piracy impossible. :D

The future is coming, and it will be streamed!
Streaming will just be an option-if anything the future will be digital but yeh some will dislike just because of no mor freebies
 

evertonstz

Well-Known Member
Member
Joined
Jan 5, 2019
Messages
209
Trophies
0
Age
29
XP
557
Country
Brazil
Based on your last sentence it doesn't sound like streaming is necessarily a solution for the region, more just a band-aid for some portion of the population. In which case, I would think Nvidia's game streaming would already be huge there, it's been around for about five years now. Unless Shield TV and the like are just as expensive as other consoles anyway, which would suggest that the Stadia hardware will have the same problem.

The only streaming service available in my country is steam's local one, Nvidia is not available. Not sure about India tho. Again, talking about my country, there are no Shield TVs in the market and you can't import it because Big Cable lobbied the government for a ban on streaming boxes importation. Even if you could there's a 60% importation fee, so it would be way less expensive to buy a console. Anyways, São Paulo has 20% of the Brazilian population, so it's way more than a band-aid. The wealth gap between São Paulo and the rest of the country is so big that in order to "game" some places you literally have to first give them electricity first. So streaming or local, you for sure won't be gaming the north side of the country.
 
Last edited by evertonstz,
  • Like
Reactions: Xzi

Xzi

Time to fly, 621
Member
Joined
Dec 26, 2013
Messages
17,736
Trophies
3
Location
The Lands Between
Website
gbatemp.net
XP
8,527
Country
United States
Again, talking about my country, there are no Shield TVs in the market and you can't import it because Big Cable lobbied the government for a ban on streaming boxes importation.
Wait, so wouldn't Stadia be included in that? Or was Google one of the big cable providers which lobbied for the ban? Either way they seem like part of the problem more than part of the solution.
 

evertonstz

Well-Known Member
Member
Joined
Jan 5, 2019
Messages
209
Trophies
0
Age
29
XP
557
Country
Brazil
Wait, so wouldn't Stadia be included in that? Or was Google one of the big cable providers which lobbied for the ban? Either way they seem like part of the problem more than part of the solution.

Correct me if I'm wrong, but in theory you can use Stadia with just a bt controller and a chrome browser/android phone, I think the same goes for XCloud. I mean, on release. The beta isn't even available here. The ban is on hardware importing, not internet services.

EDIT: just for clarification, they lobbied the ban because the Cable providers were losing too many customers to pirate IPTV and Netflix, that's why they're also lobbing for datacaps, but that's too unpopular and probably wont happen.
 
Last edited by evertonstz,
  • Like
Reactions: Xzi

Xzi

Time to fly, 621
Member
Joined
Dec 26, 2013
Messages
17,736
Trophies
3
Location
The Lands Between
Website
gbatemp.net
XP
8,527
Country
United States
Correct me if I'm wrong, but in theory you can use Stadia with just a bt controller and a chrome browser/android phone, I think the same goes for XCloud.
No, you're right, but I imagine having to use your phone for a display instead of easy access through your TV or monitor would be pretty frustrating. With all these restrictions it sounds like the Brazilian government is just as anti-gaming as the Australian government, if not more so. Or perhaps that's simply a byproduct of a few large corporations controlling the government.
 

the_randomizer

The Temp's official fox whisperer
Member
Joined
Apr 29, 2011
Messages
31,284
Trophies
2
Age
38
Location
Dr. Wahwee's castle
XP
18,969
Country
United States
What happens to the games once Google decides to stop this?

You're shit out of luck, it's nothing more than a waste of money. If I'm going to spend $60 on a game, I expect to keep it in some form. Anyone who invests money in this trash deserves to be ripped off in the future. Also thank you ISP's for your stupid caps.

Ya'll just mad because The Cloud will eventually succeed and overtake dedicated machines, making piracy impossible. :D

The future is coming, and it will be streamed!

And boy will it suck ass!
 
  • Like
Reactions: THYPLEX and Xzi

evertonstz

Well-Known Member
Member
Joined
Jan 5, 2019
Messages
209
Trophies
0
Age
29
XP
557
Country
Brazil
No, you're right, but I imagine having to use your phone for a display instead of easy access through your TV or monitor would be pretty frustrating. With all these restrictions it sounds like the Brazilian government is just as anti-gaming as the Australian government, if not more so. Or perhaps that's simply a byproduct of a few large corporations controlling the government.

Oh, yeah, but they'll also support chrome so the screen is not a big problem. Also people are already fine playing in phones, PUBG Mobile for example is giant both here in and in India because it's very accessible. Don't know about Australia, but what I can say about Brazil is that I wish they were only anti-gaming, they're anti everything, everything is so expensive, so expensive, even middle class people live payday by payday ( is that the correct term when people have to expend 100% of their income just live, right?) it's basically impossible to save money in Brazil. All boils down to taxes, the public machine is just too big, too many shit to run, too many unnecessary public workers to pay, Brazil basically Greece, but dumber and without history.
 
