A Link to the Dream - Link's Awakening Remake

Do you think A Link to the Past's graphics has aged well?


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Pipistrele

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I think my main emotion towards ALttP artstyle is "good but overused". Can't help but think that I would probably enjoy its visual design much more if it wasn't pastiched by hundreds of indie games last decade or so. In general, many classic games (especially from Nintendo's "holy trinity") were victims of miniscule reference pools typical for bedroom developers, but A Link to the Past and Super Metroid suffered from it the worst.
 
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Josshy0125

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I personnally love Minish Cap art style, but there is not a better/worse one: it's a matter of taste. Maybe for you MC is better, but we're not creating the game for you; we're creating it for us.

I don't want to repeat myself again and again but... We decided to use ALTTP art style because of nostalgia, and because of the artistic decision to recreate what the game could have been on SNES. We even plan to print game manual, boxes and cartridge stickers to recreate the exact feeling of what we experienced as children.

If you really dislike the graphics (it's your right), you have 2 options:
  1. Don't play the game, neither watch videos of it (easy ^_^).
  2. Change the graphics by creating the tilesets and sprites from Minish Cap. You can do it because our game and game dev tools are free and open-source (a bit harder, but you'll learn a lot and make Minish Cap fans happy ;)).
We don't plan to remake the game with Minish Cap tiles and sprites because people in the team already spent months and months to create all the custom art (hundreds of tiles, sprites, sounds, musics...) needed for the game. So if you want to do it, go go go go !

I feel like you took an insane amount of offense to my post. Yes I don't like ALttP's graphics, looking back. Yes, I prefer somethng colourful and bright such as the minish cap's graphics. Yes, it's down to preference (although, given the "dream" situation going on, bright upbeat Minish colours might even do better, from a logical standpoint). I said what was MY opinion. You asked for our OPINIONS, so dont get pissy when you dont like the answer... You seem very aggressive regarding my opinion, mate.
 
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Dies-Irae

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why would he reveal the project before having finished it? does he crave attention that much?
the only thing he'll accomplish by this is getting sued by nintendo, he even showed his face ffs
 
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oclero

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You asked for our OPINIONS
No, I just passed by and answer questions about our game, and get insulted. We are not a company, just hobbyists who work on this game every now and then, we won't charge people for playing our game if it ever get released someday. We make it just for fun, so we owe nothing to people spending time shitting on us aggressively.

Anyway, it's just an hobby game project so let's remain friendly. I'll try to be less offended too, sorry for that.

Someone external to the team began to work on a Minish Cap resource pack, so maybe someday (in 5 years ?) you'll be able to play Link's Awakening with Minish Cap graphics. Please be patient, it's just made on a few people's free time.
 
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Josshy0125

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No, I just passed by and answer questions about our game, and get insulted. We are not a company, just hobbyists who work on this game every now and then, we won't charge people for playing our game if it ever get released someday. We make it just for fun, so we owe nothing to people spending time shitting on us aggressively.

Anyway, it's just an hobby game project so let's remain friendly. I'll try to be less offended too, sorry for that.

Someone external to the team began to work on a Minish Cap resource pack, so maybe someday (in 5 years ?) you'll be able to play Link's Awakening with Minish Cap graphics. Please be patient, it's just made on a few people's free time.
I didnt insult you at all. You're way out of line with your accusations as well as your need to feel offended by what I'd stated.. and yes, you asked about the opinion on graphics. I said no. You got offended when I said minish would be better, "in my opinion". Also, this is an open forum, you posted this publically. Whether you like it or not, you will be getting feedback, whether positive or negative. Chill, guy.
 
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oclero

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Plus the official version has a dungeon editor
We made a whole game creator available on Windows, Mac, Linux. Check it out: https://www.solarus-games.org/

the soundtrack is pretty impressive
Someone in the team is remaking all the GB musics and sounds into SNES-like ones. ;)

You got offended when I said minish would be better, "in my opinion
I prefer Minish Cap graphics too. But MC graphics is not what we chose for our little project, for artistic reasons (we chose to go full-SNES mode with cartridge, game manuel, fake vintage magazine ads and all).

Someday when we feel enough skillfull, we'll make a 100% original game, with custom art. At the moment, we're just training/learning by replicating good games, so please be nice, don't demand what we are not yet able to do yet. ^_^
 

WiikeyHacker

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Not bad but for me personally as a music composer myself i do agree with the majority of users on here you should of waited until the game was complete and showing your face was a huge mistake. I understand your passion for the project but showing your face when doing this project is like painting a big target on your back. Try and exercise caution in situations like this. Now I realize the likely hood of your project not getting the dmca is very unlikely. My former boyfriend was considering making something like this but using c+ and Unity but it wasn't zelda themed I think it was something close to the mana games but up scaled a bit like octopath traveler.
 

WiikeyHacker

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Funny, My ex boyfriend was actually remaking an old Japanese Nes title with updated sprites and I was making the updated music as i can make 16 and 8bit remixes but once we spilt up we decided to cancel the project. And I'm not sex obsessed I'm more into my books and creative art studies.

--------------------- MERGED ---------------------------

I will tell you we had about 40% of the game done I still have what we worked on but I don't want to upload something unfinished.

only details i'll say is we made two characters each with two jobs to pick from but once you pick one that is locked to your character
for the male character We had Basara Monks and Youkai Samurai

Female characters had the choices of Shadow Rouges (assassins) or the Acursed (un-dead Angels).

The game originally became it's own thing as the nes game we chose changed from a tactical style game to a dungeon rpg style adventure game but to battle the enemy you needed you use your head as the game actually had had a difficulty spike where depending on your choices would determine on how hard the enemies were.
 
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H1B1Esquire

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I agree:creep:
Seriously, you got some new skills™ and ideas to better yourself, I guess; I'm sure that you're still developing new skills(®), so maybe going solo was meant to be? Or, maybe this isn't your best way to approach life, head-on.
(
)
 

WiikeyHacker

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As for asking my ex on remastering a dead ip we are not what you would call on good terms I got a friend that can do games in the unreal engine but he's currently working on a game already so i dont think he would have time to take another project on
 

H1B1Esquire

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As for asking my ex on remastering a dead ip we are not what you would call on good terms

It's cool--your choices are the decisions you make and I'm okay with it, either way.

I think the best thing you can do to garner the best response: make a poll for "This needs to be in Unreal Engine!"

I vote Tetris and/or Bubsy.
 
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I was planning to re-make Link's Awakening and Super Mario Land 1 using GODOT with personal sprites and 3D models... but now that Nintendo is going to release a proper Zelda Remake... I think it won't happen.

To be honest, I thought about this when I began to learn GODOT... I might still re-make Super Mario Land though... that if Nintendo won't beat me to it.
 

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