If those are the actual prices, I find it a bit disappointing that they aren't consistent. I don't know the actual value of them, but if they presented it to me as if they was something to be owned as a compilation, I rather it be all three in one with a acceptable price, or just make them all cost the same individually.
Honestly I never did like playing dragon quest games, I played the one on ps2 that my dad bought, which wasn't bad by any thing. Is not like there stuff wrong with them that are flaws and problematic on a developer level. But the way the characters talk like it was english over 100 years ago or something, and having to read the context got a bit challenging to comprehend. The spells wasn't easy to remember what they do because the names themself don't convey that on an instant like final fantasy with their names. I always had to stop and read the description to make sure is the thing I want, which reminds me of old phantasy star games.
Of course if you reading this by now, you realize is very subjective things. Is not always a fault of developers. But I bet I'm not the only one who have nuances like this that could shut down someone's entertainment factor. Just like how I complained about the font size in Xenoblade Chronicles X being too small to read. If I can't enjoy the game at its most basic level which I feel should be first priority especially for first impression, how can I get sucked into the game at all? I can someone feel like they should invest time in that? At the same time, i understand the things I mention perhaps is the charm the game has for people which I can agree if I personally didn't have poor mentality of it.
I did try Dragon Quest 11 demo on switch (which is far longer than I expected at least for a demo to be honest) which oddly enough I do find it more enjoyable. I actually considered buying it, the first time I think to buy one of these games in the series. Honestly I don't dislike RPG as a genre but there so many games I didn't enjoy playing. The main factors of that are bad pacing and flawed game design. I can list a bunch of games with things like that do things well and not. But guess I'll end things here.