Last edited by evertonstz,
  • Like
Reactions: THYPLEX and Xzi

Chrisssj2

Well-Known Member
Member
Joined
Feb 12, 2008
Messages
2,704
Trophies
1
XP
4,380
Country
Netherlands
Fk cloud gaming.!!!!!! Never ever ever ever gonna touch that shit. I'd be playing PSP and shit if we stop making them games come out for physical and download etc.. and we live in some weird ass shit VR/cloud reality.
 

almmiron

Well-Known Member
Member
Joined
Jan 9, 2012
Messages
423
Trophies
1
XP
1,980
Country
Brazil
What happens to the games once Google decides to stop this?
Stadia is a service that stream PC games trough internet. The games still are made for pc and Google can release it on steam or epic if they want without major problems.

The service is like game pass or origin access: stop paying and the game will not be disposable to you. If stop STOP for real, so google do whatever they want.

My opinion. Google stadia format is somewhat a kind of virtual boy: It will fail. But is probable the future, only not yet...
 

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,321
Country
United Kingdom
In joining the chorus of "did anybody not tell you so" I think I will drop the Grace Hopper smackdown here



Onlive tried and failed. The only way game streaming can work is if its done over LAN and if the game is running from another PC in the house
I reckon it could be done if they did exchange (or big cabinet) situated machines, like some of the video streaming types were doing to avoid backbone fees. However setting up server farms in big cities (farm boys be shit out of a luck here) is expensive, even more so if they are gaming grade as opposed to simple file sharing, which means they either get to eat the cost or hope there are enough paying subscribers to make it work.

I think it's too early to predict how the product will perform. As with any technology innovation, cloud gaming will be a reality soon.

It's true that most hardcore gamers still prefer physical consoles... but soon there will be a new segment of players who opt for cloud gaming, like the experience we had earlier when consoles offered digital downloads as a new way of owning games.

Now about technical side, maybe Google is waiting for the technology to mature enough. And given how many, many, servers they have around the world for youtube hosting, I see why google is among the best companies that can succeed in the branch of cloud gaming.

a) I would have no problem with downloadable games if they allowed people to redistribute them as they would. Fortunately the law is catching up here.
b) once storage was cracked (or stopped being artificially hobbled as the case may be) there were no real downsides (possibly even some upsides) to downloadable games beyond a). This is not the case here.
c) as others have mentioned (as does the video from the start) there is a limit to how far in perfect conditions something can travel (the speed of light you know, and that's the fastest speed there is). This means there is an inherent latency to it all, and latency to anything real time is usually pretty killer and turn based gets kind of boring.
 
  • Like
Reactions: Ryccardo

Viri

Well-Known Member
Member
Joined
Sep 13, 2009
Messages
4,221
Trophies
2
XP
6,805
Country
United States
Ya'll just mad because The Cloud will eventually succeed and overtake dedicated machines, making piracy impossible. :D

The future is coming, and it will be streamed!
Nah, Stadia is shit. If I wanted to get a game streaming service, I'd get it from Microsoft. Microsoft actually knows what they're doing with gaming and online, at least they do when compared to Google, lol. Microsoft is actually offering a Netflix type service with streaming, unlike Stadia.

Can anyone name a single reason why someone should choose Stadia over X Cloud, if they wanted game streaming? lol Gender neutral controllers isn't a reason either! :P
 
Last edited by Viri,
  • Like
Reactions: Ryccardo and zoogie

evertonstz

Well-Known Member
Member
Joined
Jan 5, 2019
Messages
209
Trophies
0
Age
29
XP
557
Country
Brazil
Stadia is a service that stream PC games trough internet. The games still are made for pc and Google can release it on steam or epic if they want without major problems.

The service is like game pass or origin access: stop paying and the game will not be disposable to you. If stop STOP for real, so google do whatever they want.

My opinion. Google stadia format is somewhat a kind of virtual boy: It will fail. But is probable the future, only not yet...

Stadia runs under Linux, so yeah, they're all PC games ported to Linux. But I think expecting them to releasing the game files is a pipe dream, they're basically solving their piracy problem and AAA publishers are known to be ruthless when it comes to killing games, the only preservation they care is preservation of profits. Some gonna happen with the "gaming as a service" we have now, if Epic decides to shutdown Fortnite, there's no Fortnite anymore, sure you own the game files but you can't play it just like DarkSpore. Gaming ownership is on its way out.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    SylverReZ @ SylverReZ: Sup