GB Studio v1.0.0 lets you create homebrew Game Boy games with no coding experience

gbstudio.png

The original GameBoy has quite a few years on its back, having turned 30 years old just yesterday, however it's by no means forgotten by gamers and amateur programmers alike. We've seen all kinds of interesting releases published after the console's end of life, ranging all the way from homebrew games to music production programs, yet a very peculiar piece of software has managed to take the community behind Nintendo's elderly handheld by storm: we're talking about GB Studio!

GB Studio is an open source retro adventure game creation software which lets you make your own homebrew games for the Game Boy with ease. It combines a premade engine with a visual game builder that requires no previous programming experience, which means anyone can get started and make their own games with little effort! Once done, said games can be exported either as standalone ROMs or web apps (thanks to a web-based emulator) with the click of a button.

Here are its key features, as highlighted by its official website:
  • Visual game builder with no programming knowledge required.
  • Design your graphics in any editor that can output PNG files e.g. Photoshop, Tiled, Aseprite.
  • Example project included to get started right away.
  • Make top down 2D JRPG style adventure games.
  • Build real GB Rom files which can be played in an emulator or on device using USB Carts.
  • Build a HTML5 playable game that also works on mobile and can deployed to any webserver or uploaded to Itch.io.
  • Built for macOS, Windows and Linux.
  • Supports both macOS light and dark mode.
  • Includes the full tools that were used to build Untitled GB Game, free to play on Itch.io.

The application is cross-platform and offers prebuilt binaries for both Windows (32 and 64 bits, including a Squirrel package), macOS and Linux (DEB and RPM packages) and has been developed by Chris Maltby.
You can find a link to its website as well as its GitHub repo in the sources below.

:arrow: Source
:arrow: GitHub repo
 

DuoForce

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The future is truly here, this is one of the greatest homebrew applications ever released PERIOD! Amazing to think that we have gotten this far
 

qaz015393

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This is so awesome! Can someone or a team please create a Akira game. I know that there was footage of the unreleased game that was never finished. I believe that with this we can finally have a working Gameboy game. I know that the SNES one was text heavy. We need a good Akira game and hope we can get one now with this app.
 

RattletraPM

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Wow, completely out of left field

I wonder if we'll see any full fledged games come out of this

Undertale was made in gamemaker after all
It's definitely a "little bit" more limited than Game Maker (and there's only so much you can ask from a Game Boy afterall) but hey, there's been very enjoyable and creative stuff made with much, much more rudimentary tools!
One thing's for sure, seeing what the community will be able to make with this is going do be very interesting :P

PLOT TWIST: Deltarune Episode II is going to be made using GB Studio :ph34r:
 

arceus

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The original GameBoy has quite a few years on its back, having turned 30 years old just yesterday, however it's by no means forgotten by gamers and amateur programmers alike. We've seen all kinds of interesting releases published after the console's end of life, ranging all the way from homebrew games to music production programs, yet a very peculiar piece of software has managed to take the community behind Nintendo's elderly handheld by storm: we're talking about GB Studio!

GB Studio is an open source retro adventure game creation software which lets you make your own homebrew games for the Game Boy with ease. It combines a premade engine with a visual game builder that requires no previous programming experience, which means anyone can get started and make their own games with little effort! Once done, said games can be exported either as standalone ROMs or web apps (thanks to a web-based emulator) with the click of a button.

Here are its key features, as highlighted by its official website:


The application is cross-platform and offers prebuilt binaries for both Windows (32 and 64 bits, including a Squirrel package), macOS and Linux (DEB and RPM packages) and has been developed by Chris Maltby.
You can find a link to its website as well as its GitHub repo in the sources below.

:arrow: Source
:arrow: GitHub repo
any way to import music?
 
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