Is not an emummc.kip in the atmosphere folder required? So far, 4mxw has not released anything!Now all users that like emuMMC on file mode they can try, the main bug should be fixed with the atmos 0.9.1
Is not an emummc.kip in the atmosphere folder required? So far, 4mxw has not released anything!Now all users that like emuMMC on file mode they can try, the main bug should be fixed with the atmos 0.9.1
He "released" it multiple times on discord.Is not an emummc.kip in the atmosphere folder required? So far, 4mxw has not released anything!
Is not an emummc.kip in the atmosphere folder required? So far, 4mxw has not released anything!
Ahh, I've paid my attention to his github.....Thanks for this adviceHe "released" it multiple times on discord.
Some users said that they didn't need it, on my case I have the patches and work fine (but with partition method).
If you need the patches, I compile both from 4mxw repository, let me search my thread and I link it to you for the patches.
Found: https://gbatemp.net/threads/how-to-setup-atmosphere-emummc.541060/page-2#post-8679301
You can download the patches here if you don't like to compile yourself.
Ahh, I've paid my attention to his github.....Thanks for this advice
Thanks for that. I have already tested the last version from Discord, as well as the linked version of this file in vain. Are there any additional steps required for the emuMMC file version?
In addition to the kip file in the atmosphere folder, I also created a folder "emummc" in root, in which there is an emummc.ini with the following content:
[emummc]
emummc_enabled = 1
emummc_path = /emummc/nand
emummc_nintendo_path = /emummc/content
I have placed the split image nand files (created via SX OS) in the folder emummc / nand and set the archive bit for this nand folder.
What have I done wrong, or overlooked?
I thought I knew what meant, but meanwhile I do not know.But what about the archive bit, which, according to Changelog, has to be set for the folder with the nand files? Did not you do that?
or does the archive bit have to be applied to the entire folder structure?
Ahh, I've paid my attention to his github.....Thanks for this advice
Thanks for that. I have already tested the last version from Discord, as well as the linked version of this file in vain. Are there any additional steps required for the emuMMC file version?
In addition to the kip file in the atmosphere folder, I also created a folder "emummc" in root, in which there is an emummc.ini with the following content:
[emummc]
emummc_enabled = 1
emummc_path = /emummc/nand
emummc_nintendo_path = /emummc/content
I have placed the split image nand files (created via SX OS) in the folder emummc / nand and set the archive bit for this nand folder.
What have I done wrong, or overlooked?
dd bs=1024 skip=1 if=<first sx emunand file> of=<new first emuMMC file>
This is the section from the changelog, the bold marked area describes this:
Support is also included for redirecting NAND to a collection of loose files on the SD card.
- This can be done by setting emummc!emummc_path to the folder (with archive bit set) containing the NAND boot partitions' files "boot0" and "boot1", and the raw NAND image files "00", "01", "02", etc. (single "00" file with the whole NAND image requires exFAT mode while multipart NAND can be used in both exFAT and FAT32 modes).
The config are correct, and didn' extra step are required, but as I read, the SX OS emunand put a "signature" on the first file and atmos expect the boot0 on this place, so it's possible that you need trim the signature from the first file (the first 1024 bytes) to do this on linux you can do with dd, on Windows I don't know:
I know....I have not used exFAT on the SD card in the console for a long time because of the danger of data corruption. I am Mr. FAT32!FAT32 didn't allow files more larger than 4GB and these files are 100% valid for emuMMC without need any extra step.
I have no modules installed by hand, but use the start-setting of Atmo Release 0.9.1You need to delete previous system modules installed on titles folder, for example emuiibo, freebird, sys-clk, and that app ti light up the home button. Or else the system will get stuck on Switch logo :c
Is there anyone here who has already emuMMC as a file variant, already running?
I did not manage it with the Hekate Nand Backup either ........
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I have no modules installed by hand, but use the start-setting of Atmo Release 0.9.1
Hekate doesn't work with the latest Atmosphere I believe.I just updated to the latest version of Athmosphere, injected latest hekate and when I launch the cfw the Athmosphere logo pops up and then black screen, everytime I try. But I'm still in RCM. Any ideas?