ROM Hack RELEASE Bloodstained: Ritual of the Night 60 FPS mod

one-piece

Well-Known Member
Newcomer
Joined
May 17, 2009
Messages
96
Trophies
1
Location
Mexico
XP
856
Country
Mexico
Can I use ReverseNx to put the handheld resolution on dock mode to maintain 60FPS?.
An also, if I use ReverseNx to flag handheld mode in the dock/Tv. Will Sysclick use the handheld or the dock config?
 

Clydefrosch

Well-Known Member
Member
Joined
Jan 2, 2009
Messages
6,020
Trophies
2
XP
4,611
Country
Germany
I'm sorry. What I meant is handheld without being charged.

Also any chance for the LQ version?

I've used freebird to overclock it in handheld mode (supports 17xx cpu and the 7xx gpu one without charger) it works.

but wether docked or not, even at 15xx and 17xx cpu and 7xx gpu setting, it still quickly dips to 30fps when you have like two monsters on screen (that's for the MQ version).

while kind of annoying, controls still feel worlds better with this.
 
  • Like
Reactions: SpaceJump

masagrator

The patches guy
OP
Developer
Joined
Oct 14, 2018
Messages
6,257
Trophies
3
XP
12,006
Country
Poland
Hmm... In handheld mode I don't had an issue when three monsters at once appeared on MQ. But this was on first level. According to reviewers next levels have worse optimization.

And we need to wait for patch.
 

Tripski

New Member
Newbie
Joined
Sep 5, 2019
Messages
1
Trophies
0
Age
28
XP
51
Country
United States
Question: I have been using the MQ version for awhile, but I used both the sys-clk settings provided in the original post. And my game has always been 60 fps ever since at all times. Docked or undocked. It literally is pure beauty. I say that because apparently some people can't get 60fps if not plugged in/certain areas? I'm not stupid, I know 60fps and I have it 100% of the time. WHICH IS GREAT! But if that's the case can I just run the HQ version? This was my first sys-clk mod and the instructions weren't very clear to me even though I figured it out eventually.

Was just stating that with changing both settings in the unit (handheld_charging, AND hanfheld_charging_official) that I have complete 60 fps from start to finish and should I be using HQ over MQ?
 

MYFW

Well-Known Member
Member
Joined
Apr 1, 2014
Messages
195
Trophies
1
Age
30
XP
1,232
Country
Thanks for this mod!

Is there any way to change the resolution of Yoshi's crafted world in handled mode? That game would look amazing.
 

vastrolorde

Well-Known Member
Newcomer
Joined
Mar 22, 2015
Messages
91
Trophies
0
Age
39
XP
1,747
Country
United States
Simple mod that raises FPS cap to 60. If game can't handle 60 FPS, it drops to 30.

Stock dock clocks can't handle 60 FPS stable with default settings, so I made two variants:
HQ which needs for maintaining stable 60 FPS
Code:
handheld_charging_official_cpu=1224
handheld_charging_official_gpu=921
handheld_charging_official_mem=1600
and MQ which drops resolution by 11% and needs
Code:
handheld_charging_cpu=1224
handheld_charging_gpu=768
handheld_charging_mem=1600

If someone wants, I can upload LQ, which can be handled by 460MHz GPU clock, but resolution will drop to half.
Both can be used in docked, but they have worse performance.

It's compatible with all versions, but it overwrites many settings used by game, so if optimization update will came, then I need to check if they changed some settings to update 60 FPS mod for better utilizing optimizations.

Two configs were changed:

BloodstainedRotN\Config\Switch\SwitchEngine.ini
From
Code:
[SystemSettings]
t.UnacceptableFrameTimeThreshold=33.5
t.TargetFrameTimeThreshold=30
to
Code:
[SystemSettings]
t.UnacceptableFrameTimeThreshold=8.3
t.TargetFrameTimeThreshold=13

BloodstainedRotN\Config\DefaultDeviceProfiles.ini
From
Code:
[Switch DeviceProfile]
+CVars=nvn.SyncInterval=2
to
Code:
[Switch DeviceProfile]
+CVars=nvn.SyncInterval=1

it was not thoroughly tested, so I can't say for sure that 60 FPS is still stable in further levels.

i Dont know if this is the right thread to request, but it would be awesome if we can get a fps patch on friday the 13th game. i mean the fps sucks. i think this game runs on unreal engine as well. TIA
 

masagrator

The patches guy
OP
Developer
Joined
Oct 14, 2018
Messages
6,257
Trophies
3
XP
12,006
Country
Poland
i Dont know if this is the right thread to request, but it would be awesome if we can get a fps patch on friday the 13th game. i mean the fps sucks. i think this game runs on unreal engine as well. TIA
60 FPS mods are meant for games that doesn't have troubles with maintaining 30 FPS most of the time in stock clocks. So there is no purpose for mod to this game if FPS sucks. ;)
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    LeoTCK @ LeoTCK: No...I need help to resolve this situation. MOTHERFUCKER