Homebrew Question How good is N64 emulation on the Switch?

gabisenk

Well-Known Member
Member
Joined
Nov 19, 2017
Messages
150
Trophies
0
Age
30
XP
324
Country
Romania
I have replaced all files and it runsike you guys said. With the exception of Golden Eye but surprisingly also Donkey Kong 64. I am gonna try and tweak some settings but lakka is good enough for me right now
 
  • Like
Reactions: hippy dave

The Real Jdbye

*is birb*
Member
Joined
Mar 17, 2010
Messages
23,256
Trophies
4
Location
Space
XP
13,813
Country
Norway
I really don't like this lie that's spread about. My Windows XP could run most games perfectly at the time. I think this is just something one person said with ignorance, and it spread about by people who try to believe they know what they're talking about, when they really don't. It's bandwagon-pseudo-knowledge. At least given today's machines, PCs, the Switch, etc., can run practically every single game perfectly. It's in no way "far from perfect", especially, "Even on a PC". I really wish people would stop spreading this bs about.
Yes, Project64 could run most games full speed, but they were riddled with glitches and crashes. That has gotten a lot better, but it's far from perfect. N64 emulators are by design inaccurate, because they're designed to run on older hardware, and that leads to issues.
It's not just about games running. It's about them running like they would on real hardware.
 
Last edited by The Real Jdbye,

gabisenk

Well-Known Member
Member
Joined
Nov 19, 2017
Messages
150
Trophies
0
Age
30
XP
324
Country
Romania
This is incorrect. N64 is great with the strides with with GlideN64 not only on PC, but with the Mupen64Plus-Next core which uses that updated GlideN64.

In short, I have been able to play Donkey Kong 64, RE2, Zelda OOT and many other games in Retroarch on Switch with no issues. N64 emulation is working very very good right now with few issues. It seems almost all games are completely playable fullspeed.

If you have played Donkey Kong 64, do you have any ideea how can I fix the camera snap issue? the game runs so fine, but it still has that camera snap issure.
 

gabisenk

Well-Known Member
Member
Joined
Nov 19, 2017
Messages
150
Trophies
0
Age
30
XP
324
Country
Romania
Yes, Project64 could run most games full speed, but they were riddled with glitches and crashes. That has gotten a lot better, but it's far from perfect. N64 emulators are by design inaccurate, because they're designed to run on older hardware, and that leads to issues.
It's not just about games running. It's about them running like they would on real hardware.

But I wonder. Why there isn't any core for project64. Sure it wasn't accurate,but most games were at least playable. Mupen64 needs very good hardware to function properly and many people don't have acces to that, especially on the switch. I really think that a project 64 port would be so goooood!
 

EmulateLife

Well-Known Member
Member
Joined
May 30, 2016
Messages
3,979
Trophies
0
Age
42
XP
1,889
Country
United States
If it were possible I'm sure it already would have happened. Mupen64plus-next is just as good really, and even surpassed it IMO by playing games like Resident Evil 2 and Indiana Jones & The Infernal Machine which Project64 never could play. There might be some games Project64 can play and Mupen64plus can't not sure because a lot of my N64 games are on Wii U but it serves the purpose for the games I need it to personally.

--------------------- MERGED ---------------------------

Someone did port Project64 to Android but the reviews are horrible they say it just crashes.
 

gabisenk

Well-Known Member
Member
Joined
Nov 19, 2017
Messages
150
Trophies
0
Age
30
XP
324
Country
Romania
If it were possible I'm sure it already would have happened. Mupen64plus-next is just as good really, and even surpassed it IMO by playing games like Resident Evil 2 and Indiana Jones & The Infernal Machine which Project64 never could play. There might be some games Project64 can play and Mupen64plus can't not sure because a lot of my N64 games are on Wii U but it serves the purpose for the games I need it to personally.

--------------------- MERGED ---------------------------

Someone did port Project64 to Android but the reviews are horrible they say it just crashes.

I don't know about that. Take the switch for example. I am trying to play banjoo kazooie and donkey kong at a normal speed. So i have to disable framebuffer emulation because with it on , there are no graphical glitches and it's accurate like you said. But I disable it to obtain a good speed. Guess what? It fks shit up. Camera snap issues in Donkey Kong makes the game unplayable, and also in Banjoo Kazooie the fking graphical glitch takes almost half the screen. Come on, Project 64 did not have these issues. Sure it wasn't accurate but it ran full speed most games with minor glitches. MINOR. Sure , some games didn't run, but how many?
 

gabisenk

Well-Known Member
Member
Joined
Nov 19, 2017
Messages
150
Trophies
0
Age
30
XP
324
Country
Romania
Can somebody help me with the visual bugs in Donkey kong country 64 and Banjoo Kazooie please? How do i fix them without enabling framebuffer emulation??
 

