The PlayStation 4 reaches 102.8 million sales, becomes second best-selling home console of all time

33de3a32-863c-4457-9cce-1fb65036d73c_1.93c6433ebb65dc7ef7d0a3d30dee21fc.jpeg

New statistics show that the PlayStation 4 is one of the most popular game consoles of all time. According to Sony's recent financial results for the quarter, the PlayStation 4 has just reached a massive 102.80 million sales. This officially places the PS4 as the second highest-selling home video game console, dethroning both its progenitor, the original PlayStation, and Nintendo's massively popular Wii in one fell swoop. The only console that surpasses such high sales numbers is the PlayStation 2, which sold over 155 million units during its reign. If you factor handheld consoles into the equation, then the PS4 is only the fourth highest-selling, beaten out by the original Game Boy/Color line, and the Nintendo DS.

While attaining such a high amount of sales is impressive, it appears that as the PlayStation 4's lifespan comes to a close, sales are beginning to slowly decrease. Sony originally predicted that the console would sell 15 million units this fiscal year, but they've lowered their projections to a slightly smaller 13.5 million.

:arrow: Source
 

64bitmodels

Professional Nintendo Hater
Member
Joined
Aug 1, 2019
Messages
1,451
Trophies
1
Age
18
XP
2,883
Country
United States
Damn congrats Sony
If Nintendo and Microsoft hadn't fucked up this gen I wouldn't be saying that now bur ehh whatever
Now I'll just eat my popcorn and watch the Switch surpass ps2 sales
I'll also contribute to the console reaching the goal
 

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,285
Country
United Kingdom
PS4 2013 PS5 2020 stop living in the past mate technology needs to move along
My my we are acerbic this evening.

Anyway I am not sure what limitations the devs are facing from the hardware, or devs less inclined to optimise the shit out things* will be gaining. Going back to the PS360 then while they could have stretched things out a bit further, to say nothing of vista and thus directx10's failure to do much also serving to keep the bar low, the memory (way south of a gig on each of the consoles), possibly the storage (though I have yet to see the 90+ gigs of some modern games properly justified) and the PC finally progressing a bit more.

*through many years of study and fiddling I reckon I can make the GBA absolutely sing. Any kid with a copy of RPG maker and a decent idea will probably trounce me in terms of time taken to get a decent end result, even if said result has no hope of running as or with minimal fiddling on a GBA. This sort of thing applies time and time again on consoles as well, this is also something I like -- most times, especially nowadays, the newest COD, need for speed and whatever else are utterly forgettable as the big pubs sinking something that could plausibly be in the billions** at this point chase the maximum return and thus lowest common denominator, where the smaller devs are the ones producing the cool stuff (or were at least as I am not sure where they are at these days).

**typically we look at each game as its own release but do you imagine for a moment that devs don't see a multi company billion + investment in an engine and franchise with each annual game release just being an annual return on said investment?

To that end I would ask just because we can redo the tech does it mean we should? Is modern hardware able to pump that many more polygon calculations or render what was once a master shader's year long effort as a simple function in unreal engine or something? Will it suddenly allow either far larger worlds (without procedural generation or equivalent) or that much more vibrant ones, or indeed allow the classic 5 person studio somewhere to make something that competes with the likes of Skyrim (or competes in terms of look and feel but probably messed up populating the world or writing an interesting story)?
 
  • Like
Reactions: Ryccardo

Spider_Man

Well-Known Member
Member
Joined
May 28, 2015
Messages
3,924
Trophies
0
Age
38
XP
5,161
Country
United States
PS4 2013 PS5 2020 stop living in the past mate technology needs to move along
No technology doesnt need moving along.

Youll find you end up buying a ps5 and have devs release games that are not much better than they are now.

But you'll also be paying more just because its next gen.

We do not need a next gen when current hardware hasnt even been pushed to its limits.

Maybe stop been a sheep and screaming take my money.

Its got nothing to do with when the ps4 was released and when the ps5 is coming.
 
