PlayStation State of Play May 2019 - Roundup - New footage for FFVII Remake shown



It's time to see what PlayStation's up to, in the latest State of Play broadcast. The MediEvil PS4 remaster is confirmed to get some new information here, after months of radio silence. Tune in, or keep an eye on this thread, because the stream is starting soon, at 5 pm CT. We'll be rounding up all the reveals made here, and if the rumor mill is to be believed, we might even see some info about the FFVII remake, though rumors should always be taken with a grain of salt.

Roundup

We're starting out with some Monster Hunter World content. A snowy area, with different beasts was shown. Velkanna. Monster Hunter World will be getting the Iceborne expansion, on September 6th.

Get 4 friends together to play coop in Riverbond, a game that grpahically looks like a cross between 3D Dot Game Heroes and Minecraft.

Predator: Hunting Grounds is an online coop stealth shooter that launches in 2020.

Here's the MediEvil Remake, with gameplay of all sorts of levels shown. Launches October 25th.

Away is a game where you play as a gliding marsupial who must survive against other creatures.

Days of Play limited PS4 announced, is silver with the PS face buttons on it.

A long awaited game...

Gameplay reveal for the new version of the Final Fantasy VII Remake. More info is due this June.

That's a wrap.

 

DANTENDO

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CMONNNNNNNNNNNNN ff7 looks the bolox but I think the sound in the game I somehow can't see it being better than the original scores though I hope I'm wrong
 

DANTENDO

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I'm almost 100% sure I'm gonna be disappointed by the FF7 remake. They took a game about strategy and turned it into what looks like a single-button-mashing beat 'em up game. It's got nice graphics, but that's about it.
I'm soz but the ff7 world and characters deserves to be made into an action game showing off all ther moves and abilities
 
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Delerious

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I'm almost 100% sure I'm gonna be disappointed by the FF7 remake. They took a game about strategy and turned it into what looks like a single-button-mashing beat 'em up game. It's got nice graphics, but that's about it.

I'm rather disappointed about this move as well. An optimized ATB battle system would be preferable, with some cinematic LBs and summons. At this point, we can only hope that it's not a floaty mess like recent KH installments.
 
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This is why you purchase a N3DSXL or a N2DSXL to play the original FF7 at 60FPS
 

Hells Malice

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I'm almost 100% sure I'm gonna be disappointed by the FF7 remake. They took a game about strategy and turned it into what looks like a single-button-mashing beat 'em up game. It's got nice graphics, but that's about it.

lol strategy. Wut? Its archaic turn-based combat has not aged well and is extremely repetitive and predictable. It had some good ideas, Materia was fun, but overall that's the only thing 7 had going for it.

It's amazing you somehow figured out the entire combat system and all details about it from a 1 minute trailer featuring 15 seconds of combat at the very beginning of the game.
 
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Xzi

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I'm soz but the ff7 world and characters deserves to be made into an action game showing off all ther moves and abilities
I don't mind much that they're turning it into an action game, but it seems like they're oversimplifying it and making it too much of a guided experience. Like FF13, for example. I'm not sure how well the combat is gonna measure up to DMC5 or Nier or Bayonetta.

Its archaic turn-based combat has not aged well and is extremely repetitive and predictable.
And button-mashing isn't repetitive?

It's amazing you somehow figured out the entire combat system and all details about it from a 1 minute trailer featuring 15 seconds of combat at the very beginning of the game.
It's obviously not that complex, just pause it when the UI is on screen.
 

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