Basketto

Well-Known Member
Member
Joined
Jun 25, 2019
Messages
567
Trophies
0
Age
33
XP
628
Country
Australia
Can somebody help me with the visual bugs in Donkey kong country 64 and Banjoo Kazooie please? How do i fix them without enabling framebuffer emulation??

What are you playing on? Banjokazooie and dk64 both work perfectly on android and lakka.. Lakka is smoother for things like banjotooie and highrestextures though, also mupen64plus is superior to project64 in literally every single way.
 

gabisenk

Well-Known Member
Member
Joined
Nov 19, 2017
Messages
150
Trophies
0
Age
30
XP
324
Country
Romania
What are you playing on? Banjokazooie and dk64 both work perfectly on android and lakka.. Lakka is smoother for things like banjotooie and highrestextures though, also mupen64plus is superior to project64 in literally every single way.

Retroarch with homebrew menu
 

Basketto

Well-Known Member
Member
Joined
Jun 25, 2019
Messages
567
Trophies
0
Age
33
XP
628
Country
Australia
Retroarch with homebrew menu

I suggest trying android then unless youre happy with handheld. Until lakka gets wireless controller support & dock, android is your best option. If your going to use Lakka aswell for N64 use the march release.
 

gabisenk

Well-Known Member
Member
Joined
Nov 19, 2017
Messages
150
Trophies
0
Age
30
XP
324
Country
Romania
I suggest trying android then unless youre happy with handheld. Until lakka gets wireless controller support & dock, android is your best option. If your going to use Lakka aswell for N64 use the march release.

Doesn't that one have visual glitches also? Also. March lakka doesn't suport audio as far as I know. Except for bluetooth...
 

gabisenk

Well-Known Member
Member
Joined
Nov 19, 2017
Messages
150
Trophies
0
Age
30
XP
324
Country
Romania
I suggest trying android then unless youre happy with handheld. Until lakka gets wireless controller support & dock, android is your best option. If your going to use Lakka aswell for N64 use the march release.
Will try android when I get a new sd card. At the moment it just ain't available

I'm sure he meant May Lakka. That is the best one.

May Lakka has those bugs too. The camera snap issue is still persistant on there to if I disable framebuffer emulation. With it on it runs like ass...

--------------------- MERGED ---------------------------

I am refering to donkey kong 64 specifically but all Rare games seems to have problems and it's sad because that's all I wanna play on n64... :(
 

th3joker

Well-Known Member
Member
Joined
Dec 30, 2015
Messages
474
Trophies
0
Age
28
XP
1,955
Country
United States
random question has anyone tried to reverse engineer the wiiu n64 virtual console to see how nintendos offical emulator works and can be used to improve the opensource homebrew emulators?
 

EmulateLife

Well-Known Member
Member
Joined
May 30, 2016
Messages
3,979
Trophies
0
Age
42
XP
1,889
Country
United States
random question has anyone tried to reverse engineer the wiiu n64 virtual console to see how nintendos offical emulator works and can be used to improve the opensource homebrew emulators?

I doubt it, you realize it only plays less than 50% of N64 games right?
 

gabisenk

Well-Known Member
Member
Joined
Nov 19, 2017
Messages
150
Trophies
0
Age
30
XP
324
Country
Romania
So seriously. I hope I am not acting like an ass. But I tried everything. Is there any way I can play Donkey Kong 64 on lakka/retroach without the camera issues/glitches? I really want to play those games so badly on the switch
 

the_randomizer

The Temp's official fox whisperer
Member
Joined
Apr 29, 2011
Messages
31,284
Trophies
2
Age
38
Location
Dr. Wahwee's castle
XP
18,969
Country
United States
wii64 had pretty bad compatibility though if you really want near 100% compatibility everdrive will always be the answer even pc emulators struggle on certain games

No to mention the graphics plugin had numerous clipping and culling issues with a lot of games. Not recommended.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    K3Nv2 @ K3Nv2: https://youtu.be/MddR6PTmGKg?si=mU2EO5hoE7XXSbSr