  • Like
Reactions: Ryccardo

codezer0

Gaming keeps me sane
Member
Joined
Jul 14, 2009
Messages
3,575
Trophies
2
Location
The Magic School Bus
XP
4,519
Country
United States
I wish sony and ms wouldnt rush the next gen systems out yet, we dont need them, we have plenty left in the current gen systems.
The current gen is singlehandedly stunting any real traction for ray tracing being a thing. It's well documented that if the consoles are that deficient, a lot of the big budget publishers *will not* invest to go past that.

So even those devout on pc need the consoles to actually be at least somewhat more capable than they currently are.
 

Spider_Man

Well-Known Member
Member
Joined
May 28, 2015
Messages
3,924
Trophies
0
Age
38
XP
5,161
Country
United States
Ring naughty dog
i doubt even tlou is breaking the ps4, if optimized properly it could run nice and smooth, the ps5 version would end up just been like tlou 1, very little difference.

like most ps5 games will be for a while, look at how little difference there was with the ps4/ps3 until now we are starting to see some amazing looking games.

where as before, devs ported the same old engines or used unity and its games didnt look that much different.

all i know is i wont be rushing into buying any next gen console, ps5 issues i need confirming first is first its internal ssd size and if its going to support additional hdd support, storage for next gen i bet is going to be retarded.

--------------------- MERGED ---------------------------

The current gen is singlehandedly stunting any real traction for ray tracing being a thing. It's well documented that if the consoles are that deficient, a lot of the big budget publishers *will not* invest to go past that.

So even those devout on pc need the consoles to actually be at least somewhat more capable than they currently are.
naa, just because sony say about a new feature, its only going to be used by those devs that chose to use it.

that doesnt justify releasing a new system, when no one has pushed the current systems to its limits.

so you'd agree paying £300+ for a new console to have almost identical ports that the PS4 has, just because it has this tracing bs and new rumble feedback, and an added £10 likely increase per game because its "next gen".

the only advantage i see in both releasing a next gen system is to push nintendo even further behind and as usual devs move to the better systems thus nintendo left with nothing but more old ports from the ps3/360 generation.
 

Treeko

Well-Known Member
Member
Joined
Sep 29, 2012
Messages
402
Trophies
1
Age
28
XP
2,098
Country
i doubt even tlou is breaking the ps4, if optimized properly it could run nice and smooth, the ps5 version would end up just been like tlou 1, very little difference.

like most ps5 games will be for a while, look at how little difference there was with the ps4/ps3 until now we are starting to see some amazing looking games.

where as before, devs ported the same old engines or used unity and its games didnt look that much different.

all i know is i wont be rushing into buying any next gen console, ps5 issues i need confirming first is first its internal ssd size and if its going to support additional hdd support, storage for next gen i bet is going to be retarded.

--------------------- MERGED ---------------------------


naa, just because sony say about a new feature, its only going to be used by those devs that chose to use it.

that doesnt justify releasing a new system, when no one has pushed the current systems to its limits.

so you'd agree paying £300+ for a new console to have almost identical ports that the PS4 has, just because it has this tracing bs and new rumble feedback, and an added £10 likely increase per game because its "next gen".

the only advantage i see in both releasing a next gen system is to push nintendo even further behind and as usual devs move to the better systems thus nintendo left with nothing but more old ports from the ps3/360 generation.
Umm, I don't know about you but most games releasing now a days are completely hammering out as much performance as possible from the base PS4 and Xbone, and those consoles are struggling to hold optimal performance in said games, its a widely known fact that the PS4 and xbone have the worst cpu jump between generations, heck the ps3 cell cpu out performs the cpu cores on the ps4 in certain instances, consoles act as the baseline for triple A games, without good enough performance do you expect developers to stick around on a inferior system in terms of hardware capabilities, this is exactly what's held Nintendo back all these years because apparently having innovative ideas with strong hardware means you're doing it wrong, there's a reason why Sony has dominated this generation, to keep their momentum going next gen needs to happen, with the invention of newer technology the PS4 hardware will just not cut it for future project with said technology for game development.
 
  • Like
Reactions: Wiki'd

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    cearp @ cearp: As long as you're not going hungry, it's nice to share things with your friends +1